October is here, and this month’s Dethroned Update Patch Notes is no exception to the continued hype—and spookiness—of the season! With exciting changes to crafting, thrilling zones to brawl, and especially introducing the brand-new Death Knight class, there’s bound to be something for you to enjoy! Let’s get started:

Hunting Zones

  • Reduce the difficulties of the existing Baylor (Lv. 110) and Nightmare Kamaloka (Lv. 110) instance, so players who reached Lv. 105 can participate in more various instanced dungeons.

  • Adjusted balance and XP rewards of monsters placed in the following Hunting Zones:

Hunting Zones

Lv.

Altar of Evil

85-95

Bloody Swampland

95-99

Blazing Swamp

99-100

War-Torn Plains

99-100

Desert Quarry

101-102

Beleth's Magic Circle

101-102

Enchanted Valley

103-104

Phantasmal Ridge

103-104

Abandoned Coal Mines (Timed Zone)

99-105

The World Timed Hunting Zone ‘Tower of Insolence Mid-level’ has been added.  

Entry level

Cycle

Default play time

Entry cost

Lv. 110+

Weekly

600 mins

1.5 million Adena

  • Can be entered through the Special Hunting Zone UI, and competition with players from other servers is possible.

  • The Tower of Insolence Mid-level consists of 4F, 5F, and 6F, and players can move between floors through the Teleporter NPC.

  • The entrance and teleport location are designated as peace zones, while the other areas are PVP zones.

  • Each floor spawns monsters that have a high chance to drop Greater Rune Stones.

The following rewards can be obtained in the Tower of Insolence Mid-level:

F

Rewards available

4F

Dark Weapon Enhancement Stone, Bloody Weapon Enhancement Stone, Greater Rune Stone, Vitality Tonic, Rune Stone, Wrathful Bead (4F), Spirit Ore, Soulstone

5F

Dark Weapon Enhancement Stone, Bloody Weapon Enhancement Stone, Greater Rune Stone, Vitality Tonic, Rune Stone, Wrathful Bead (5F), Spirit Ore, Soulstone

6F

Dark Weapon Enhancement Stone, Bloody Weapon Enhancement Stone, Greater Rune Stone, Vitality Tonic, Rune Stone, Wrathful Bead (6F), Spirit Ore, Soulstone

  • The Wrathful Bead, obtainable on each floor, can be registered in a collection.

  • Some content, such as Dwarf crafting, skill acquisition, clans, Collection, My Teleport, and clan missions, are unavailable during the Tower of Insolence Mid-level.

Players can join the ‘Massacring Vadin’ raid on the Tower of Insolence Mid-level 6F.

  • The ‘Massacring Vadin’ exists in the sealing room located in the north of 6F, which cannot be accessed if sealed.

  • When the sealing power weakens on Saturday at 23:00, the sealing room opens and the ‘Massacring Vadin’ wakes up. Players can then enter the sealing room.

  • When the ‘Massacring Vadin’ is knocked out, the room will be re-sealed after 5 minutes.

  • Once re-sealed, all the characters in the room are kicked out to the 6F entrance.

  • Any remaining, unsealed ‘Massacring Vadin’ will get re-sealed on Monday at 0:00.

 

Raid time

Looting setting

On Saturdays at 23:00 ~ Sundays at 23:59

Party/Command Channel where the last attacker belongs

The following rewards can be obtained after a successful raid:

Rewards available

Obtain 1 out of 14 Krishna Weapons

Obtain 1 out of 5 Leviathan Heavy Armors

Obtain 1 out of 5 Leviathan Light Armors

Obtain 1 out of 5 Leviathan Robe Armors

Obtain 1 Navari’s Mask or 1 out of 3 Dark Bead

Obtain 1 Greater Rune Stone

Obtain 1 Dark Weapon Enhancement Stone or 1 Bloody Weapon Enhancement Stone

Tower of Insolence Lower-level monster levels have been changed:

  • Lowered Tower of Insolence 1, 2F monster levels.

  • Adjusted Tower of Insolence 1, 2, 3F monster balance and increased EXP/SP rewards.

The following rewards can be obtained in the Tower of Insolence Lower-level:

F

Rewards available

1F

Greater Rune Stone, Vitality Tonic, Rune Stone, Wrathful Bead (1F), Spirit Ore, Soulstone

2F

Greater Rune Stone, Vitality Tonic, Rune Stone, Wrathful Bead (2F), Spirit Ore, Soulstone

3F

Greater Rune Stone, Vitality Tonic, Rune Stone, Wrathful Bead (3F), Spirit Ore, Soulstone

  • The Wrathful Bead, obtainable on each floor, can be registered in a collection.

