Under the sea lies perhaps the greatest treasures of all – buried by the elements and preserved through time. Now, these Marvelous Mermaid Chests are coming to the surface and will be available to Lineage II and Lineage II: Classic players alike from July 27 to August 24.

However, be sure to use all the Chests before August 31, as they and any Real Protection Cookies (Lineage II only) will be removed during maintenance that day.

Lineage II

In addition to the Marvelous Mermaid Chests being offered, players on Lineage II will also have an exchange and boosted bonus rates on compounding gems at select levels from July 27 to maintenance on August 31! Gem tiers have also been expanded to include new tiers!


 Store Update:

Product Name

Description

NCoin Price

Restrictions

Marvelous Mermaid Chest (+2 Hero Coins)

Double-click for a random reward and bonus Real Protection Cookie!

80

Level 96+

Marvelous Mermaid Chest (x10) (+20 Hero Coins)

720 (save 10%!)

 

Marvelous Mermaid Chest Rewards

Upon opening a Marvelous Mermaid Chest the player will receive a Real Protection Cookie and a random reward. 

Item Name

Item Description

Dragon Weapon Box (Advanced)

Use it to obtain an Advanced Antharas, Valakas, Lindvior, or Fafurion weapon.

Dragon Weapon Box (Standard)

Use it to obtain an Antharas, Valakas, Lindvior, or Fafurion Standard weapon.

Dragon Weapon Box (Fragment)

Use it to obtain an Antharas, Valakas, Lindvior, or Fafurion Fragment weapon.

Sealed Talisman - Heaven

Lv. 85 or higher. Double-click to acquire the Talisman - Heaven. The acquired Talisman - Heaven cannot be exchanged, dropped, or sold in a private store.

Epic Talisman

M. Def. +1500, P. Def. +1500, MP Recovery +4, HP Recovery +8, All Attribute Defense +30, Damage Reflect Resistance +20, and P. Atk./P. Skill/M. Skill Critical Rate Received -15%, P. Atk./P. Skill/M. Skill Critical Damage Received -15%. When equipped with Talisman -Longing/Insanity/Heaven, Attribute Attack increases by 50 and all weapon resistance increases by 3%. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped.

+10 Fallen Angel's Ring Box

Use it to obtain 1 +10 Fallen Angel's Ring.

Sayha's Talisman Stage 10 Box

Wrapped pack containing Sayha's Talisman Stage 10. The talisman cannot be dropped or exchanged.

Shilen's Soul Crystal - Lv. 10

A special Soul Crystal with Shilen's Soul. Can bestow special abilities to weapons. You can enhance the level of a crystal by combining. <How to Use> You can check and imbue Soul Crystal effects through the blacksmiths in each of the villages.

+9 Fallen Angel's Ring Box

Use it to obtain 1 +9 Fallen Angel's Ring.

Sayha's Talisman Stage 9 Box

Wrapped pack containing Sayha's Talisman Stage 9. The talisman cannot be dropped or exchanged.

Shilen's Soul Crystal - Lv. 9

A special Soul Crystal with Shilen's Soul. Can bestow special abilities to weapons. You can enhance the level of a crystal by combining. <How to Use> You can check and imbue Soul Crystal effects through the blacksmiths in each of the villages. <How to Enchant> Can be combined with Shilen's Soul to enchant.

Lindvior's Earring

MP +59, P. Atk./M. Skill Critical Damage +10%, Movement Speed +5, DEX/WIT +3, Wind/Dark Attack Def. +30, Petrification Atk./Def. Success Rate +50%, Confusion Atk./Def. Success Rate +40%, Danger Zone Def. Success Rate +40%, Abnormal Status Reflection +10%, Reflect Damage Magic +10% Skills Used: Immediately disables Knock Back/Knock Down effects when used, and gives Confusion Resistance for 5 seconds. Effect does not stack with identical ones. Can be crafted. <How to Enchant> Can be enchanted with a Scroll: Enchant Armor (R-grade).

Blessed Valakas' Necklace

MP +79, HP +625, P. Atk. +10%, M. Atk. +20%, M. Skill Critical Rate +20, STR/INT+3, Fire Attack Def. +30, Dark Attack Def. +20, Paralysis Atk./Def. Success Rate +50%, P. Skill Power +5%, Skill Cooldown -10%, Damage Reflection 5% Skills Used: Immediately disables Hold effect when used, and gives Strike Resistance for 5 seconds. Can be crafted. <How to Enchant> Can be enchanted with a Scroll: Enchant Armor (R-grade).

