Fishermen dredged up Marvelous Mermaid Chests during their daily catch and put them on the market for treasure seekers to get their hands on.

 

Promotion Details

  • Marvelous Mermaid Chests are available for both Lineage II and Lineage II Classic servers.

  • The promotion will begin after maintenance on July 21 and will end on August 18 at 6:00 a.m. server time.

  • Any unopened Marvelous Mermaid Chests and the Mega Mermaid Set will be removed from player’s inventories on August 25.

 

Lineage II | Lineage II Classic

Lineage II

L2 Store

Item

Description

NCoin Price

Restrictions

Marvelous Mermaid Chest

(4 Hero Coins)

Each chest provides a Brilliant Freya's Ice Rose and two Brilliant Freya's Scroll of Storm.

Double-click to claim your rewards.

120

Lv. 96 or higher

Marvelous Mermaid Chest (x15)

(36 Hero Coins)

Bundle of 15. Each chest provides a Brilliant Freya's Ice Rose and two Brilliant Freya's Scroll of Storm.

Double-click to claim your rewards.

1440
(Save 20%)

Lv. 96 or higher

Marvelous Mermaid Chest (x50)

(100 Hero Coins)

Bundle of 50. Each chest provides a Brilliant Freya's Ice Rose and two Brilliant Freya's Scroll of Storm.

Double-click to claim your rewards.

4000
(Save 34%)

Lv. 96 or higher

Mega Mermaid Set

(100 Hero Coins)

Get a bundle of 50 Chests with a bonus Freya's Vital Rune (30-day) at a great price!

Each chest provides a Brilliant Freya's Ice Rose and two Brilliant Freya's Scroll of Storm.

Double-click to claim your rewards.

4000

Lv. 96 or higher

Limit 1 per Account

 

Opening a Marvelous Mermaid Chest

When you open a Marvelous Mermaid Chest, you will receive (1) Brilliant Freya's Ice Rose, (2) Brilliant Freya's Scroll of Storm and one additional item at random from the rewards below:

Item Name

Description

Dragon Weapon Box (Advanced)

Use it to obtain an Advanced Antharas, Valakas, Lindvior, or Fafurion weapon.

Blood-stained Akamanah’s Sealed Box

Box of darkness in which the madness of the Blood Sword Akamanah is sealed. Use to obtain a Blood-stained Akamanah weapon.

Blood-stained Zariche Sealed Box

Box of darkness in which the madness of the Demonic Sword Zariche is sealed. Use to obtain a Blood-stained Zariche weapon.

Sayha's Ring -Stage 2

MP +57, CHA +3, LUC +3, Normal Attack/M. Skill Critical Damage +20%, Atk. Spd. +6%, Casting Spd. +6%, Damage Reflect Resistance +33%, Resistances Against Fixed Damage Effects +6%, P./M. Skill Power +9%, Movement Speed +2, Physical/Mental Resistance +11, Accuracy +3, HP Recovery +15%. Resistance to the following abnormal statuses: Confusion +22%, Strike +14%, Petrification +11%, Infection +42%, Danger Zone Resistance +12%. With a chance of 1% for regular attacks and 2% for skill casting Physical and Magic Skills are blocked. Additionally, upon activation of toggle skills: Own Movement Speed +7, PvP P. Atk. +4%, P./M. Atk. +12%, Normal Attack Critical Rate -55, P./M. Def. -18%. Enemies near you receive Movement Speed -10%, Atk./Casting Speed -10%.

Einhasad's Necklace - Stage 2

MP + 114, Divinity Resistance + 50, STR + 3, INT + 3, CON + 3, Skill Cooldown -11%, Damage Reflection + 6%, P. Atk. + 11%, M. Atk. + 16%, Skill Power + 17%, Max HP + 5%, Max MP + 3%. Resistance to the following abnormal statuses: Confusion + 26%, Strike + 26%, Paralysis + 26%. When used, Damage Reflect Resistance becomes 20% for 30 seconds.

Gran Kain's Necklace - Stage 2

MP + 114, Dark Attack Resistance + 50, STR + 3, INT + 3, CON + 3, Skill Cooldown -11%, Damage Reflection + 6%, P. Atk. + 16%, M. Atk. + 11%, Skill Power + 17%, Max HP + 3%, Max MP + 5%. Resistance to the following abnormal statuses: Confusion + 26%, Strike + 26%, Paralysis + 16%. When used, ignores target's invincibility for 7 seconds.

Eva's Earring - Lv. 2

MP +86, Water Resistance +75, DEX +3, WIT +3, MEN +3, Vampiric effect 5%, MP Consumption -5%, P. Def +11%, M. Def +16%, Physical and Magic Atk. Abnormal Status Reflection +14%, Reflect Damage Magic chance 14%, Physical Skill Evasion 6%, P. Skill Power +3%, Movement Speed +3, Heal Received +7%, Recovery Skill Power +168 effect. Resistance to the following abnormal statuses: Strike/Paralysis +12%, Confusion/Danger Zone +32%, Petrification/Infection +42%. When used, the opponent's P. Def and M. Def decrease by 20% for 40 seconds.