The Tower of Insolence Lower-level dungeon map has been added. The map is available on the world map or radar map.

Crafting System

The Crafting system has been renewed:

  • The Crafting System using recipes has been removed, and an exclusive Crafting UI has been added in its place.

  • Players can use the Crafting UI through the ‘Crafting’ icon on the right side of the screen to check required materials, quantities, and crafting success or failure rates when selecting an item to craft.

  • The chance to craft an item will be shown directly in the UI under the icon of the item.

  • All recipes registered on the Recipe Book have been deleted.

Craftable items:

  • Amaranthine Weapons

  • Krishna Weapons

  • Eternal Armor

  • Leviathan Armor

  • Angel Accessories

  • God Accessories

  • Wings of Splendor

  • Circlets

  • Lv. 1 Gems

  • Sayha’s Talisman

  • Kara’s Talisman Pack

  • Talisman – Abundance Lv. 1~4

  • +1/+3 Artifact Boxes

  • Soulshots & Blessed Spiritshots

  • Scroll of Blessing: Weapon & Armor

  • Armor Augment Stone

  • Ancient Books – Divine Inspiration

  • Forgotten Chapter 2, 3, and The Last

Items

God Accessory Changes

God Accessories have now been added to the Craft system under the ‘Accessory’ Tab

Necklace

Bottle of God's Soul

Adena Fee

Craft Chance

Lv. 1

                                              1,500

           5,000,000,000

50%

Lv. 2

                                              2,000

           7,000,000,000

40%

Lv. 3

                                              4,400

           7,000,000,000

40%

Lv. 4

                                              5,500

           8,000,000,000

30%

Lv. 5

                                              6,000

           8,000,000,000

30%

Lv. 6

                                              7,000

           8,000,000,000

30%

Earring

Bottle of God's Soul

Adena Fee

Craft Chance

Lv. 1

                                              1,200

           5,000,000,000

50%

Lv. 2

                                              1,600

           7,000,000,000

40%

Lv. 3

                                              3,520

           7,000,000,000

40%

Lv. 4

                                              4,400

           8,000,000,000

30%

Lv. 5

                                              4,800

           8,000,000,000

30%

Lv. 6

                                              5,600

           8,000,000,000

30%

Ring

Bottle of God's Soul

Adena Fee

Craft Chance

Lv. 1

                                              1,200

           5,000,000,000

50%

Lv. 2

                                              1,600

           7,000,000,000

40%

Lv. 3

                                              3,520

           7,000,000,000

40%

Lv. 4

                                              4,400

           8,000,000,000

30%

Lv. 5

                                              4,800

           8,000,000,000

30%

Lv. 6

                                              5,600

           8,000,000,000

30%

 

A Lv. 6 version for each of the God Accessories has been added.

Bottle of God’s Soul is now used as the main ingredient + Adena fees for crafting God Accessories.

Exchange Rare Accessories at the Dimensional Merchant for the new Bottle of God’s Soul.

The previous God Accessory items can still be exchanged at the Dimensional Merchant until 12/15/2021:

Received Item

Required Items

Bottle of God's Soul x10

Bottle of Luminous God’s Soul

Bottle of God's Soul x4

Bottle of Splendid God’s Soul

Bottle of God's Soul x5

Bottle of Honorable God’s Soul

Bottle of God's Soul x2

Low-grade Forbidden Secret Book

Bottle of God's Soul x800

Intermediate Forbidden Secret Book


The Forbidden Secret Books have been removed from all raid boss drops.

Sealed God Accessories will no longer be provided.

The following God Accessory items will be deleted on 12/15/2021:

Bottle of Splendid God's Soul

Bottle of Luminous God's Soul

Bottle of Honorable God's Soul

Low-Grade Forbidden Secret Book

Intermediate Forbidden Secret Book

Shilen's Ring

Shilen's Necklace

Shilen's Earring


Characters with Shilen’s jewelry can exchange their accessories for Lv. 1 God Jewels of the same type (Necklace, Earring, Ring). All players have been contacted by the support team regarding this exchange.

Wings of Splendor Changes

The Wings of Splendor items have been moved to the Crafting system UI.

Reduced the quantity of Splendor Fragments required for the Wings of Splendor upgrades from Lv. 1-Lv. 7.