Blessed Antharas' Earring

MP +59, P./M. Def. +15%, CON/MEN +3, Earth/Holy Attribute Def. +30, Infection Atk./Def. Success Rate +50%, Confusion Atk./Def. Success Rate +40%, Heal Received +10%, All Skill MP Consumption -5%, Vampiric Rage +4% Skills Used: Immediately neutralizes Stun effect when used, and gives Stun Resistance for 5 seconds. The effect does not stack if two identical earrings are equipped. Can be crafted. <How to Enchant> Can be enchanted with a Scroll: Enchant Armor (R-grade).

Shiny Gem Energy

Compound it with a Top-grade to increase the Gem's power. It can be used on any Top-grade Lv. 5 Gems. The Gem's enchant level remains even if compounding fails.

Dragon Necklace

A dragon’s necklace. Enchantment adds abilities to increase Confusion/Infection attack success rates and resistance, decrease Skill Cooldown, and increase CHA/LUC, Damage Reflection, Movement Speed, Skill Power, P. Atk./M. Atk./P. Def./M. Def, and all defense attributes. Can be crafted. <How to Enchant> Can be enchanted with a Scroll: Enchant Angel Accessory. Can be augmented.

Dragon Earring

A dragon’s earring. Enchantment adds abilities to increase Confusion/Paralysis attack success rates and resistance, decrease MP Consumption, and increase CHA/LUC, P./M. Critical Damage Received, and increase Heal Received, Vampiric Rage, Movement Speed, Skill Power, and all Attack/Defense Attributes. The effect does not stack if two identical earrings are equipped. Can be crafted. <How to Enchant> Can be enchanted with a Scroll: Enchant Angel Accessory. Can be augmented.

Dragon Ring

A dragon’s ring. Enchantment adds abilities to increase Confusion Resistance and Atk. Success Rate, CHA/LUC, Atk./Casting Spd., P./M. Accuracy, Movement Speed, Skill Power, Normal Attack/P. Skill/M. Skill Critical Damage, additional damage to immobilized targets, and all defense attributes, depending on the enchantment level. The effect does not stack if two identical rings are equipped. Can be crafted. <How to Enchant> Can be enchanted with a Scroll: Enchant Angel Accessory. Can be augmented.

Gem Energy

Combine it with a Gem to increase the Gem's power. It can be used any Gem. The Gem’s enchant level is reset if the combination fails.

Forgotten Lord's Dye Crystal

Buy Forgotten Lord's Dye Lv. 1 or compound to enchant Forgotten Lord's Dye through the Dye Merchant.

Blessed Brooch Enchant Scroll

Enchant scroll for Greater La Vie En Rose Brooch and Top-grade La Vie En Rose Brooch. If it fails, the enchantment level of the La Vie En Rose Brooch will be reset.

Super Advanced Seed Bracelet Enchant Scroll

Enchant Scroll to enchant Super Advanced Seed Bracelet Lv. 4. If it fails, the enchantment level of the Super Advanced Seed Bracelet Lv. 4 will be reset.

Fallen Angel's Ring Box (x2)

Use it to obtain 1 Fallen Angel's Ring and 10 Scrolls: Enchant Fallen Angel Accessory.

Silenite

A precious ore in which the strong power of monsters is condensed. Denign needs this material to make rare accessories.

Kaliel’s Bracelet Augment Stone

A rare mineral stone that is made from a stone inside a monster, solidified by shock from physical and magic strikes and dimensional abnormality. Can be used to augment Greater Kaliel’s Bracelet, Top-grade Kaliel’s Bracelet. Go to the Blacksmith NPC or double-click to augment.

Top-grade Augment Stone

Rare mineral that has been petrified by dimensional anomalies. Key component used in R110 weapon Augmentation, and the higher the level of the Augment Stone, the higher the augmentation option. Go to the Blacksmith NPC or double-click to augment.

Forgotten Spellbook Chapter 1

A spellbook required to learn Forgotten Power Levels 6 to 10. You can exchange it for Forgotten Spellbook Chapter 2 or Forgotten Spellbook Chapter 3 through Crafting.

