Promotion Details

  • The Transcendence Chest is available in the L2 Store on Lineage II Classic servers only.

  • The promotion will begin after maintenance is complete on March 31 and will end on April 14 at 6:00 a.m. server time.

  • The following items will be removed from players’ inventories on April 28:

    •     Transcendence Chest(s)

 

L2 Store Items

Item Name

Description

Price

Transcendence Chest

Double-click to obtain a random item. Can also be exchanged at the Dimensional Merchant for other rewards.

80 NCoin

Transcendence Chest (x20)

Double-click to obtain a random item. Can also be exchanged at the Dimensional Merchant for other rewards.

1,440 NCoin
(Save 10%)

Transcendence Chest (x65)

Double-click to obtain a random item. Can also be exchanged at the Dimensional Merchant for other rewards.

3,900 NCoin
(Save 25%)

 

Opening a Transcendence Chest

Opening Transcendence Chest will reward one item at random or it can be directly exchanged at the Dimensional Merchant for specific rewards.

Item Name

Description

Freeze Breastplate

<Options> STR +2 CON +1 Weight Limit +1500 M. Def. +15 HP +150 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Freeze Leggings

<Options> STR +2 CON +1 Weight Limit +1000 M. Def. +10 HP +50 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Thunder Leather Mail

<Options> STR +2 DEX +1 Weight Limit +1500 M. Def. +15 HP +80 Max MP +40 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Thunder Leather Leggings

<Options> STR+ 2 DEX +1 Weight Limit +1000 M. Def. +10 Max HP +80 Max MP +40 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Flaming Tunic

<Options> INT+2 WIT+1 Weight Limit +1500 M. Def. +15 Max MP +200 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Flaming Stockings

<Options> INT+2 WIT+1 Weight Limit +1000 M. Def. +10 Max MP +100 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Frintezza's Necklace Lv. 4

<Options> P. Skill Power +20% M. Skill Power +20% Skill Cooldown -10% Damage Reflect Resistance +10% P. Critical Hit Rate -10% M. Critical Hit Rate -5% Max MP +65 Sleep Attack and Resistance +30% Paralysis Attack and Resistance +20% <Frintezza's Necklace> Increases Skill Cooldown of surrounding enemies when used. Cannot be enchanted.

Dragon Pendant - Magic Type Lv. 4

Pendant imbued with Dragon's magic power, can be enhanced with Dragon Varnish up to +5. Various effects are added when enhanced.

Dragon Pendant - Attack Type Lv. 4

Pendant imbued with Dragon's power, can be enhanced with Dragon Varnish up to +5. Various effects are added when enhanced.

Antharas' Earring Lv. 4

<Options> CON +2 MEN +2 MP Consumption -15% Max MP +50 Heal Received +20% Bleed Attack and Resistance +40% Stun Attack and Resistance +30% Mental Attack and Resistance +30% Damage Reflect Resistance +20% Vampiric Rage Effect +8% <Antharas' Earring> Seals use of physical/magic skills when used. The effect does not stack if two identical earrings are equipped. Cannot be enchanted.

+16 S-Grade Weapon Pack

Double-click to obtain one of the following items.

Baium's Ring Lv. 4

<Options> P. Skill Power +20% M. Skill Power +20% Atk. Spd. +10% Casting Spd. +10% P. Accuracy +8 M. Accuracy +8 P. Critical Damage 20% M. Critical Damage +20% Max MP +35 Stun Attack and Resistance +30% Bleed Attack and Resistance +20% The effect does not stack if two identical rings are equipped. Cannot be enchanted.

Radiant Talisman of Authority - Lv. 5

When equipped, P./M. Def. +70, HP +30%, MP +25%, P./M. Atk. +15%, Atk. Spd. +15%, Casting Spd. +10%, P. Critical Rate +30, M. Critical Rate +40, P. Skill Power +15%, M. Skill Power +22%. Can use Shunaiman’s Power Lv2. Effects from two such Talismans do not stack.

Queen Ant's Ring Lv. 4

<Options> P. Atk. +10% M. Atk. +15% P. Critical Damage +15% M. Critical Damage +10% P. Accuracy +5 M. Accuracy +5 Max MP +30 Poison Attack and Resistance +30% The effect does not stack if two identical rings are equipped. Cannot be enchanted.