Wings of Splendor Lv. 8-10 have been added.

Item name

Debuff Resistance

Max HP

Stats

Attack Options

Dragon Weapon Damage Reduction

Special Effects

All ATK/DEF Attributes

P./M. Skill Power

All Crit. Damage

Ranged Damage Received/Skill Critical Damage Reduction


New Skill (Active Skill)

Wings of Splendor - Lv. 8 - PVP/PVE

15%

7000

STR/INT/DEX/CON/WIT/MEN/LUC/CHA +5

PVP damage 10% PVE damage 10%

15%

Wings of Splendor - PVP/PVE: Level 1

60

5%

5%

15%

 

Wings of Splendor - Lv. 9 - PVP/PVE

20%

9000

STR/INT/DEX/CON/WIT/MEN/LUC/CHA +6

PVP damage 12% PVE damage 12%

17%

Wings of Splendor - PVP/PVE: Level 2

70

10%

10%

17%

 

Wings of Splendor - Lv. 10 - PVP/PVE

25%

10000

STR/INT/DEX/CON/WIT/MEN/LUC/CHA +7

PVP damage 15% PVE damage 15%

20%

Wings of Splendor - PVP/PVE: Level 3

80

20%

20%

20%

Inflicts fear to nearby enemies for 5 seconds and disarms them for 5 seconds. (600 range, 30 minutes cooldown)

 

Splendor Fragments can be obtained by exchanging rare items at the Dimensional Merchant.

Exchange Hidden Secret Books at the Dimensional Merchant for 2x Splendor Fragments until 11/17/2021. 

The new items ‘Greater Sayha’s Talisman 1~Lv. 10’ have been added:

Item name

Option

Greater Sayha’s Talisman Lv. 1

Increases P. Def. 2252 and 3%, M. Def. 1472 and 3%, EXP/SP Gain 30%,
Effect of Potions/Medicines 3000
If equipped with Venir’s Talisman Lv. 10 or above, Skill Power+9%,
Cooldown -5%

<Active skills>
Sayha’s Protection Lv4
Sayha’s Encouragement Lv4
Sayha’s Anger Lv4

Greater Sayha’s Talisman Lv. 2

Increases P. Def. 2477 and 3%, M. Def. 1619 and 3%, EXP/SP Gain 30%,
Effect of Potions/Medicines 3000
If equipped with Venir’s Talisman Lv. 10 or above, Skill Power+9%,
Cooldown -5%


<Active skills>
Sayha’s Protection Lv4
Sayha’s Encouragement Lv4
Sayha’s Anger Lv4

Greater Sayha’s Talisman Lv. 3

Increases P. Def. 2702 and 3%, M. Def. 1766 and 3%, EXP/SP Gain 30%,
Effect of Potions/Medicines 3000
If equipped with Venir’s Talisman Lv. 10 or above, Skill Power+11%,
Cooldown -5%


<Active skills>
Sayha’s Protection Lv. 5
Sayha’s Encouragement Lv. 5
Sayha’s Anger Lv. 5

Greater Sayha’s Talisman Lv. 4

Increases P. Def. 2927 and 3%, M. Def. 1913 and 3%, EXP/SP Gain 30%,
Effect of Potions/Medicines 3000
If equipped with Venir’s Talisman Lv. 10 or above, Skill Power+11%,
Cooldown -5%


<Active skills>
Sayha’s Protection Lv. 5
Sayha’s Encouragement Lv. 5
Sayha’s Anger Lv. 5

Greater Sayha’s Talisman Lv. 5

Increases P. Def. 3152 and 7%, M. Def. 2060 and 7%, EXP/SP Gain 35%,
Effect of Potions/Medicines 3000
If equipped with Venir’s Talisman Lv. 10 or above, Skill Power+13%,
Cooldown -5%


<Active skills>
Sayha’s Protection Lv. 6
Sayha’s Encouragement Lv. 6
Sayha’s Anger Lv. 6

Greater Sayha’s Talisman Lv. 6

Increases P. Def. 3377 and 7%, M. Def. 2207 and 7%, EXP/SP Gain 35%,
Effect of Potions/Medicines 3000
If equipped with Venir’s Talisman Lv. 10 or above, Skill Power+13%,
Cooldown -5%


<Active skills>
Sayha’s Protection Lv6
Sayha’s Encouragement Lv6
Sayha’s Anger Lv6