Sealed Talisman - Heaven

Lv. 85 or higher. Double-click to acquire the Talisman - Heaven. The acquired Talisman - Heaven cannot be exchanged, dropped, or sold in a private store.

Maphr's Ring -Stage 2

MP +57, CHA +3, LUC +3, Normal Attack/M. Skill Critical Damage +20%, Atk. Spd. +6%, Casting Spd. +6%, Damage Reflect Resistance +33%, Resistances Against Fixed Damage Effects +6%, P./M. Skill Power +9%, Movement Speed +2, Physical/Mental Resistance +11, M. Accuracy +3, MP Recovery +15%. Resistance to the following abnormal statuses: Confusion +22%, Strike +14%, Petrification +11%, Infection +42%, Danger Zone Resistance +12%. With a chance of 1% for regular attacks and 2% for skill casting targets can be bound. Additionally, upon activation of toggle skills: PvP Def. +4%, Normal Attack/M. Critical Damage Received -6%, Fixed Damage Resistance +22%, Shield Defense +930, Shield Defense Success rate +22%, Movement Speed -28%. Additionally, party members receive PvP Def. +3%, Resistance Against Fixed Damage +17%, Heal Received +12%.

Dragon Weapon Box (Standard)

Use it to obtain an Antharas, Valakas, Lindvior, or Fafurion Standard weapon.

Pa'agrio's Earring - Lv. 2

MP +86, Fire Resistance +75, DEX +3, WIT +3, MEN +3, Vampiric effect 5%, MP Consumption -5%, P. Def +16%, M. Def +11%, Physical and Magic Atk. Abnormal Status Reflection +14%, Reflect Damage Magic chance 14%, Physical Skill Evasion 6%, P. Skill Power +3%, Movement Speed +3, Heal Received +12%, Recovery Skill Power +88 effect. Resistance to the following abnormal statuses: Strike/Paralysis +12%, Confusion/Danger Zone +32%, Petrification/Infection +42%, 1% chance for General Attacks and 2% when casting a skill to deal fixed damage.

Super Advanced Seed Bracelet Lv. 4

When equipped, it activates one main Agathion slot and four auxiliary slots.  <Active Skill> 1. Agathion Teleport: Provides a teleport skill to teleport to Town of Aden/Town of Rune/Town of Giran/Heine (Cooldown 30 min) <Item Skill> 1. STR/INT/CON/DEX/WIT/MEN/CHA/LUC +1. 2. Fire/Water/Earth/Wind/Dark/Holy Attack +50 and defense +50.  3. XP gain in Vitality state +20%.  <How to Enchant> Can be enchanted with a Super Advanced Seed Bracelet Enchant Scroll.

Ultimate Lv. 1 Luxurious Jewelry Box

Double-click to obtain one level 1 Greater Gem.

+10 Fallen Angel's Ring Box

Use it to obtain 1 +10 Fallen Angel's Ring.

Lindvior's Earring

MP +59, P. Atk./M. Skill Critical Damage +10%, Movement Speed +5, DEX/WIT +3, Wind/Dark Attack Def. +30, Petrification Atk./Def. Success Rate +50%, Confusion Atk./Def. Success Rate +40%, Danger Zone Def. Success Rate +40%, Abnormal Status Reflection +10%, Reflect Damage Magic +10% Skills Used: Immediately disables Knock Back/Knock Down effects when used, and gives Confusion Resistance for 5 seconds. Effect does not stack with identical ones. Can be crafted.  <How to Enchant> Can be enchanted with a Scroll: Enchant Armor (R-grade).

Dragon Claw

Material for making a dragon weapon.

Dragon Necklace

A dragon’s necklace. Enchantment adds abilities to increase Confusion/Infection attack success rates and resistance, decrease Skill Cooldown, and increase CHA/LUC, Damage Reflection, Movement Speed, Skill Power, P. Atk./M. Atk./P. Def./M. Def, and all defense attributes. Can be crafted.  <How to Enchant> Can be enchanted with a Scroll: Enchant Angel Accessory. Can be augmented.

Lv. 6 Legendary M. Skill Power Dye

Lv. 6 Legendary M. Skill Power Dye (INT +5 WIT +5 CHA +5). Take 1 unit of this magical dye to the Dye Merchant in town and you will receive a symbol that reduces Received Damage by 1% and increases M. Skill Power by 1%. When equipping dyes of the same type, the special ability won’t be applied. Can be used after Awakening, or 3rd Liberation. All classes.

Dragon Earring

A dragon’s earring. Enchantment adds abilities to increase Confusion/Paralysis attack success rates and resistance, decrease MP Consumption, and increase CHA/LUC, P./M. Critical Damage Received, and increase Heal Received, Vampiric Rage, Movement Speed, Skill Power, and all Attack/Defense Attributes. The effect does not stack if two identical earrings are equipped. Can be crafted.  <How to Enchant> Can be enchanted with a Scroll: Enchant Angel Accessory. Can be augmented.

Blessed Valakas' Necklace

MP +79, HP +625, P. Atk. +10%, M. Atk. +20%, M. Skill Critical Rate +20, STR/INT+3, Fire Attack Def. +30, Dark Attack Def. +20, Paralysis Atk./Def. Success Rate +50%, P. Skill Power +5%, Skill Cooldown -10%, Damage Reflection 5% Skills Used: Immediately disables Hold effect when used and gives Strike Resistance for 5 seconds. Can be crafted.  <How to Enchant> Can be enchanted with a Scroll: Enchant Armor (R-grade).