Orfen's Earring Lv. 4

<Options> MP Consumption -10% Heal Received +12% Chance to activate MP Drain Max MP +40 Mental Attack and Resistance +20% Hold Attack and Resistance +30% <Orfen's Earring> When used in PvP, Max MP -10%. The effect does not stack if two identical earrings are equipped. Cannot be enchanted.

Zaken's Earring Lv. 4

<Options> MP Consumption -10% Heal Received +15% HP Recovery +20% Vampiric Rage +8% Max MP +45 Bleed Attack and Resistance +30% Stun Attack and Resistance +20% Mental Attack and Resistance +20% <Zaken’s Earring> Limits HP/MP/CP Recovery of enemies when used in PvP. When two identical earrings are equipped, only one effect is applied. Cannot be enchanted.

Venir's Talisman Lv. 12

When equipped, CON, MEN, DEX, WIT, STR, INT +2. Additionally, can absorb 4% of damage dealt to enemy as HP and 2% as MP at a certain rate. It can be upgraded if combined with Venir's Talisman Fragment. If it fails, you'll get a Venir's Talisman Lv. 12. Effect does not stack with identical ones. 

Lv. 5 Jewelry Box

Double-click to obtain one of the following items.

Frintezza's Necklace Lv. 1

<Options> P. Skill Power +5% M. Skill Power +5% Skill Cooldown -2% Damage Reflect Resistance +2% Max MP +29 Sleep Attack and Resistance +10% Paralysis Attack and Resistance +5% Cannot be enchanted.

Antharas' Earring Lv. 1

<Options> MP Consumption -3% Max MP +28 Heal Received +6% HP Recovery Bonus +5% MP Recovery Bonus +5 Bleed Attack and Resistance +10% Stun Attack and Resistance +5% Mental Attack and Resistance +5% Vampiric Rage Effect +2% The effect does not stack if two identical earrings are equipped. Cannot be enchanted.

Ring of Core Lv. 4

<Options> Received P. Damage -10% Received M. Damage -10% P. Evasion +5 M. Evasion +5 Max MP +30 Mental Attack and Resistance +30% Sleep Resistance +20% <Ring of Core> All debuffs are canceled when used. The effect does not stack if two identical rings are equipped. Cannot be enchanted.

Baium's Ring Lv. 1

<Options> P. Skill Power +3% M. Skill Power +3% Atk. Spd. +3% Casting Spd. +3% P. Accuracy +2 M. Accuracy +2 Max MP +15 Stun Attack and Resistance +10% Bleed Attack and Resistance +5% The effect does not stack if two identical rings are equipped. Cannot be enchanted.

Queen Ant's Ring Lv. 1

<Options> P. Atk. +4% M. Atk. +4% P. Accuracy +1 M. Accuracy +1 Max MP +9 Poison Attack and Resistance +10% The effect does not stack if two identical rings are equipped. Cannot be enchanted.

Zaken's Earring Lv. 1

<Options> MP Consumption -2% Heal Received +4% HP Recovery +10% Max MP +22 Bleed Attack and Resistance +10% Stun Attack and Resistance +5% Mental Attack and Resistance +5% The effect does not stack if two identical earrings are equipped. Cannot be enchanted.

Talisman of Baium

<Options> P. Atk. +284 M. Atk. +392 M. Damage Resistance +10% Skill P. Atk. +5% All Weapon Resistance +5 P. Critical Rate +20 M. Critical Rate +20 MP Consumption -5% Skill Cooldown -3% STR, INT +1 DEX, WIT +1 CON, MEN +1 The effect of the Talisman is applied starting at level 60. Effects from two such Talismans do not stack.

Orfen's Earring Lv. 1

<Options> MP Consumption -2% Heal Received +2% Max MP +19 Mental Attack and Resistance +5% Hold Attack and Resistance +10% The effect does not stack if two identical earrings are equipped. Cannot be enchanted.

Transformation Sealbook: Legendary Random

Use it to randomly obtain 1 Legendary Transformation. 

+10 S-Grade Armor Pack

Double-click to obtain one of the following items.