Greater Sayha’s Talisman Lv. 7

Increases P. Def. 3602 and 7%, M. Def. 2354 and 7%, EXP/SP Gain 35%,
Effect of Potions/Medicines 3000
If equipped with Venir’s Talisman Lv. 10 or above, Skill Power+15%,
Cooldown -5%


<Active skills>
Sayha’s Protection Lv. 7
Sayha’s Encouragement Lv. 7
Sayha’s Anger Lv. 7

Greater Sayha’s Talisman Lv. 8

Increases P. Def. 3827 and 7%, M. Def. 2501 and 7%, EXP/SP Gain 35%,
Effect of Potions/Medicines 3000
If equipped with Venir’s Talisman Lv. 10 or above, Skill Power+15%,
Cooldown -5%


<Active skills>
Sayha’s Protection Lv. 7
Sayha’s Encouragement Lv. 7
Sayha’s Anger Lv. 7

Greater Sayha’s Talisman Lv. 9

Increases P. Def. 4052 and 7%, M. Def. 2648 and 7%, EXP/SP Gain 40%,
Effect of Potions/Medicines 3000
If equipped with Venir’s Talisman Lv. 10 or above, Skill Power +15%,
Cooldown -5%


<Active skills>
Sayha’s Protection Lv7
Sayha’s Encouragement Lv7
Sayha’s Anger Lv7

Greater Sayha’s Talisman Lv. 10

Increases P. Def. 4277 and 10%, M. Def. 2795 and 10%, EXP/SP Gain 40%,
Effect of Potions/Medicines 3000
If equipped with Venir’s Talisman Lv. 10 or above, Skill Power +18%,
Cooldown -5%


<Active skills>
Sayha’s Protection Lv. 8
Sayha’s Encouragement Lv. 8
Sayha’s Anger Lv. 8

  • With Sayha’s Talisman’s active skills ‘Sayha’s Protection’, ‘Sayha’s Encouragement’, and ‘Sayha’s Anger’, the higher the skill level is, the shorter the cooldown is.

  • The ‘Greater Sayha’s Talisman’ can be compounded using the ‘Shiny Sayha’s Energy’ (at a fee of 100,000 Adena).

Target item

Material

Success

Failure

Sayha’s Talisman Lv. 10

1 Shiny Sayha’s Energy

Greater Sayha’s Talisman Lv. 1

Sayha’s Talisman Lv. 10

Greater Sayha’s Talisman Lv. 1

Greater Sayha’s Talisman Lv. 2

Greater Sayha’s Talisman Lv. 1

Greater Sayha’s Talisman Lv. 2

Greater Sayha’s Talisman Lv. 3

Greater Sayha’s Talisman Lv. 2

Greater Sayha’s Talisman Lv. 3

Greater Sayha’s Talisman Lv. 4

Greater Sayha’s Talisman Lv. 3

Greater Sayha’s Talisman Lv. 4

Greater Sayha’s Talisman Lv. 5

Greater Sayha’s Talisman Lv. 4

Greater Sayha’s Talisman Lv. 5

Greater Sayha’s Talisman Lv. 6

Greater Sayha’s Talisman Lv. 5

Greater Sayha’s Talisman Lv. 6

Greater Sayha’s Talisman Lv. 7

Greater Sayha’s Talisman Lv. 6

Greater Sayha’s Talisman Lv. 7

Greater Sayha’s Talisman Lv. 8

Greater Sayha’s Talisman Lv. 7

Greater Sayha’s Talisman Lv. 8

Greater Sayha’s Talisman Lv. 9

Greater Sayha’s Talisman Lv. 8

Greater Sayha’s Talisman Lv. 9

Greater Sayha’s Talisman Lv. 10

Greater Sayha’s Talisman Lv. 9

 

Soul’s Talisman has been added:

  • Soul’s Talisman can be obtained by compounding Venir’s Talisman Lv. 24 with a Soul Fragment, which can then be further enchanted up to Lv. 10 using additional Soul Fragments.

  • Compounding for the Soul’s Talisman never fails.