Lv. 6 Legendary P. Skill Critical Damage Dye

Lv. 6 Legendary P. Skill Critical Damage Dye (STR +5 DEX +5 CHA +5). Take 1 unit of this magical dye to the Dye Merchant in town and you will receive a symbol that reduces Received Damage by 1% and increases P. Skill Critical Damage by 1%. When equipping dyes of the same type, the special ability won’t be applied. Can be used after Awakening, or 3rd Liberation. All classes.

Dragon Ring

A dragon’s ring. Enchantment adds abilities to increase Confusion Resistance and Atk. Success Rate, CHA/LUC, Atk./Casting Spd., P./M. Accuracy, Movement Speed, Skill Power, Normal Attack/P. Skill/M. Skill Critical Damage, additional damage to immobilized targets, and all defense attributes, depending on the enchantment level. The effect does not stack if two identical rings are equipped. Can be crafted.  <How to Enchant> Can be enchanted with a Scroll: Enchant Angel Accessory. Can be augmented.

Blessed Antharas' Earring

MP +59, P./M. Def. +15%, CON/MEN +3, Earth/Holy Attribute Def. +30, Infection Atk./Def. Success Rate +50%, Confusion Atk./Def. Success Rate +40%, Heal Received +10%, All Skill MP Consumption -5%, Vampiric Rage +4% Skills Used: Immediately neutralizes Stun effect when used, and gives Stun Resistance for 5 seconds. The effect does not stack if two identical earrings are equipped. Can be crafted.  <How to Enchant> Can be enchanted with a Scroll: Enchant Armor (R-grade).

Lv. 6 Legendary P. Atk. Dye

Lv. 6 Legendary P. Atk. Dye (STR +5 DEX +5 CHA +5). Take 1 unit of this magical dye to the Dye Merchant in town and you will receive a symbol that reduces Received Damage by 1% and increases P. Atk. by 1%. When equipping dyes of the same type, the special ability won’t be applied. Can be used after Awakening, or 3rd Liberation. All classes.

Lv. 6 Legendary P. Skill Power Dye

Lv. 6 Legendary P. Skill Power Dye (STR +5 DEX +5 CHA +5). Take 1 unit of this magical dye to the Dye Merchant in town and you will receive a symbol that reduces Received Damage by 1% and increases P. Skill Power by 1%. When equipping dyes of the same type, the special ability won’t be applied. Can be used after Awakening, or 3rd Liberation. All classes.

Level 5 Jewelry Box

Double click to obtain 1 Lv. 5 La Vie En Rose Gem.

Akamanah's Sealed Box

Box of darkness in which the madness of the Blood Sword Akamanah is sealed. Use to have a chance to obtain a Blood-thirsty Akamanah weapon or Akamanah's Blood.

Zariche's Sealed Box

Box of darkness in which the madness of the Demonic Sword Zariche is sealed. Use to have a chance to obtain a Blood-thirsty Zariche weapon or Zariche's Blood.

Lv. 6 Legendary M. Atk. Dye

Lv. 6 Legendary M. Atk. Dye (INT +5 WIT +5 CHA +5). Take 1 unit of this magical dye to the Dye Merchant in town and you will receive a symbol that reduces Received Damage by 1% and increases M. Atk. by 1%. When equipping dyes of the same type, the special ability won’t be applied. Can be used after Awakening, or 3rd Liberation. All classes.

Earth Wyrm Heart Ring

MP +38 increases physical attack resistance, Mental Resistance, MP Regeneration, P. Atk. Critical Damage, and Accuracy. Infection Resistance 50% increase, Infection Attack Rate 50% increase, Confusion/Danger Zone Resistance 20 increase, Atk. Spd. Increase, Casting Spd. Increase, and Wind/Water Resistance increase. Can use skills that affect party members' Atk. Spd., Casting Spd., and Vampiric Rage. Can use Infection removal. The effect does not stack if two identical rings are equipped.

Gran Kain's Scroll: Enchant Weapon (R-grade)

When enchanted, increases P. Atk. by 6 for R-grade one-handed swords, one-handed blunts, one-handed staffs, daggers, spears, and other weapons. Increases P. Atk. by 7 for two-handed swords, two-handed blunts, two-handed staffs, dual daggers, dualswords, fist weapons, and crossbows. Increases P. Atk. by 12 for bow weapons. Increases M. Atk. by 5 for all weapons. P. Atk./M. Atk increases greatly starting at +4. For blessed weapons, all stats will increase more than standard weapons. Failure to enchant does not crystallize the item and the enchantment level is retained thanks to Gran Kain’s power. Cannot be used on weapons enchanted to 20 or higher.

Tauti's Ring

Tauti's Ring. Fire/Dark Resistance +25, MP +38, P. Atk. Critical Damage +15%, Skill Power +5%, PvP damage +5%, Confusion/Strike Resistance +10, Damage Reflect Resistance +5, Blood Siphon Resistance+5, PvP Damage Received -5%, and critical +54 when a blunt is equipped. The effect does not stack if two identical rings are equipped (excluding attributes/M. Def.).