Baium Doll Lv. 1

<Baium Doll's Spell Lv. 1> Skill Cooldown -3% P. Def. +12% M. Def +12% Mental Attack Resistance +40% Paralysis Attack Resistance +20% Knock Down Attack Resistance +20% Pull Attack Resistance +20% Boosts abilities with the Baium Doll's Spell when stored in the inventory. Can be upgraded by combining.

Zaken Doll Lv. 1

<Zaken Doll's Spell Lv. 1> All Skill Critical Rate +10 HP Potion Recovery Boost +20 All Skill Critical Damage +100 Vampiric Rage +1% (chance activated) Increases stats with Zaken Doll's Spell when having it in the inventory Can be upgraded by combining

Core Doll Lv. 1

<Core Doll's Spell Lv. 1> All Skill Critical Damage Received -5% All Skill Critical Rate Received -2% Stun Resistance +10% Sleep Resistance +10% Knock Down Resistance +5% Increases stats with Core Doll's Spell when having it in the inventory Can be upgraded by combining.

Frintezza Doll Lv. 1

<Frintezza Doll's Spell Lv. 1> STR, INT +1 DEX, WIT +1 CON, MEN +1 Stun Atk. Rate +10% Paralysis Atk. Rate +10% Boosts abilities with Frintezza Doll's Spell stored in the inventory. Can be upgraded by combining.

Anakim Rune - Stage 10

Stone filled with Anakim's power. When equipped in weapon slot by a skilled Blacksmith, can enhance weapon with Rune's imbued power.

Lilith Rune - Stage 10

Stone filled with Lilith's power. When equipped in weapon slot by a skilled Blacksmith, can enhance weapon with Rune's imbued power.

Queen Ant Doll Lv. 1

<Queen Ant Doll's Spell Lv. 1> P. Atk. +8% P. Critical Damage +8% Max HP +12% Boosts abilities with the Queen Ant Doll's Spell when stored in the inventory. Can be upgraded by combining.

Stable Cloak Enchantment Scroll - Legendary

Enchant scroll for the Ancient Kingdom's Cloak. Can be enchanted between +11-+15. Enchant level goes up by 1 when it succeeds, and if it fails, the enchant level remains the same.

Advanced Stable Agathion Enchant Scroll

An enchant scroll exclusive to Advanced Zodiac Agathion. Enchanting Agathion increases M. Def. Can enchant up to +10. Increases unique abilities gradually from +1. Even if enchantment fails, Agathion will not be destroyed and will retain the current enchant value.

Lv. 4 Jewelry Box

Double-click to obtain one of the following items.

Orfen Doll Lv. 1

<Orfen Doll's Spell Lv. 1> M. Atk. +8% M. Critical Damage +8% Max MP +12% Boosts abilities with the Orfen Doll's Spell when stored in the inventory. Can be upgraded by combining.

Masterbook Box

Double-click to obtain one of the following items.

Stable Cloak Enchantment Scroll - Legendary

Enchant scroll for the Ancient Kingdom's Cloak. Can be enchanted between +1-+10. Enchant level goes up by 1 when it succeeds, and if it fails, the enchant level remains the same.

Ring of Core Lv. 1

<Options> Received P. Damage -2% Received M. Damage -2% P. Evasion +1 M. Evasion +1 Max MP +9 Mental Attack and Resistance +10% The effect does not stack if two identical rings are equipped. Cannot be enchanted.

Advanced Stable Scroll: Enchant Weapon (A-Grade) - Exchangeable

<+1~3 Weapon Enchant Effect> One-handed Swords / One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +4, M. Atk. +3 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +5, M. Atk. +3 Bow: P. Atk. +8, M. Atk. +3 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +8, M. Atk. +6 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +10, M. Atk. +6 Bow: P. Atk. +16, M. Atk. +6 <Safe Enchant Level: +3> <Current enchant level remains if it fails> <Can only be used on +7~+15 weapon>

Solid Scroll: Enchant Agathion

Only for Zodiac Agathion. Increases M. Def. when the Agathion enchant level increases. Can be safely enchanted up to +3 and can be enchanted up to +10. Starting from +1 enchanting special abilities increases step by step. If enchanting fails, the enchant level is maintained.