Angel's Necklace Box (x2)

Double-click to obtain Angel's Necklace.

Angel's Earring Box (x2)

Double-click to obtain Angel's Earring.

Angel's Ring Box (x2)

Double-click to obtain Angel's Ring.

Shining Nevit's Gold Sandglass (x4)

When used, increases Hunting XP/SP gain by 100% for 30 min. Cannot stack with the Fall of the Dragon or Dandy's Home Run Ball. Cannot stack with the effect of Agathion -XP Bottle. Cooldown is 5 min.

Emperor's Special Cocktail (x2)

Grants Band Melody Lv. 5/Fantasia Harmony Lv. 2/Drumbeat Concert/Fantasia Melody/Resist Combination effects for 60 min. <Note> Buff remains even after death, Cooldown 5 minutes, cannot be used in the Olympiad. Delete the buff by pressing <Alt + left-click>.

Freya's Ice Rose (x4)

Dimensional Item When used, Max HP/MP/CP +30%, P. Atk./M. Atk./P. Def./M. Def. +30%, Atk./Casting Spd. +10%, Speed +20, Attack/Defense Attributes +100, Damage +10%, P./M. Skill Power +10%, XP/SP +30%, Damage Received -10%, and All Skill MP Consumption -15% for 30 min. Buffs persist after death. Cooldown 5 min. Does not stack with Art of Seduction and Pa’agrio’s Blessing. Cannot be used in Olympiad.

Honey Dark Beer (x4)

All Stats +3, XP/SP Gain in Vitality mode +30% for 30 minutes. Buff persists through death. Cooldown is 5 minutes. Cannot be used in the Olympiad.

Glowing Dragon's Attribute Potion (x4)

When used, increases Attack Attributes by 70, all Defense Attributes by 70, and XP/SP gain by 30% for 30 min. Buffs persist after death. Cooldown is 5 min. Cannot be used in Olympiad.

Emperor's Vitality Tonic (x6)

Recovers 1 of the 4 Vitality slots. Cannot be used in the Olympiad.

 

Real Protection Cookies

Each Marvelous Mermaid Chest will provide a guaranteed Real Protection Cookie which provide the following benefits:

Item Name

Item Description

Real Protection Cookie

For 30 minutes, XP/SP +10%, Vitality Bonus +20%, All Defense Attribute +70, Damage Received -10%. Cooldown 5 minutes. Buff remains at death. Cannot be used in the Olympiad.

 

Mermaid's Exchange

Players may also exchange unopened Marvelous Mermaid Chests them for Shiny Gem Energy. Use this to compound the new Top-Grade gems!

Item Name

Item Description

Unopened Chests Required

Shiny Gem Energy

Compound it with a Top-grade to increase the Gem's power. It can be used on any Top-grade Lv. 5 Gems. The Gem's enchant level remains even if compounding fails.

39

Level 4 Jewelry Box

Double-click to obtain a Level 4 Gem

9

Level 5 Jewelry Box

Double-click to obtain a Level 5 Gem

75

 

Compounding Rate Bonus

With the Shiny Gem Energy, players will be able to increase their Gem's powers to new levels. For a limited time, compounding for select levels will be increased. Existing gems will also benefit from these rate boosts.

Note that his rate bonus only lasts until maintenance on August 31.

Gem Type

Compounding Level

Normal Probability

Event Probability

Standard Gem + Standard Gem

Lv. 1 > Lv. 2

50%

N/C

Lv. 2 > Lv. 3

40%

N/C

Lv. 3 > Lv. 4

18%

23%

Lv. 4 > Lv. 5

7%

12%

Standard Gem + Gem Energy

Lv. 1 > Lv. 2

40%

N/C

Lv. 2 > Lv. 3

30%

N/C

Lv. 3 > Lv. 4

14%

19%

Lv. 4 > Lv. 5

4%

9%

Advanced

Lv. 1 > Lv. 2

40%

N/C

Lv. 2 > Lv. 3

30%

N/C

Lv. 3 > Lv. 4

17%

22%

Lv. 4 > Lv. 5

10%

17%

Top-Grade

Lv. 0 > Lv. 1

100%

N/C

Lv. 1 > Lv. 2

35%

40%

Lv. 2 > Lv. 3

28%

33%

Lv. 3 > Lv. 4

24%

29%

Lv. 4 > Lv. 5

20%

25%

Lv. 5 > Lv. 6

15%

20%

Lv. 6 > Lv. 7

10%

15%

Lv. 7 > Lv. 8

10%

15%

Lv. 8 > Lv. 9

10%

15%

Lineage II: Classic

A veritable cornucopia of rewards awaits Lineage II: Classic players who open the Marvelous Mermaid Chests. Below are details on the chests themselves, as well as the many rewards they can possibly contain!