Lv. 6 Legendary P. Atk. Critical Damage Dye

Lv. 6 Legendary P. Atk. Critical Damage Dye (STR +5 DEX +5 CHA +5). Take 1 unit of this magical dye to the Dye Merchant in town and you will receive a symbol that reduces Received Damage by 1% and increases P. Atk. Critical Damage by 1%. When equipping dyes of the same type, the special ability won’t be applied. Can be used after Awakening, or 3rd Liberation. All classes.

+8 Angel’s Ring Box

Use it to obtain 1 +8 Angel's Ring.

+8 Angel's Earring Box

Use it to obtain 1 +8 Angel's Earring.

+8 Angel's Necklace Box

Use it to obtain 1 +8 Angel's Necklace.

Royal Gold Save Ticket

A ticket that enhances probability by 20% when using a Normal Weapon Enchant Scroll to enchant R-grade Weapons. When Enchant succeeds, it increases by 1-3. When Enchant fails, the item does not crystallize, but the existing enchant level decreases by 1.

Sealed Talisman - Insanity

Double-click to obtain a Talisman - Insanity. Cannot be exchanged, dropped, or sold in a private store once open. Lv. 85 or above.

Talisman - Seven Signs

When equipped, M. Def. +736, P. Def. by 1126, MP Recovery by 4, HP Recovery by 8, Attribute Resistance by 10, and Damage Reflect Resistance by 14. When equipped with Talisman - Longing or Talisman - Insanity, Talisman - Heaven, Attribute Attack increases by 50 and all weapon resistance increases by 3%. Equipping two talismans will give the effect of one.  Only the effect of the max level Talisman is applied when 2 or more of the same are equipped.  <How to Upgrade> Can be upgraded to an Epic Talisman by combining with Talisman - Seven Signs.

Holy Greater Zodiac Agathion Book of Growth

Greater Zodiac Agathion Book of Growth. Can only be used on +5 Enchanted Greater Agathions. Enchant value remains even if it fails.

Divine Zodiac Agathion Book of Growth

Scroll for the growth of Zodiac Agathions. Enchantment level does not drop when an enchant attempt fails.

Clan Hall Belt Stage 2

Belt imbued with the concentrated energies of Nurka, Gustav, and Lidia. Max HP/MP/CP +500, Damage +7%, Received Damage -7%, Weight +12800, Inventory Slot +18, and all Attribute defenses +10.

Gran Kain's La Vie En Rose Brooch Enchant Scroll

Scroll that can be used for +7 or higher Top-grade La Vie En Rose's Brooch. If enchantment fails, the item is not crystallized thanks to Gran Kain's power, and the enchant level remains the same.

Shiny Gem Energy

Combine with a Lv. 5 gem to obtain a Greater gem. It can be used on any Lv. 5 gem, regardless of type.

Advanced Skill Power Talisman Pack (30-day)

Double-click to obtain Advanced Skill Power Talisman (30-day).

Venir's Talisman Lv. 18

MEN/WIT + 3, CON/INT/DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.  <How to Enchant> Can be enchanted by combining with a Venir's Talisman of the same level.

Dragon Weapon Augment Stone

A rare mineral stone that is made from a stone inside a dragon, solidified by shock from physical and magic strikes and dimensional abnormality. Can be used to augment Dragon Claw. Go to the Blacksmith NPC or double-click to augment.

Gran Kain's Scroll: Enchant Armor (R-grade)

When enchanted, increases P. Def. by 2 for R-grade armor and accessories. Greatly increased starting at +4. Can be enhanced safely to +3. From +4, the enchanted armor's HP also increases according to the enchant level. If enchanting fails, the item is not reset but maintains its prior enchant value through the power of Gran Kain. Cannot be used on armors above +12.

Level 4 Jewelry Box

Double click to obtain 1 Level 4 La Vie En Rose Gem.

Greater Zodiac Agathion Book of Growth

An enchant scroll for a Greater Zodiac Agathion. Increases the Agathion’s magic resistance and can be enchanted to a max of +10. Increases unique abilities gradually from +1.

Dragon Shirt Augment Stone

A rare mineral stone that is made from a stone inside a monster, solidified by shock from physical and magic strikes and dimensional abnormality. Can be used to augment Dragon Rind Leather Shirt. Go to the Blacksmith NPC or double-click to augment.

Advanced Skill Cooldown Talisman Pack (30-day)

Double-click to obtain Advanced Skill Cooldown Talisman (30-day).

Advanced Attack Attribute Talisman Pack (30-day)

Double-click to obtain Advanced Attack Attribute Talisman (30-day).

Star Sign

Achievement of the commission of Fishing Guild Leader Santiago and compensation received. Used as material to Enhance Seed Bracelets.

Fallen Angel's Ring Box

Use it to obtain 1 Fallen Angel's Ring and 10 Scrolls: Enchant Fallen Angel Accessory.

Gem Energy

Combine it with a Gem to increase the Gem's power. It can be used any Gem except for Lv. 5 Gems. The Gem’s enchant level is reset if the combination fails.