Stable Scroll: Enchant Weapon (S-Grade) - Exchangeable

<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Spear: P. Atk. +5, M. Atk. +4 Two-handed Blunt / Dualsword / Fist Weapon: P. Atk. +6, M. Atk. +4 Bow: P. Atk. +10, M. Atk. +4 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Spear: P. Atk. +20, M. Atk. +16 Two-handed Blunt / Dualsword / Fist Weapon: P. Atk. +24, M. Atk. +16 Bow: P. Atk. +40, M. Atk. +16 <+17 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Spear: P. Atk. +43, M. Atk. +43 Two-handed Blunt / Dualsword / Fist Weapon: P. Atk. +77, M. Atk. +43 Bow: P. Atk. +126, M. Atk. +43 <Safe Enchant Level: +3> <Current enchant level remains if it fails> <Cannot use on weapon +7 or higher>

Transformation Sealbook: High-Grade/Rare/Legendary

Use it to randomly obtain 1 High-Grade, Rare, or Legendary Transformation. 

Advanced Stable Scroll: Enchant Weapon (B-Grade) - Exchangeable

<+1~3 Weapon Enchant Effect> One-handed Swords / One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +4, M. Atk. +3 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +5, M. Atk. +3 Bow: P. Atk. +8, M. Atk. +3 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +8, M. Atk. +6 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +10, M. Atk. +6 Bow: P. Atk. +16, M. Atk. +6 <Safe Enchant Level: +3> <Current enchant level remains if it fails> <Can only be used on +7~+15 weapon>

Stable Scroll: Enchant Armor (S-Grade) - Exchangeable

<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +2 Accessory: M. Def. +2 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +8 Accessory: M. Def. +8 <+11 or higher Armor / Accessory Enchant Effect> Armor: P. Def. +26 Accessory: M. Def. +20 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <Current enchant level remains if it fails> <Cannot use on armor / accessory +6 or higher>

Stable Scroll: Enchant Weapon (A-Grade) - Exchangeable

<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Spear: P. Atk. +4, M. Atk. +3 Two-handed Blunt / Dualsword / Fist Weapon: P. Atk. +5, M. Atk. +3 Bow: P. Atk. +8, M. Atk. +3 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Spear: P. Atk. +8, M. Atk. +6 Two-handed Blunt / Dualsword / Fist Weapon: P. Atk. +10, M. Atk. +6 Bow: P. Atk. +16, M. Atk. +6 <Safe Enchant Level: +3> <Current enchant level remains if it fails> <Cannot use on weapon +7 or higher>

Advanced Stable Scroll: Enchant Armor (B-Grade) - Exchangeable

<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +1 Accessory: M. Def. +1 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +3 Accessory: M. Def. +3 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <Current enchant level remains if it fails> <Use +6~9 enchanted Armor / Accessory>

Advanced Stable Scroll: Enchant Armor (A-Grade) - Exchangeable

<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +1 Accessory: M. Def. +1 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +3 Accessory: M. Def. +3 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <Current enchant level remains if it fails> <Use +6~9 enchanted Armor / Accessory>

Stable Scroll: Enchant Armor (A-Grade) - Exchangeable

<+1~3 Armor / Accessory Enchant Effect>< Armor: P. Def. +1 Accessory: M. Def. +1 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +3 Accessory: M. Def. +3 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <Current enchant level remains if it fails> <Cannot use on +6 or higher enchanted Armor / Accessory>

Heroic Circlet Enchant Package

Use to obtain the following items <Guaranteed> - Heroic Circlet: 1 - Heroic Circlet Enchant Scroll: 10

Codex Box

Double-click to obtain Codex Chapters 1 to 4. 

Venir's Talisman Fragment

Material used to upgrade Venir's Talisman by combining. When upgrading fails, the level falls to Lv. 1. 

Einhasad's Protection - Exchangeable

The following effects are applied when used <Use Effect> XP Gain +100% SP Gain +100% - Duration: 60 minutes - Cooldown: 1 minute - Buff remains at death

Maphr Potion - Exchangeable

Double-click to increase Enchant Chance with Maphr's Blessing for 10 seconds. Cannot be applied to partial enchantment. <Note> Cannot be applied to Pendant, Agathion, Hair Accessory, Damaged Rare Accessory, Attribute Necklace.

Feather of Blessing

Blessed feather that allows to resurrect right in the place of death.