Store Update

Product Name

Description

NCoin Price

Marvelous Mermaid Chest

Double-click for a random reward

80

 

Marvelous Mermaid Chest Rewards

Item Name

Item Description

Ice Lord's Weapon Box

 Double-click to obtain one of the following: Ice Lord's Sword, Ice Lord's Greatsword, Ice Lord's Axe, Ice Lord's Dagger, Ice Lord's Spear, Ice Lord's Bow, Ice Lord's Blade Fist, Ice Lord's Magic Blunt Weapon, Ice Lord's Staff, Ice Lord's Ancient Sword, Ice Lord's Rapier, Ice Lord's Twin Blade

 

 

Evasion Boots

<Options> STR+1 INT+1 Weight Penalty Section +1000 M. Def. +10 Max HP +200 Speed +8

Fatal Sigil

Additional effects are granted when enchanted to a certain level.

Revenge Shield

Additional effects are granted when enchanted to a certain level.

Mana Helmet

<Options> STR +1 INT +1 Weight Penalty Section +1500 M. Def. +50 HP Recovery Bonus +10% MP Recovery Bonus +10% P. Atk. +8% M. Atk. +10%

Stun Gauntlets

<Options> STR +1 INT +1 Weight Penalty Section +1000 M. Def. +100 Atk. Spd. +10% Casting Spd. +18% Max HP +500

Freeze Breastplate

<Options> STR +2 CON +1 Weight Limit +1500 M. Def. +15 HP +150 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Freeze Leggings

<Options> STR +2 CON +1 Weight Limit +1000 M. Def. +10 HP +50 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Thunder Leather Mail

<Options> STR +2 DEX +1 Weight Limit +1500 M. Def. +15 HP +80 Max MP +40 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Thunder Leather Leggings

<Options> STR+ 2 DEX +1 Weight Limit +1000 M. Def. +10 Max HP +80 Max MP +40 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Flaming Tunic

<Options> INT+2 WIT+1 Weight Limit +1500 M. Def. +15 Max MP +200 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Flaming Stockings

<Options> INT+2 WIT+1 Weight Limit +1000 M. Def. +10 Max MP +100 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Transformation Sealbook: Dragon Berserker

Obtain Dragon Berserker's skill. 

Talisman of Baium

<Options> P. Atk. +284 M. Atk. +392 M. Damage Resistance +10% All Skill Power +5% All Weapon Resistance +5% P. Critical Rate +20 M. Critical Rate +20 MP Consumption -5% Skill Cooldown -3% STR, INT +1 DEX, WIT +1 CON, MEN +1 The effect of the Talisman is applied starting at level 60. Effects from two such Talismans do not stack.

Venir's Talisman Lv16

Increases CON/MEN/DEX/WIT +3, STR/INT +2 when equipped. Drains damage delivered to enemy to HP 4%/MP 2%. Can upgrade to higher talisman when successfully synthesized with Venir's Talisman Piece. Obtains Venir's Talisman Lv12 if failed. Effect does not stack with additional talismans of the same type. 

Antharas Doll Lv. 1 Pack

 <Antharas Doll's Spell Lv. 1> CON +1 MEN +1 All Damage Received -2% Stun Resistance +5% Paralysis Resistance +5% Pull Resistance +5% Knock Down Resistance +5% Soulshot Damage Resistance +2% Spiritshot Damage Resistance +2% Boosts abilities with the Antharas Doll's Spell when stored in the inventory. Can be upgraded by compounding.

 

 

Frintezza Doll Lv. 1 Pack

 <Frintezza Doll's Spell Lv. 1> STR, INT +1 DEX, WIT +1 CON, MEN +1 Stun Atk. Rate +10% Paralysis Atk. Rate +10% Boosts abilities with Frintezza Doll's Spell stored in the inventory. Can be upgraded by combining.