Top-grade Augment Stone

Rare mineral that has been petrified by dimensional anomalies. Key component used in R110 weapon Augmentation, and the higher the level of the Augment Stone, the higher the augmentation option. Go to the Blacksmith NPC or double-click to augment.

Circlet Augment Stone

An Augment Stone used for augmenting circlets. Only Noble/Radiant circlets can be augmented. Go to the Blacksmith NPC or double-click to augment.

Energy of Destruction 100-unit Pack

Double-click to obtain Energy of Destruction x 100.

Ancient Zodiac Agathion Book of Growth

Zodiac Agathion growth book. Increases M. Def. when the Agathion grows, adding a Special Ability from +4. Ensures safe enchantment up to +3 and enables the Agathion to be enchanted up to +10. Increases the agathion's Unique Ability gradually from +1. If successful, the Agathion randomly grows to between +1 and +3.  Cannot be used past +7.

Shining Nevit's Gold Sandglass

When used, increases Hunting XP/SP gain by 100% for 30 min. Cannot stack with the Fall of the Dragon or Dandy's Home Run Ball. Cannot stack with the effect of Agathion -XP Bottle. Cooldown is 5 min.

Forgotten Spellbook Chapter 1

A spellbook required to learn Forgotten Power Levels 6 to 10.  You can exchange it through a Dimensional Merchant for Forgotten Spellbook Chapter 2 or Forgotten Spellbook Chapter 3.

Deton's Purple Potion

When used, increases XP/SP gain by 50%, XP/SP gain in Vitality state by 50%, and P. Atk./P. Def./M. Atk./M. Def./Normal Critical Damage/Skill Power by 15% for 30 min.  Cannot stack with Deton's Red Potion.

Scroll: Enchant Blessed Artifact Book

Enchant Scroll to enchant Artifact Book Level 3. If it fails, the enchantment level of the Artifact Book will be reset.

Blessed Circlet Enchant Scroll

Enchant scroll for Circlets of Authority/Foresight/Grace. If enchantment fails, the circlet's enchantment level is reset.

Splendor Fragment

A fragment that can be used to upgrade a Wings of Splendor hair accessory at Denign NPC in Giran.

Silenite

A precious ore in which the strong power of monsters is condensed. Denign needs this material to make rare accessories.

Maphr's Luck Potion

For 15 seconds, LUC +5.

Royal Honey Dark Beer

All Stats +3, XP/SP Gain in Vitality mode +50%, P. Def./M. Def. +15% for 30 minutes.  Buff persists through death. Cooldown is 5 minutes. Cannot be used in the Olympiad.

Shining Royal Dragon's Elemental Potion

When used, increases Attack Attributes by 100, all Defense Attributes by 100, and XP/SP gain by 50% for 30 min.  Buffs persist after death. Cooldown is 5 min.  Cannot be used in Olympiad.

Emperor's Special Cocktail (x2)

Grants Horn Melody, Guitar Melody, Pipe Organ Melody, Drum Melody Lv. 5/Fantasia Harmony Lv. 2/War Drum, Marching Drum, Soothing Drum/Elemental Resistance, Fantasia Melody, Resistance Debuff, and Mental Attack Resistance effects for 60 min.  <Caution> Buff remains even after death, Cooldown 5 minutes, cannot be used in the Olympiad.  Delete the buff by pressing <Alt + left-click>.

Rare Book of Splendor

A rare book that can be used to upgrade a Wings of Splendor hair accessory at Denign NPC in Giran.

 

Guaranteed Rewards

Item Name

Description

Brilliant Freya's Ice Rose

When used, Max HP/MP/CP +30%, P. Atk./M. Atk./P. Def./M. Def. +35%, Atk./Casting Spd. +10%, Speed +20, Attack/Defense Attributes +200, Damage +12%, P./M. Skill Power +12%, XP/SP +40%, Damage Received -15%, and All Skill MP Consumption -15%, All Stats +2 for 30 min.  Buffs persist after death. Cooldown 5 min. Does not stack with Art of Seduction, Pa’agrio’s Blessing and Freya's Ice Rose. Cannot be used in Olympiad.

Brilliant Freya's Scroll of Storm (x2)

Vitality consumption +200% and XP/SP +200% when hunting. Does not disappear upon death. Duration 10 min. Cooldown 10 min. Only usable when 1 or more Vitality slot is full.

 

Lineage II Classic

L2 Store

Item

Description

NCoin Price

Restrictions

Marvelous Mermaid Chest

Each chest provides two Dragon's Special Elixir Lv. 3, two Golden Fruit Buff Lv. 3, and a random item.

Double click to claim your rewards.

120

-

Marvelous Mermaid Chest (x15)

Bundle of 15. Each chest provides two Dragon's Special Elixir Lv. 3, two Golden Fruit Buff Lv. 3, and a random item.

Double click to claim your rewards.

1440
(Save 20%)

-

Marvelous Mermaid Chest (x50)

Bundle of 50. Each chest provides two Dragon's Special Elixir Lv. 3, two Golden Fruit Buff Lv. 3, and a random item.

Double click to claim your rewards.