Talisman of Authority Fragment

Material used to level up a Talisman of Authority. If compounding fails, the Talisman`s level drops to Lv. 1. Talisman of Authority can be obtained from Blacksmith Beggins.

Dragon's Special Elixir Lv. 3

The following effects are applied when used <Use Effect> P. Atk. +600 M. Atk. +600 P. Def. +600 M. Def. +600 Atk. Spd. +100 Casting Spd. +100 Max HP +3000 Max MP +2000 Max CP +3000 HP Recovery Bonus +15 MP Recovery Bonus +15 All Critical Rate +60 All Critical Damage +15% Soulshot/Spiritshot Damage +5% XP Gain +50% SP Gain +50% Sayha's Grace Consumption -30% Recover 7% of damage hit as HP (chance activated) - Duration: 20 minutes - Cooldown: 5 seconds (Cannot use lower level Dragon’s Special Elixir while effect is applied)

Golden Fruit Buff Lv. 3

The following effects are applied when used <Use Effect> P. Atk. +17% M. Atk. +17% P. Def. +25% M. Def. +25% Max HP +35% Max MP +35% Max CP +35% HP Recovery Bonus +40% MP Recovery Bonus +40% HP Potion Additional Recovery +150 All Critical Rate +30 All Critical Damage +8% XP Gain +20% SP Gain +20% Recover 7% of damage hit as HP - Duration: 20 minutes - Cooldown: 5 seconds - Buff remains at death

Life Control Tower's Scroll of Blessing - Exchangeable

The following effects are applied when used <Use Effect> Max HP +5% Max MP +5% XP Gain +30% SP Gain +30% Paralysis Resistance +15% MEN Attack Resistance +15% Paralysis Resistance +15% - Duration: 60 minutes - Cooldown: 1 minute (The effect does not stack with Angel Cat's Blessing.)

Shining Scroll of Mood Melody - Exchangeable (x3)

Activates Might, Shield, Haste, Empower, Acumen, Wind Walk, Vampiric Rage, Berserker Spirit, Focus, Death Whisper, Guidance, Clarity, Wild Magic, and Concentration effects for 20 min. The buff effect doesn't disappear upon death <Note> 1. Shining Scroll of Mood Melody cannot be stacked with Scroll of Mood Melody. 2. Its duration is equal to that of the last used item.

 

Exchanging Transcendence Chests

If you do not open your Transcendence Chests, they can be exchanged at the Dimensional Merchant for a reward of your choosing.

Reward

Required

Chests

Item Name

Description

Slot Item

24

+4 Aden Talisman Box

Double-click to obtain the following items.

24

+4 Eva's Talisman Box

Double-click to obtain the following items.

46

+4 Speed Talisman Box

Double-click to obtain the following items.

6

Dragon's Belt Box

Double-click to obtain the following items.

130

Noble Talisman of Authority - Lv. 1

When equipped, P./M. Def. +26, HP +12%, MP +8%, P./M. Atk. +5%, Atk. Spd. +3%, Casting Spd. +2%. Can be strengthened with the Talisman of Authority Fragment. Effects from two such Talismans do not stack.

4

Venir's Talisman Fragment

Material used to upgrade Venir's Talisman by combining. When upgrading fails, the level falls to Lv. 1. 

Scroll

 

29

Stable Scroll: Enchant Weapon (S-Grade) - Exchangeable

<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Spear: P. Atk. +5, M. Atk. +4 Two-handed Blunt / Dualsword / Fist Weapon: P. Atk. +6, M. Atk. +4 Bow: P. Atk. +10, M. Atk. +4 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Spear: P. Atk. +20, M. Atk. +16 Two-handed Blunt / Dualsword / Fist Weapon: P. Atk. +24, M. Atk. +16 Bow: P. Atk. +40, M. Atk. +16 <+17 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Spear: P. Atk. +43, M. Atk. +43 Two-handed Blunt / Dualsword / Fist Weapon: P. Atk. +77, M. Atk. +43 Bow: P. Atk. +126, M. Atk. +43 <Safe Enchant Level: +3> <Current enchant level remains if it fails> <Cannot use on weapon +7 or higher>