  • The following items are required at each crafting and compound level for the Soul’s Talisman:

Resulting item

Required item 1

Required item 2

Soul’s Talisman Lv. 1

Venir’s Talisman Lv. 24

Soul Fragment

Soul’s Talisman Lv. 2

Soul’s Talisman Lv. 1

Soul Fragment

Soul’s Talisman Lv. 3

Soul’s Talisman Lv. 2

Soul Fragment

Soul’s Talisman Lv. 4

Soul’s Talisman Lv. 3

Soul Fragment

Soul’s Talisman Lv. 5

Soul’s Talisman Lv. 4

Soul Fragment

Soul’s Talisman Lv. 6

Soul’s Talisman Lv. 5

Soul Fragment

Soul’s Talisman Lv. 7

Soul’s Talisman Lv. 6

Soul Fragment

Soul’s Talisman Lv. 8

Soul’s Talisman Lv. 7

Soul Fragment

Soul’s Talisman Lv. 9

Soul’s Talisman Lv. 8

Soul Fragment

Soul’s Talisman Lv. 10

Soul’s Talisman Lv. 9

Soul Fragment

  • Soul’s Talisman will have the following effects per enchant level:

Resulting item

Effects

Soul’s Talisman Lv. 1

MEN, WIT, CON +4, INT, DEX, STR, LUC, CHA +3 increase

Soul’s Talisman Lv. 2

MEN, WIT, CON, DEX +4, INT, STR, LUC, CHA +3 increase

Soul’s Talisman Lv. 3

MEN, WIT, CON, DEX, INT, STR +4, LUC, CHA +3 increase

Soul’s Talisman Lv. 4

MEN, WIT, CON, INT, DEX, STR, LUC, CHA +4 increase

Soul’s Talisman Lv. 5

All stats +4, P. Atk., M. ATK. 1% increase

Soul’s Talisman Lv. 6

All stats +4, P. Atk., M. ATK. 2% increase

Soul’s Talisman Lv. 7

All stats +4, P. Atk., M. ATK. 3% increase

Soul’s Talisman Lv. 8

All stats +4, P. Atk., M. ATK. 3% increase,
P. Atk., P. Skill, M. Skill Critical Damage 1% increase

Soul’s Talisman Lv. 9

All stats +4, P. Atk., M. ATK. 3% increase,
P. Atk., P. Skill, M. Skill Critical Damage 2% increase

Soul’s Talisman Lv. 10

All stats +4, P. Atk., M. ATK. 3% increase,
P. Atk., P. Skill, M. Skill Critical Damage 3% increase

  • Fixed an issue where Vitality recovery item types are unable to be used when Vitality has been decreased.

Collection

New Collections have been added:

Collection name

Effect

Tower of Insolence Lower-level Conqueror

Damage 1% increase, Received Damage 1% decrease

Tower of Insolence Mid-level Conqueror

Damage 1% increase, Received Damage 1% decrease

Tower of Insolence Lower-level Adventure (14-day)

Attack attributes, all Defense attributes 30 increase

Tower of Insolence Mid-level Adventure (14-day)

