Promotion Details

  • The Harvest Pouch promotion is available for Aden servers only.

  • The promotion will begin after maintenance on November 10 and ends on December 1 at 12:00 server time.

  • Unopen Harvest Pouches will be removed from players’ inventories on December 8.

 

L2 Store Items

Item Name

Description

Price

Restrictions

Harvest Pouch

Double-click to obtain a random reward. Pouch is tradable.

100 L2 Coins

--

Harvest Pouch

Double-click to obtain a random reward. Pouch is tradable.

25 NCoin

--

Harvest Pouch Set

Includes Harvest Pouch x100 and Einhasad's Protection x200

Einhasad's Protection boosts XP/SP gain by 100% for 20 minutes. Cooldown: 1 minute. Buff remains after death. Provides the following buffs: Scroll: Einhasad's Blessing, Dandy's Home Run Ball, Dandy's Golden Ball, and Seal of Giran

2000 NCoin

(Save 20%)

1 per Account

 

Unpacking a Harvest Pouch

Opening a Harvest Pouch will grant one item randomly from the following:

Item Name

Description

Frintezza's Necklace

Can be enchanted up to +5 using Enchant Rare Accessories Scrolls. Safe Enchant Level: +1

Baium's Ring

Can be enchanted up to +5 using Enchant Rare Accessories Scrolls. Safe Enchant Level: +1 Note: Effects of two identical rings do not stack.

Zaken's Earring

Can be enchanted up to +5 using Enchant Rare Accessories Scrolls. Safe Enchant Level: +1 Note: Effects of two identical earrings do not stack.

Queen Ant's Ring

Can be enchanted up to +5 using Enchant Rare Accessories Scrolls. Safe Enchant Level: +1 Note: Effects of two identical rings do not stack.

Orfen's Earring

Can be enchanted up to +5 using Enchant Rare Accessories Scrolls. Safe Enchant Level: +1 Note: Effects of two identical earrings do not stack.

Ring of Core

Can be enchanted up to +5 using Enchant Rare Accessories Scrolls. Safe Enchant Level: +1 Note: Effects of two identical rings do not stack.

Freeze Breastplate

The following benefits are applied: STR +1, CON+2, Weight Penalty Section +1500, M. Def +15, Max HP +150, Paralysis, Stun, Hold, Sleep, Silence, and Fear Resistances +20%. Frozen Blessing - When hit, there is a 3% chance to reflect 5% damaged received for 30 seconds. Cooldown 60 seconds. Freezing Paralysis - When hit there is a 1% chance to freeze the enemy and paralyze them for 2 seconds. When enchanted to +5 or higher: Max HP and MP increased, P. Critical Damage Received and P Skill Critical Damage Received are decreased.

Freeze Leggings

The following benefits are applied: CON+1, Weight Penalty Section +1000, M. Def +10, Max HP +50.Paralysis, Stun, Hold, Sleep, Silence, and Fear Resistances +20%. Frozen Disorder - With a 1% Chance, after an attack, the target's speed -10%, Atk. Speed/ Casting Speed -3%, P./M. Def. -2% for 10 seconds. When enchanted to +5 and higher Max HP/MP are increased and M. Skill Critical Damage Received decreased.

Thunder Leather Mail

The following benefits are applied: STR +1, DEX +1, Weight Penalty Section +1500, M. Def +15, Max HP + 80, Max MP +40, Paralysis, Stun, Hold, Sleep, Silence, and Fear Resistances +20%. Enchant Effects: Electric Defense - When hit there is a 1% chance to boost P./M. Def +100, cooldown 600 seconds. Electric Shock - When hit, there is a 1% chance to electrocute and paralyze the enemy for 2 seconds. When enchanted to +5 or higher all skill MP consumption is reduced. 

Thunder Leather Leggings

The following benefits are applied: DEX+1, Weight Penalty Section +1000, M. Def +10, Max HP +80, Max MP +40.Paralysis, Stun, Hold, Sleep, Silence, and Fear Resistances +20%. Enchantment Effect: Electric Disorder - When attacking there is a 1% chance that all Critical Damaged received by the target will be boosted 1% and all Critical Rate Received will be boosted by 3% for 10 seconds. When enchanted to +5 or higher, all skill MP consumption is reduced.

Flaming Tunic

The following benefits are applied: WIT +1, MEN +1, Weight Penalty Section +1500, M. Def. +15, Max MP +200, Paralysis, Stun, Hold, Sleep, Silence, and Fear Resistances +20%. When enchanted the following effects are applied: Flame Shield - When hit there is a 1% chance that a blame barrier is created which can absorb 1500 damage and last for 10 seconds, cooldown: 60 seconds. Flame Bind - When hit, there is a 1% chance to bind the enemy in flames for 2 seconds. When enchanted to +5 or higher, Max HP increased, and all skill MP consumption is reduced. 