Baium Doll Lv. 1 Pack

 <Baium Doll's Spell Lv. 1> Skill Cooldown -3% P. Def. +12% M. Def +12% Mental Attack Resistance +40% Paralysis Resistance +20% Knock Down Attack Resistance +20% Pull Resistance +20% Boosts abilities with the Baium Doll's Spell when stored in the inventory. Can be upgraded by combining.

Queen Ant Doll Lv. 1 Pack

 <Queen Ant Doll's Spell Lv. 1> P. Atk. +8% P. Critical Damage +8% Max HP +12% Boosts abilities with the Queen Ant Doll's Spell when stored in the inventory. Can be upgraded by combining.

Orfen Doll Lv. 1 Pack

 <Orfen Doll's Spell Lv. 1> M. Atk. +8% M. Critical Damage +8% Max MP +12% Boosts abilities with the Orfen Doll's Spell when stored in the inventory. Can be upgraded by combining.

Core Doll Lv. 1 Pack

 <Core Doll's Spell Lv. 1> All Skill Critical Damage Received -5% All Skill Critical Rate Received -2% Stun Resistance +10% Sleep Resistance +10% Knock Down Resistance +5% Increases stats with Core Doll's Spell when having it in the inventory Can be upgraded by combining.

Zaken Doll Lv. 1 Pack

 <Zaken Doll's Spell Lv. 1> All Skill Critical Rate +10 HP Potion Recovery Boost +20 All Skill Critical Damage +100 Vampiric Rage +1% (chance activated) Increases stats with Zaken Doll's Spell when having it in the inventory Can be upgraded by combining

Masterbook Box

Double-click to obtain a random masterbook.

Top-grade Stable Scroll: Enchant Weapon (S-grade)

<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +5, M. Atk. +4 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +6, M. Atk. +4 Bow: P. Atk. +10, M. Atk. +4 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +20, M. Atk. +16 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +24, M. Atk. +16 Bow: P. Atk. +40, M. Atk. +16 <+17 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +43, M. Atk. +43 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +77, M. Atk. +43 Bow: P. Atk. +126, M. Atk. +43 <Safe Enchant Level: +3> <Current enchant level remains if it fails> <Cannot only use on weapons +16~19> <Cannot be used for multiple enchantments>

Top-grade Stable Scroll: Enchant Armor (S-grade)

<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +2 Accessory: M. Def. +2 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +8 Accessory: M. Def. +8 <+11 or higher Armor / Accessory Enchant Effect> Armor: P. Def. +26 Accessory: M. Def. +20 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <Current enchant level remains if it fails> <Can only be used on armor / accessory +10~13> <Cannot be used for multiple enchantments>

Advanced Stable Scroll: Enchant Weapon (S-grade)

<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +5, M. Atk. +4 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +6, M. Atk. +4 Bow: P. Atk. +10, M. Atk. +4 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +20, M. Atk. +16 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +24, M. Atk. +16 Bow: P. Atk. +40, M. Atk. +16 <+17 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +43, M. Atk. +43 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +77, M. Atk. +43 Bow: P. Atk. +126, M. Atk. +43 <Safe Enchant Level: +3> <Current enchant level remains if it fails> <Cannot only use on weapons +7~15> <Cannot be used for multiple enchantments>

Advanced Stable Scroll: Enchant Armor (S-grade)

<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +2 Accessory: M. Def. +2 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +8 Accessory: M. Def. +8 <+11 or higher Armor / Accessory Enchant Effect> Armor: P. Def. +26 Accessory: M. Def. +20 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <Current enchant level remains if it fails> <Use on armor / accessory +6~9> <Cannot be used for multiple enchantments>

Magmeld Talisman Fragment

Material used to upgrade Magmeld Talisman.

Gem Energy

Compound with a Greater Gem to obtain a higher-level gem. 

Dye Powder

Ingredient used to enchant dyes. <Can enchant from levels 0-10>

Blessing Scroll - Exchangeable

Bestows a blessing into a weapon.

Elixir Powder

Powder that has the power of eternal youth and immortality Crafting ingredient for Elixir.

Hardin's Soul Crystal Lv. 1

Select a rare Soul Crystal option and imbue on a weapon when used. Can be upgraded by compounding.