4000
(Save 34%)

-

Mega Mermaid Set

Set of 50 chests and a bonus Cat's Eye Lv. 5 (30-day) at a great price!

Each chest provides two Dragon's Special Elixir Lv. 3, two Golden Fruit Buff Lv. 3, and a random item.

The Cat's Eye countdown will begin once obtained.

4000

Limit 1 per Account

 

Opening a Marvelous Mermaid Chest

When you open a Marvelous Mermaid Chest, you will receive (2) Dragon's Special Elixir Lv. 3 and (2) Golden Fruit Buff Lv. 3 and one additional item at random from the rewards below:

Item Name

Description

Evasion Boots

STR+1 INT+1 Weight Penalty Section +1000 M. Def. +10 Max HP +200 Speed +8

Fatal Sigil

Additional effects are granted when enchanted to a certain level.

Mana Helmet

STR +1 INT +1 Weight Penalty Section +1500 M. Def. +50 HP Recovery Bonus +10% MP Recovery Bonus +10% P. Atk. +8% M. Atk. +10%

Revenge Shield

Additional effects are granted when enchanted to a certain level.

Stun Gauntlets

STR +1 INT +1 Weight Penalty Section +1000 M. Def. +100 Atk. Spd. +10% Casting Spd. +18% Max HP +500

Flaming Stockings

INT+2 WIT+1 Weight Limit +1000 M. Def. +10 Max MP +100 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Flaming Tunic

INT+2 WIT+1 Weight Limit +1500 M. Def. +15 Max MP +200 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Freeze Breastplate

STR +2 CON +1 Weight Limit +1500 M. Def. +15 HP +150 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Freeze Leggings

STR +2 CON +1 Weight Limit +1000 M. Def. +10 HP +50 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Thunder Leather Leggings

STR+ 2 DEX +1 Weight Limit +1000 M. Def. +10 Max HP +80 Max MP +40 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Thunder Leather Mail

STR +2 DEX +1 Weight Limit +1500 M. Def. +15 HP +80 Max MP +40 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Frintezza's Necklace Lv. 3

P. Skill Power +15% M. Skill Power +15% Skill Cooldown -5% Damage Reflect Resistance +4% P. Critical Hit Rate -5% M. Critical Hit Rate -2% Max MP +44 Sleep Attack and Resistance +20% Paralysis Attack and Resistance +15% Cannot be enchanted.

Antharas' Earring Lv. 3

CON +1 MEN +1 MP Consumption -6% Max MP +40 Heal Received +15% Bleed Attack and Resistance +30% Stun Attack and Resistance +20% Mental Attack and Resistance +20% Damage Reflect Resistance +15% Vampiric Rage Effect +6% The effect does not stack if two identical earrings are equipped. Cannot be enchanted.

Baium's Ring Lv. 4

P. Skill Power +20% M. Skill Power +20% Atk. Spd. +10% Casting Spd. +10% P. Accuracy +8 M. Accuracy +8 P. Critical Damage 20% M. Critical Damage +20% Max MP +35 Stun Attack and Resistance +30% Bleed Attack and Resistance +20% The effect does not stack if two identical rings are equipped. Cannot be enchanted.

Queen Ant's Ring Lv. 4

P. Atk. +10% M. Atk. +15% P. Critical Damage +15% M. Critical Damage +10% P. Accuracy +5 M. Accuracy +5 Max MP +30 Poison Attack and Resistance +30% The effect does not stack if two identical rings are equipped. Cannot be enchanted.

Orfen's Earring Lv. 4

MP Consumption -10% Heal Received +12% Chance to activate MP Drain Max MP +40 Mental Attack and Resistance +20% Hold Attack and Resistance +30% <Orfen's Earring> When used in PvP, Max MP -10%.  The effect does not stack if two identical earrings are equipped. Cannot be enchanted.

Ring of Core Lv. 4

Received P. Damage -10% Received M. Damage -10% P. Evasion +5 M. Evasion +5 Max MP +30 Mental Attack and Resistance +30% Sleep Resistance +20% <Ring of Core> All debuffs are canceled when used.  The effect does not stack if two identical rings are equipped. Cannot be enchanted.

Masterbook - Might

Masterbook needed to learn Might Lv. 4 <Acquiring Class> Hierophant Eva's Saint Shillien Saint <Skill Effect> Increases P. Atk.

Masterbook - Pa'agrio's Gift

Masterbook needed to learn Pa'agrio's Gift Lv. 4 <Acquiring Class> Dominator <Skill Effect> Increases P. Atk.

Talisman of Baium

P. Atk. +284 M. Atk. +392 M. Damage Resistance +10% Skill P. Atk. +5% All Weapon Resistance +5 P. Critical Rate +20 M. Critical Rate +20 MP Consumption -5% Skill Cooldown -3% STR, INT +1 DEX, WIT +1 CON, MEN +1 The effect of the Talisman is applied starting at level 60. Effects from two such Talismans do not stack.

Core Doll Lv. 1

<Core Doll's Spell Lv. 1> All Skill Critical Damage Received -5% All Skill Critical Rate Received -2% Stun Resistance +10% Sleep Resistance +10% Knock Down Resistance +5% Increase’s stats with Core Doll's Spell when having it in the inventory Can be upgraded by combining.