17

Stable Scroll: Enchant Weapon (A-Grade) - Exchangeable

<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Spear: P. Atk. +4, M. Atk. +3 Two-handed Blunt / Dualsword / Fist Weapon: P. Atk. +5, M. Atk. +3 Bow: P. Atk. +8, M. Atk. +3 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Spear: P. Atk. +8, M. Atk. +6 Two-handed Blunt / Dualsword / Fist Weapon: P. Atk. +10, M. Atk. +6 Bow: P. Atk. +16, M. Atk. +6 <Safe Enchant Level: +3> <Current enchant level remains if it fails> <Cannot use on weapon +7 or higher>

16

Stable Scroll: Enchant Weapon (B-Grade) - Exchangeable

<+1~3 Weapon Enchant Effect> One-handed Swords / One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +4, M. Atk. +3 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +5, M. Atk. +3 Bow: P. Atk. +8, M. Atk. +3 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +8, M. Atk. +6 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +10, M. Atk. +6 Bow: P. Atk. +16, M. Atk. +6 <Safe Enchant Level: +3> <Current enchant level remains if it fails> <Can only be used on +7 weapon>

20

Stable Scroll: Enchant Armor (S-Grade) - Exchangeable

<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +2 Accessory: M. Def. +2 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +8 Accessory: M. Def. +8 <+11 or higher Armor / Accessory Enchant Effect> Armor: P. Def. +26 Accessory: M. Def. +20 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <Current enchant level remains if it fails> <Cannot use on armor / accessory +6 or higher>

12

Stable Scroll: Enchant Armor (A-Grade) - Exchangeable

<+1~3 Armor / Accessory Enchant Effect>< Armor: P. Def. +1 Accessory: M. Def. +1 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +3 Accessory: M. Def. +3 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <Current enchant level remains if it fails> <Cannot use on +6 or higher enchanted Armor / Accessory>

7

Stable Armor Enchant Scroll (B-Grade) - Exchangeable

<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +1 Accessory: M. Def. +1 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +3 Accessory: M. Def. +3 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <Current enchant level remains if it fails> <Cannot use on +6 or higher enchanted Armor / Accessory>

30

Improved Scroll: Enchant Weapon (S-Grade) - Exchangeable

<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +5, M. Atk. +4 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +6, M. Atk. +4 Bow: P. Atk. +10, M. Atk. +4 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +20, M. Atk. +16 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +24, M. Atk. +16 Bow: P. Atk. +40, M. Atk. +16 <+17 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +43, M. Atk. +43 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +77, M. Atk. +43 Bow: P. Atk. +126, M. Atk. +43 <Safe Enchant Level: +3> <+1~3 Random Enchantment>

20

Improved Scroll: Enchant Weapon (A-Grade) - Exchangeable

<+1~3 Weapon Enchant Effect> One-handed Swords / One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +4, M. Atk. +3 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +5, M. Atk. +3 Bow: P. Atk. +8, M. Atk. +3 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +8, M. Atk. +6 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +10, M. Atk. +6 Bow: P. Atk. +16, M. Atk. +6 <Safe Enchant Level: +3> <+1~3 Random Enchant>

12

Improved Scroll: Enchant Weapon (B-Grade) - Exchangeable

<+1~3 Weapon Enchant Effect> One-handed Swords / One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +4, M. Atk. +3 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +5, M. Atk. +3 Bow: P. Atk. +8, M. Atk. +3 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +8, M. Atk. +6 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +10, M. Atk. +6 Bow: P. Atk. +16, M. Atk. +6 <Safe Enchant Level: +3> <+1~3 Random Enchant>

11

Improved Scroll: Enchant Armor (S-Grade) - Exchangeable

<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +2 Accessory: M. Def. +2 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +8 Accessory: M. Def. +8 <+11 or higher Armor / Accessory Enchant Effect> Armor: P. Def. +26 Accessory: M. Def. +20 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <+1~3 Random Enchantment>

10

Improved Scroll: Enchant Armor (A-Grade) - Exchangeable

<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +1 Accessory: M. Def. +1 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +3 Accessory: M. Def. +3 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <+1~3 Random Enchant>

7

Improved Scroll: Enchant Armor (B-Grade) - Exchangeable

<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +1 Accessory: M. Def. +1 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +3 Accessory: M. Def. +3 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <+1~3 Random Enchant>

Cloak

 

2

Elmoreden Cloak

Cloak with the crest of the ancient Elmoreden Kingdom. Can be enchanted up to +10 with the Scroll: Enchant Cloak, and different effects are applied depending on the level. Use Life Stone - Ancient Kingdom at +10 to bestow an additional effect.