Attack attributes, all Defense attributes 30 increase

Magical Sword

P. Atk. Power2%, P. Skill Power 2%, M. Skill Power 2%

Stick of Destruction

P. Atk. Power 1%, P. Skill Power 1%, M. Skill Power 1%

Giant’s Sword

P. Atk. Critical Damage 2%,
P./M. Skill Critical Damage 2%

Knight’s Spear

P. Atk. Critical Damage 1%,
P./M. Skill Critical Damage 1%

With Burning Power of Fighting Spirit

all Defense attributes 20

Shooter’s Warmth

P. Skill Received Critical Rate decrease 4%,
P. Skill Received Critical Damage decrease 4%

Dual Sword’s Warmth

P. Atk. Received Critical Rate decrease 4%,
P. Atk. Received Critical Damage decrease 4%

Avenger’s Warmth

M. Skill Received Critical Rate decrease 4%,
M. Skill Received Critical Damage decrease 4%

Assassin

P. Critical Rate 3%, P. Atk. Critical Damage 1%

Head Wizard

M. Critical Rate 3%, M. Skill Critical Damage 1%

Marksman I

P. Skill Critical Rate 3%, P. Skill Critical Damage 1%

Head Warrior

Rear Damage 4%

Buster’s Warmth

Skill Mastery 5%

Caster’s Warmth

When immobilized, Damage increase 4%

Shiny Shaper

Dagger Resistance 2%

Shiny Cutter

Sword Resistance 2%

Shiny Buster

M. Received Damage decrease 2%

Head Knight I

Fixed Damage Resistance 3%

Head Knight II

Bow/Crossbow Resistance 2%

Marksman II

M. ATK. 1%

High Priest’s Dagger

P. Atk. 1%

High Priest’s Fight

P. Def. 1%

High Priest’s Stick

M. DEF. 1%

Leviathan’s Blessing

Damage 2%

Leviathan’s Protection

Received Damage decrease 4%

With the Power of Brilliant Protection

Attack attributes 20

To Get Stronger I

Skill Mastery 3%

Leather Leggings’ Warmth

P. Atk. 2%

Tunic’s Warmth

M. ATK. 2%

Strength I

Rear Damage 2%

Strength II

P. Atk. Received Critical Rate decrease 2%,
P./M. Skill Received Critical Rate decrease 2%

Holy Crimson Gloves I

P. Atk. 1%, M. ATK. 1%

Holy Crimson Gloves II

P. Atk. Received Critical Damage decrease 2%,
P./M. Skill Received Critical Damage decrease 2%

Holy Crimson Helmet

Skill Mastery 3%

Abyssal Leather Armor I

When immobilized, Damage decrease 5%

Dark Leather Armor

P. Def. 3%, M. DEF. 3%

To Get Stronger II

Received Damage decrease 2%

Shiny Leather Helmet

Damage 1%

Shiny Tunic

M. DEF. 1%

Shiny Breastplate

P. Def. 1%

To Get Much Stronger I

When immobilized, Damage increase 2%

To Get Much Stronger II

When immobilized, Damage decrease 2%

Holy Crimson Robe

Dagger Resistance 1%

Holy Crimson Light Armor

Sword Resistance 1%

Holy Crimson Breastplate

Bow/Crossbow Resistance 1%

Abyssal Leather Armor II

Fixed Damage Resistance 2%, M. Received Damage decrease 1%

Dark Tunic

Attack attributes 10, all Defense attributes 10

 

Private Store

A Search for Private Store function has been added:

  • Players can search for Private Stores/Workshops-related messages using the ‘Search for Private Store’ function in the menu.

A Private Store List function has been added:

  • Players can check item information registered on the Private Store using the ‘Private Store List’ function in the menu.

  • ‘Most Sold Items’ and ‘Most Expensive Items Sold’ over the past week will be displayed on the main page of the Private Store list.

  • Hovering your mouse over the icon next to the price in the Private Store list will show a tooltip with the latest price.

  • Players can check the locations of the characters selling or purchasing in the Private Store List and can pay to teleport to their given location.

The Private Store List categories are as follows:

Category

Sub-category

Category

Sub-category

Category

Sub-category

Equipment

Weapon

Enchant Scroll

Regular

Others

Augment Stone

Armor

Blessing Scroll

Dye

Accessory

Giant’s Scroll

Enchant Boost

Artifact

Fighting Spirit

Special Scroll

Others

Protection

Consumable

Spiritshot

Collection

All

Support

Soulshot

Balance

Buff

The following crafting recipe items will be removed with the update:

Recipe: Elven Radler

Valentine Cake Recipe

Recipe: Refined Black Skeleton Circlet (10%)

Recipe: Refined Orange Skeleton Circlet (10%)

Recipe: Refined Green Skeleton Circlet (10%)

Recipe: Refined Brown Skeleton Circlet (10%)

Recipe: Refined Shark Hat (10%)

Recipe: Chick Gold Horn Cap (10%)

Recipe: Chick Silver Horn Cap (10%)

Recipe: Refined Penguin Hat (10%)

Recipe: Refined Brown Turban (10%)

Recipe: Refined Yellow Turban (10%)

Recipe: Refined Cow Hat (10%)

Recipe: Specter Shaper (60%)

Recipe: Specter Cutter (60%)

Recipe: Specter Slasher (60%)

Recipe: Specter Avenger (60%)

Recipe: Specter Fighter (60%)

Recipe: Specter Stormer (60%)

Recipe: Specter Thrower (60%)

Recipe: Specter Shooter (60%)

Recipe: Specter Buster (60%)

Recipe: Specter Caster (60%)

Recipe: Specter Retributer (60%)

Recipe: Seraph Helmet (60%)

Recipe: Seraph Breastplate (60%)

Recipe: Seraph Gaiters (60%)

Recipe: Seraph Gauntlets (60%)

Recipe: Seraph Boots (60%)

Recipe: Seraph Shield (60%)

Recipe: Seraph Leather Helmet (60%)

Recipe: Seraph Leather Armor (60%)

Recipe: Seraph Leather Leggings (60%)

Recipe: Seraph Leather Gloves (60%)

Recipe: Seraph Leather Boots (60%)

Recipe: Seraph Circlet (60%)

Recipe: Seraph Tunic (60%)

Recipe: Seraph Stockings (60%)