Zaken Doll Lv. 1

<Zaken Doll's Spell Lv. 1> All Skill Critical Rate +10 HP Potion Recovery Boost +20 All Skill Critical Damage +100 Vampiric Rage +1% (chance activated) Increases stats with Zaken Doll's Spell when having it in the inventory Can be upgraded by combining

Advanced Stable Scroll: Enchant Weapon (S-grade)

<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +5, M. Atk. +4 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +6, M. Atk. +4 Bow: P. Atk. +10, M. Atk. +4 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +20, M. Atk. +16 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +24, M. Atk. +16 Bow: P. Atk. +40, M. Atk. +16 <+17 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +43, M. Atk. +43 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +77, M. Atk. +43 Bow: P. Atk. +126, M. Atk. +43 <Safe Enchant Level: +3> <Current enchant level remains if it fails> <Cannot only use on weapons +7~15>

Legendary Dye <STR +4>

Ingredient for Legendary Symbol <STR>. Go to the symbol maker in town and you will receive a symbol that boosts your abilities. Available for Classes that have completed the 3rd Class Transfer.  Imprint Symbol with 1 Dye

Legendary Dye <DEX +4>

Ingredient for Legendary Symbol <DEX>. Go to the symbol maker in town and you will receive a symbol that boosts your abilities. Available for Classes that have completed the 3rd Class Transfer.  Imprint Symbol with 1 Dye

Legendary Dye <INT +4>

Ingredient for Legendary Symbol <INT>. Go to the symbol maker in town and you will receive a symbol that boosts your abilities. Available for Classes that have completed the 3rd Class Transfer.  Imprint Symbol with 1 Dye

Legendary Dye <WIT +4>

Ingredient for Legendary Symbol <WIT>. Go to the symbol maker in town and you will receive a symbol that boosts your abilities. Available for Classes that have completed the 3rd Class Transfer.  Imprint Symbol with 1 Dye

Masterbook - Pa'agrio's Glory

Masterbook needed to learn Pa'agrio's Glory Lv. 4 <Acquiring Class> Dominator <Skill Effect> Increases M. Def.

Ring of Core Lv. 1

Received P. Damage -2% Received M. Damage -2% P. Evasion +1 M. Evasion +1 Max MP +9 Mental Attack and Resistance +10% The effect does not stack if two identical rings are equipped. Cannot be enchanted.

Masterbook - Pa'agrio's Blessing

Masterbook needed to learn Pa'agrio's Blessing Lv. 4 <Acquiring Class> Dominator <Skill Effect> Increases P. Def.

Advanced Stable Scroll: Enchant Weapon (A-grade)

<+1~3 Weapon Enchant Effect> One-handed Swords / One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +4, M. Atk. +3 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +5, M. Atk. +3 Bow: P. Atk. +8, M. Atk. +3 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +8, M. Atk. +6 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +10, M. Atk. +6 Bow: P. Atk. +16, M. Atk. +6 <Safe Enchant Level: +3> <Current enchant level remains if it fails> <Can only be used on +7~+15 weapon>

Legendary Dye <CON +4>

Ingredient for Legendary Symbol <CON>. Go to the symbol maker in town and you will receive a symbol that boosts your abilities. Available for Classes that have completed the 3rd Class Transfer.  Imprint Symbol with 1 Dye

Legendary Dye <MEN +4>

Ingredient for Legendary Symbol <MEN>. Go to the symbol maker in town and you will receive a symbol that boosts your abilities. Available for Classes that have completed the 3rd Class Transfer.  Imprint Symbol with 1 Dye

Advanced Stable Scroll: Enchant Weapon (B-grade)

<+1~3 Weapon Enchant Effect> One-handed Swords / One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +4, M. Atk. +3 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +5, M. Atk. +3 Bow: P. Atk. +8, M. Atk. +3 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +8, M. Atk. +6 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +10, M. Atk. +6 Bow: P. Atk. +16, M. Atk. +6 <Safe Enchant Level: +3> <Current enchant level remains if it fails> <Can only be used on +7~+15 weapon>

Advanced Stable Scroll: Enchant Armor (S-grade)

<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +2 Accessory: M. Def. +2 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +8 Accessory: M. Def. +8 <+11 or higher Armor / Accessory Enchant Effect> Armor: P. Def. +26 Accessory: M. Def. +20 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <Current enchant level remains if it fails> <Use on armor / accessory +6~9>

Elixir Powder

Powder that has the power of eternal youth and immortality crafting ingredient for Elixir.

Life Stone Lv. 2 - Weapon

Can augment weapon when used Augmentation Fee: Adena

Life Stone Lv. 2 - Armor

Can augment armor when used Augmentation Fee: Adena

Life Stone - Accessory

Can augment A-grade or higher regular accessories and Boss, Spirit, Insolence, and Dragon World accessories Augmentation Fee: Adena

S-grade Armor Pack

Double-click to obtain 1 random item.

Dragon's Belt Box

Double-click to obtain the following items.