2

Aden Cloak

Cloak with the crest of the ancient Aden Kingdom. Can be enchanted up to +10 with the Scroll: Enchant Cloak, and different effects are applied depending on the level. Use Life Stone - Ancient Kingdom at +10 to bestow an additional effect.

2

Elmore Cloak

Cloak with the crest of the ancient Elmore Kingdom. Can be enchanted up to +10 with the Scroll: Enchant Cloak, and different effects are applied depending on the level. Use Life Stone - Ancient Kingdom at +10 to bestow an additional effect.

2

Ferios Cloak

Cloak with the crest of the ancient Ferios Kingdom. Can be enchanted up to +10 with the Scroll: Enchant Cloak, and different effects are applied depending on the level. Use Life Stone - Ancient Empire at +10 to bestow an additional effect.

3

Scroll: Enchant Cloak

Enchant scroll for the Ancient Kingdom's Cloak. Can be enchanted up to +10. Enchant level goes up by 1 when it succeeds, and if it fails, the item remains and the level goes down by 1.

2

Scroll: Ancient Cloak - Legendary (x2)

Enchant scroll for the Ancient Kingdom's Cloak. Can be used when the enchant level is at least +7, up to +20. Success rate is 10% better than normal Cloak Scrolls. Enchant level goes up by 1 when it succeeds, and if it fails, the item remains and the level goes down by 1.

76

Stable Cloak Enchantment Scroll - Legendary

Enchant scroll for the Ancient Kingdom's Cloak. Can be enchanted between +1-+10. Enchant level goes up by 1 when it succeeds, and if it fails, the enchant level remains the same.

105

Stable Cloak Enchantment Scroll - Legendary

Enchant scroll for the Ancient Kingdom's Cloak. Can be enchanted between +11-+15. Enchant level goes up by 1 when it succeeds, and if it fails, the enchant level remains the same.

Agathion

 

12

Agathion Soulstone

Used to upgrade to an Advanced Zodiac Agathion. Can be used through NPC Pona.

37

Solid Scroll: Enchant Agathion

Only for Zodiac Agathion. Increases M. Def. when the Agathion enchant level increases. Can be safely enchanted up to +3 and can be enchanted up to +10. Starting from +1 enchanting special abilities increases step by step. If enchanting fails, the enchant level is maintained.

70

High-Grade Agathion Enchant Scroll

Only for Zodiac Agathion. Increases M. Def. when the Agathion enchant level increases. Can be safely enchanted up to +3. Starting from +1 enchanting special abilities increases step by step. Enchant randomly from +1 to +3 on success. Item is destroyed upon enchant failure. Cannot use for items with enchant level more than +8.

Augments

 

20

Life Stone Lv. 2 - Weapon

Can augment weapon when used Augmentation Fee: Adena

6

Life Stone Lv. 2 - Armor

Can augment armor when used Augmentation Fee: Adena

2

Life Stone - Heroic Circlet

Can augment Heroic Circlet when used Augmentation Fee: Adena

14

Life Stone - Accessory

Can augment A-Grade or higher regular accessories and Boss, Spirit, Insolence, and Dragon World accessories Augmentation Fee: Adena

Supplies

 

1

Gemstone (A-Grade) (x3)

Can be used for augmenting

1

Enhanced Sayha's Blessing (x8)

Sayha's Grace Points +140,000.

3

Scroll: High-Grade XP/SP Boost (x2)

For 20 min., XP/SP gain + 100% when hunting. Effect remains even after death.

1

Scroll: Enchant Stats - Exchangeable (x3)

The following effects are applied when used <Use Effect> All Stats +1 - Duration: 20 minutes - Cooldown: 1 minute - Buff remains at death

3

Cloth Piece (x2)

An intricately embroidered fragment. Required to remove the seal from A-Grade and S-Grade Armor.

1

Magical Tablet (x5)

A tablet filled with magic power. Collect 31 tablets and give them to Trader Lorenzo or Harmony to get Spellbook: 3rd Class Transfer.

1

Advanced Scroll of Escape (x30)

A magic scroll that quickly teleports you to the nearest village.