Aden Soul Crystal Lv. 1

Select one of various Soul Crystal options and imbue on a weapon when used. Can be upgraded by compounding.

Dragon's Belt Box

Double-click to obtain the items in the description.

Venir's Talisman Piece

Material used to compound Venir's Talisman. If upgrade fails, lowers to Venir's Talisman Lv. 1.

Life Stone Lv. 2 - Weapon

Can augment weapon when used Augmentation Fee: Adena

Life Stone Lv. 2 - Armor

Can augment armor when used Augmentation Fee: Adena

Life Stone - Accessory

Can augment A-grade or higher regular accessories and Boss, Spirit, Insolence, and Dragon World accessories Augmentation Fee: Adena

Life Stone - Heroic Circlet

Can augment Heroic Circlet when used Augmentation Fee: Adena

Magmeld Talisman Energy

Piece containing Magmeld's energy. Obtain Magmeld Talisman Fragment through Special Crafting.

Feather of Blessing (x2)

If you have a Feather of Blessing, you can resurrect on the spot.

My Teleport Scroll (x2)

This consumable item allows you to magically transport yourself to a specific location.

Einhasad's Protection (x2)

The following effects are applied when used <Use Effect> XP Gain +100% SP Gain +100% - Duration: 60 minutes - Cooldown: 1 minute - Buff remains at death

Life Control Tower's Scroll of Blessing (x2)

The following effects are applied when used <Use Effect> Max HP +5% Max MP +5% XP Gain +30% SP Gain +30% Paralysis Resistance +15% MEN Attack Resistance +15% - Duration: 60 minutes - Cooldown: 1 minute (The effect does not stack with Angel Cat's Blessing.)

Shining Scroll of Mood Melody (x2)

Activates Might, Shield, Haste, Empower, Acumen, Wind Walk, Vampiric Rage, Berserker Spirit, Focus, Death Whisper, Guidance, Clarity, Wild Magic, and Concentration effects for 20 min. The buff effect doesn't disappear upon death <Note> 1. Shining Scroll of Mood Melody cannot be stacked with Scroll of Mood Melody. 2. Its duration is equal to that of the last used item.

XP Boost Scroll (x3)

The following effects are applied when used <Use Effect> XP Gain +30% SP Gain +30% - Duration: 20 minutes - Cooldown: 1 minute - Buff remains at death

Scroll: Enchant Stats (x2)

The following effects are applied when used <Use Effect> All Stats +1 - Duration: 20 minutes - Cooldown: 1 minute - Buff remains at death

Chef's Fish Stew - Victory (x3)

The following effects are applied when used <Use Effect> P. Accuracy +4 M. Accuracy +4 P. Evasion +4 M. Evasion +4 Atk. Spd. +10% Casting Spd. +10% HP Recovery Bonus +20% MP Recovery Bonus +20% P. Critical Rate +15% M. Critical Rate +15% P. Critical Damage 15% M. Critical Damage +15% Damage to Monsters +15% - Duration: 20 minutes - Cooldown: 1 minute - Buff remains at death (Cannot be stacked with Prophecy effects)

Dragon's Special Elixir Lv. 3 (x2)

The following effects are applied when used <Use Effect> P. Atk. +600 M. Atk. +600 P. Def. +600 M. Def. +600 Atk. Spd. +100 Casting Spd. +100 Max HP +3000 Max MP +2000 Max CP +3000 HP Recovery Bonus +15 MP Recovery Bonus +15 All Critical Rate +60 All Critical Damage +15% Soulshot/Spiritshot Damage +5% XP Gain +50% SP Gain +50% Sayha's Grace Consumption -30% Recover 7% of damage hit as HP (chance activated) - Duration: 20 minutes - Cooldown: 5 seconds (Cannot use lower level Dragon’s Special Elixir while effect is applied)

Golden Fruit Buff Lv. 3 (x2)

The following effects are applied when used <Use Effect> P. Atk. +17% M. Atk. +17% P. Def. +25% M. Def. +25% Max HP +35% Max MP +35% Max CP +35% HP Recovery Bonus +40% MP Recovery Bonus +40% HP Potion Additional Recovery +150 All Critical Rate +30 All Critical Damage +8% XP Gain +20% SP Gain +20% Recover 7% of damage hit as HP - Duration: 20 minutes - Cooldown: 5 seconds - Buff remains at death