Flaming Stockings

The following benefits are applied: WIT +1, Weight Penalty section +1000, M. Def +10, Max MP +100, Paralysis, Stun, Hold, Sleep, Silence, and Fear Resistances +20%. When enchanted the following effect is applied: Flame Weakness - When Attacking, there is a 1% chance that the target's P. Atk./M. Atk. will be decreased by 10% and P./M. Accuracy by 5 for 1- seconds. When enchanted to +5 or higher Max HP is increased, and M. Skill cooldown is reduced. 

Mana Helmet

The following benefits are applied: STR +1, INT +1, Weight Penalty Section +1500, M. Def +10, HP/MP Recovery Bonus 8%, P. Atk. +6%, M. Atk. + 8%. When enchanted the following effect is applied: Wisdom Benefit - When attacking, there is a 1% chance of recovering 100 MP, cooldown: 5 seconds. When enchanted to +5 or higher all critical rate received is reduced and basic stats are increased.

Stun Gauntlets

The following benefits are applied: STR +1, INT +1, Weight Penalty Section +1000, Atk. Spd. +10%, Casting Spd. +18%, Max HP +200, M. Def +50. When enchanted there is the ability to inflict an additional 3% of the damage based on the P. Atk. and a 1% chance to stun the enemy for 3 seconds. When enchanted to +5 or higher the Skill Critical Damage is increased. 

Evasion Boots

The following benefits are applied: STR +1, INT +1, Weight Penalty Section +1000, M. Def +10, Max HP +200, Speed +8. When enchanted the following benefits are applied: Rapid Evasion - When hit there is a 3% chance that P./M. Evasion will be boosted by +45 for 30 seconds. P./M. Skill Evasion +70%. The buff ends when hit 5 times, cooldown: 60 seconds. When enchanted to +5 or higher - P. Def/M. Def. increased depending on Max HP, all skill cooldowns are reduced.

Revenge Shield

When enchanted the following effects are applied: Max HP +20, All Critical Rate Received Rate -1%. When hit there is a 1% chance that P./M. Def. and Shield Defense Rate are increased by 5%. Cooldown: 60 seconds.

Fatal Sigil

When enchanted the following effects are applied: Max MP +20, Atk./Casting Spd. +5, All Critical Rate +1%. After an attack, there is a 1% chance that Skill Power will be boosted by 1% for 3 seconds.

Scroll: Enchant Rare Accessory

For levels +1-+3, each scroll boosts M. Def. +1, 4+ and above boosts M. Def +3.
Safe Enchant Level +1.

Life Stone Lv. 2 - Weapon

Can augment weapon when used.

Life Stone Lv. 2 - Armor

Can augment armor when used.

Strong Jewelry Box

Double-click to obtain one of the following items: Amber Lv. 1 Jewelry Box, Opal Lv. 1 Jewelry Box, Coral Lv. 1 Jewelry Box, Onyx Lv. 1 Jewelry Box, Spinel Lv. 1 Jewelry Box, Zircon Lv. 1 Jewelry Box, Moonstone Lv. 1 Jewelry Box.

Fire Spirit Evolutionary Stone

A Soul Stone filled with the Fire Spirts' power. Use to evolve Fire Spirit.

Water Spirit Evolutionary Stone

A Soul Stone filled with the Water Spirts' power. Use to evolve Water Spirit.

Earth Spirit Evolutionary Stone

A Soul Stone filled with the Earth Spirts' power. Use to evolve Earth Spirit.

Wind Spirit Evolutionary Stone

A Soul Stone filled with the Wind Spirts' power. Use to evolve Wind Spirit.

Talisman of Power Enchant Package

Double-click to obtain 1 Talisman of Power and 10 Enchant Scrolls: Talisman of Power

Talisman Bracelet Lv. 1

When equipped, opens up 1 Talisman slot. Two Talisman Bracelets of the same level can be compounded.

Venir's Talisman Fragment (x2)

Ingredient to upgrade the level of a Venir's Talisman by compounding. Note: If compounding fails, the level will drop depending on the level of the Venir's Talisman. 

Sayha's Blessing (x5)

Sayha's Grace Points +35000, Magic Lamp Points +100000, Crafting Points +6500.

Boost Attack Scroll (x5)

The following effects are applied when used <Use Effect> P. Atk. +800 M. Atk. +800 Max HP +1000 All Critical Damage Received -100 - Duration: 20 minutes - Cooldown: 1 minute - Buff remains at death

Boost Defense Scroll (x5)

The following effects are applied when used <Use Effect> P. Def. +500 M. Def. +500 Max MP +800 Speed +2 All Critical Rate +30 - Duration: 20 minutes - Cooldown: 1 minute - Buff remains at death

XP Boost Scroll (x5)

When used XP/SP Gain are boosted by 30% for 20 minutes. Cooldown: 1 minute. Buff remains at death.

Special HP Recovery Potion (x50)

Momentarily recovers 500 HP; if HP is full, CP is recovered.

Scroll: Einhasad's Blessing

When used XP/SP Gain are boosted by 50% for 20 minutes. Cooldown: 1 minute. Buff remains at death. If applied with Einhasad's Protection, Dandy's Home Run Ball/Golden Ball, only the higher effect is applied.