Advanced Stable Scroll: Enchant Armor (A-grade)

<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +1 Accessory: M. Def. +1 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +3 Accessory: M. Def. +3 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <Current enchant level remains if it fails> <Use +6~9 enchanted Armor / Accessory>

Advanced Stable Scroll: Enchant Armor (B-grade)

<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +1 Accessory: M. Def. +1 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +3 Accessory: M. Def. +3 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <Current enchant level remains if it fails> <Use +6~9 enchanted Armor / Accessory>

Heroic Circlet Enchant Package

Use to obtain the following items <Guaranteed> - Heroic Circlet: 1 - Heroic Circlet Enchant Scroll: 10

Venir's Talisman Fragment

Material used to upgrade Venir's Talisman by combining. When upgrading fails, the level falls to Lv. 1. 

Maphr Potion

Double-click to increase Enchant Chance with Maphr's Blessing for 10 seconds. Cannot be applied to partial enchantment. Cannot be applied to Pendant, Agathion, Hair Accessory, Damaged Rare Accessory, Attribute Necklace.

Feather of Blessing

If you have a Feather of Blessing, you can resurrect on the spot.

Hardin's Soul Crystal Lv. 1

Select a rare Soul Crystal option and imbue on a weapon when used. Can be upgraded by combining.

Einhasad's Protection

The following effects are applied when used <Use Effect> XP Gain +100% SP Gain +100% - Duration: 60 minutes - Cooldown: 1 minute - Buff remains at death

Blessed Scroll of Resurrection

Magic scroll that resurrects a dead player and completely restores XP.

Transformation Scroll: Cat (x2)

Transforms you into Cat <Transformation Effect> Max HP +20% Max MP +20% XP Gain +20% SP Gain +20% - Duration: 20 minutes - Cooldown: 1 minute - Buff remains at death (XP/SP Gain increases when Sayha's Grace is applied) (When Blue Dynasty/Teddy Bear/Panda/Kat the Cat buffs are applied, the existing effect will be deleted)

Transformation Scroll: Panda (x2)

Transforms you into Panda <Transformation Effect> Max HP +20% Max MP +20% XP Gain +20% SP Gain +20% - Duration: 20 minutes - Cooldown: 1 minute - Buff remains at death (XP/SP Gain increases when Sayha's Grace is applied) (When Blue Dynasty/Teddy Bear/Cat/Kat the Cat buffs are applied, the existing effect will be deleted)

Transformation Scroll: Teddy Bear (x2)

Transforms you into Teddy Bear <Transformation Effect> Max HP +20% Max MP +20% XP Gain +20% SP Gain +20% - Duration: 20 minutes - Cooldown: 1 minute - Buff remains at death (XP/SP Gain increases when Sayha's Grace is applied) (When Blue Dynasty/Kat the Cat/Cat/Panda buffs are applied, the existing effect will be deleted)

Aden Soul Crystal Lv. 1 

Select one of various Soul Crystal options and imbue on a weapon when used. Can be upgraded by combining.

Shining Scroll of Mood Melody (x5)

Activates Might, Shield, Haste, Empower, Acumen, Wind Walk, Vampiric Rage, Berserker Spirit, Focus, Death Whisper, Guidance, Clarity, Wild Magic, and Concentration effects for 20 min. The buff effect doesn't disappear upon death 1. Shining Scroll of Mood Melody cannot be stacked with Scroll of Mood Melody.  2. Its duration is equal to that of the last used item.

Chef's Fish Stew – Victory (x10)

The following effects are applied when used <Use Effect> P. Accuracy +4 M. Accuracy +4 P. Evasion +4 M. Evasion +4 Atk. Spd. +10% Casting Spd. +10% HP Recovery Bonus +20% MP Recovery Bonus +20% P. Critical Rate +15% M. Critical Rate +15% P. Critical Damage 15% M. Critical Damage +15% Damage to Monsters +15% - Duration: 20 minutes - Cooldown: 1 minute - Buff remains at death (Cannot be stacked with Prophecy effects)

 

Guaranteed Rewards

Item Name

Description

Dragon's Special Elixir Lv. 3 (x2)

The following effects are applied when used <Use Effect> P. Atk. +600 M. Atk. +600 P. Def. +600 M. Def. +600 Atk. Spd. +100 Casting Spd. +100 Max HP +3000 Max MP +2000 Max CP +3000 HP Recovery Bonus +15 MP Recovery Bonus +15 All Critical Rate +60 All Critical Damage +15% Soulshot/Spiritshot Damage +5% XP Gain +50% SP Gain +50% Sayha's Grace Consumption -30% Recover 7% of damage hit as HP (chance activated) - Duration: 20 minutes - Cooldown: 5 seconds (Cannot use lower-level Dragon’s Special Elixir while effect is applied)

Golden Fruit Buff Lv. 3 (x2)

The following effects are applied when used <Use Effect> P. Atk. +17% M. Atk. +17% P. Def. +25% M. Def. +25% Max HP +35% Max MP +35% Max CP +35% HP Recovery Bonus +40% MP Recovery Bonus +40% HP Potion Additional Recovery +150 All Critical Rate +30 All Critical Damage +8% XP Gain +20% SP Gain +20% Recover 7% of damage hit as HP - Duration: 20 minutes - Cooldown: 5 seconds - Buff remains at death

 

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