Recipe: Seraph Gloves (60%)

Recipe: Seraph Shoes (60%)

Recipe: Seraph Sigil (60%)

Recipe: Requiem Shaper (60%)

Recipe: Requiem Cutter (60%)

Recipe: Requiem Slasher (60%)

Recipe: Requiem Avenger (60%)

Recipe: Requiem Fighter (60%)

Recipe: Requiem Stormer (60%)

Recipe: Requiem Thrower (60%)

Recipe: Requiem Shooter (60%)

Recipe: Requiem Buster (60%)

Recipe: Requiem Caster (60%)

Recipe: Requiem Retributer (60%)

Recipe: Immortal Helmet (60%)

Recipe: Immortal Breastplate (60%)

Recipe: Immortal Gaiters (60%)

Recipe: Immortal Gauntlets (60%)

Recipe: Immortal Boots (60%)

Recipe: Immortal Shield (60%)

Recipe: Immortal Leather Helmet (60%)

Recipe: Immortal Leather Armor (60%)

Recipe: Immortal Leather Leggings (60%)

Recipe: Immortal Leather Gloves (60%)

Recipe: Immortal Leather Boots (60%)

Recipe: Immortal Circlet (60%)

Recipe: Immortal Tunic (60%)

Recipe: Immortal Stockings (60%)

Recipe: Immortal Gloves (60%)

Recipe: Immortal Shoes (60%)

Recipe: Immortal Sigil (60%)

Recipe: Apocalypse Shaper (60%)

Recipe: Apocalypse Cutter (60%)

Recipe: Apocalypse Slasher (60%)

Recipe: Apocalypse Avenger (60%)

Recipe: Apocalypse Fighter (60%)

Recipe: Apocalypse Stormer (60%)

Recipe: Apocalypse Thrower (60%)

Recipe: Apocalypse Shooter (60%)

Recipe: Apocalypse Buster (60%)

Recipe: Apocalypse Caster (60%)

Recipe: Apocalypse Retributer (60%)

Recipe: Twilight Helmet (60%)

Recipe: Twilight Breastplate (60%)

Recipe: Twilight Gaiters (60%)

Recipe: Twilight Gauntlets (60%)

Recipe: Twilight Boots (60%)

Recipe: Twilight Shield (60%)

Recipe: Twilight Leather Helmet (60%)

Recipe: Twilight Leather Armor (60%)

Recipe: Twilight Leather Leggings (60%)

Recipe: Twilight Leather Gloves (60%)

Recipe: Twilight Leather Boots (60%)

Recipe: Twilight Circlet (60%)

Recipe: Twilight Tunic (60%)

Recipe: Twilight Stockings (60%)

Recipe: Twilight Gloves (60%)

Recipe: Twilight Shoes (60%)

Recipe: Twilight Sigil (60%)

Dimensional Castle Sieges/Raids Ending

Dimensional Raids have ended:

  • As the Dimensional Raids end, the Merlot NPC will no longer support transport to the Dimensional server.

  • The Dimensional Raids rewards will be deleted with the update.

Dimensional Castle Sieges ended:

  • As the Dimensional Castle Sieges end, the Mermoden NPC will no longer support transport to the Dimensional server.

  • The Dimensional Siege rewards will be deleted with the update.

 

Characters

  • Made changes so the Exalted Weapon distributed per class after reaching Noblesse will be distributed after class awakening.

  • Those who have an Awakened class but have not reached Noblesse yet can receive the Weapon from Herphah NPC.

 

Class

  • Some of the idle animations per weapon for each class have been improved.

The following class skill effects have been improved:

Class

Skill

Class

Skill

All Sigel Knights

Rising Smash

Tyrr Duelist

Triple Sonic Slash

Superior Aggression Aura

Tyrr Dreadnought

Thunderstorm

Shield Bash

Tyrr Titan

Rage

Vanishing Shock

Tyrr Grand Khavatari

Force Rage

Shield Boomerang

Tyrr Maestro

Power Hammer Crush

All Tyrr Warriors

Armor Destruction

Tyrr Doombringer

Blade Slasher

Infinity Strike

Feoh Mistic Muse

Icicle Destruction

All Othell Rogues

Blood Step

Feoh Soul Hound

Void Destruction

Chain Blow

Feoh Soul Taker

Bedrock Destruction

Heart Breaker

Feoh Storm Screamer

Updraft Destruction

All Yul Archers

Multiple Arrow

Feoh Arc Mage

Volcanic Destruction

Tornado Shot

Iss Hierophant

Prophecy of Might

Heavy Arrow Rain

Iss Sword Muse

Song of Assault

Pinpoint Shot

Iss Spectral Dancer

Dance of Assault

All Feoh Wizards

Elemental Final Storm

Iss Doomcryer

Chant of Bison

Elemental Crash

Iss Dominator

Victory of Pa’agrio

Elemental Buster

Wynn Spectral Master

Spectral Rage

All Iss Enchanters

Assault Crash

Final Servitor Might

Assault Attack

Wynn Elemental Master

Elemental Rage

Battle Rhapsody

Final Servitor Haste

All Wynn Summoners

Mark Retriever

Wynn Arcana Lord

Arcana Rage

All Aeore Healers

Dark Blast

Final Servitor Death Whisper

Dark Circle

Gravity Ranker

Double Side Attack

Progressive Heal

Right Side Step

All Sayha's Seers

Hydro Attack

Left Side Step

Hydro Drain

Mind Eyes

Hydro Strike

   

New Class – Sigel Death Knight

The new class, Death Knight, has been added:

  • The Death Knight can only be created as a Human Male character, which players can then select their choice of color for the flame effect.

  • The Death Knight is not allowed to enter the Beauty Shop nor receive an appearance change, but it can utilize items (such as weapons or sigils) and transformation appearances.

  • The Death Knight can only be leveled as a main class.

  • When creating a dual class with a Death Knight, a regular Human male appearance will be applied; the dual class can enter the Beauty Shop and receive an appearance change.

  • A Human male appearance will be applied in content where the class is supposed to transform into another appearance, such as the Ceremony of Chaos and Dethrone.

  • Shields will not be visible when worn on the Death Knight.

The Death Knight’s class transfer path is as follows:

Default class

1st class

2nd class

3rd class

Awakened class

Death Fighter

Death Warrior

Death Berserker

Death Knight

Sigel Death Knight

 

The following skills are available to the Death Knight:

Type

Skill

Description

Toggle Aura

Equilibrium Aura

Can choose to turn on/off either of the two toggle skills, Equilibrium/Rage Aura.
When the Equilibrium Aura is turned on, Hell Slash/Hell Fire/Hell Bringer/Sardonic Fortitude skills will be applied as Equilibrium mode.
※Equilibrium mode: a combat style designed for a Tanker

Toggle Aura

Rage Aura

Can choose to turn on/off either of the two toggle skills, Equilibrium/Rage Aura.
When the Rage Aura is turned on, Hell Slash/Hell Fire/Hell Bringer/Sardonic Fortitude skills will be applied as Rage mode.
※Rage mode: a combat style designed for a Dealer

Aura

Provoke Aura

Increases one’s Movement Speed and catches the attention of monsters nearby.

Buff

Presence of
Mind

Increases one’s P. Atk., P. Skill Power, P. Skill Critical Damage,
P. Def./M.Def. for a certain time.

Buff

Ardor of Mind

A higher version of the Presence of Mind; increases one’s P. Atk., P. Skill Power, P. Skill Critical Rate, P. Skill Critical Damage, P. Def./M. Def. for a certain time.

Buff

Stability of
Valakas

Increases one’s P. Def. and decreases all Critical Received Damage for a certain time, gets one the Protection of Valakas as an additional effect.

Buff

Protection of Valakas

Gets triggered when the Stability of Valakas is in use;
cancels all debuffs and one becomes immune to damage for a certain time

Buff

Rage of
Valakas

Increases one’s P. Atk., P. Skill Power, P. Skill Critical Rate, P. Skill Critical Damage for a certain time, gets one the Roar of Valakas as an additional effect.

Buff

Roar of
Valakas

Gets triggered when the Rage of Valakas is in use;
neutralizes all debuffs inflicted from the long range for a certain time,
recovers HP when the Hell Slash/Hell Fire/Hell Bringer/Flame Quake are in use.

Buff

Ignition

Changes the Death Knight’s weapon to the Sword of Fire appearance,
increases one’s P. Atk., P. Skill Power, P. Skill Critical Rate,
P. Skill Critical Damage for a certain time.
(can be used when wearing a Sword)

Buff

Sardonic Fortitude

Functions in two modes depending on the Aura being applied:
<Equilibrium mode>
Increases P. Def./M. Def. of self and the friendly forces within the area for a certain time.

<Rage mode>
Dramatically decreases the amount of damage one receives for a certain time, decreases the cooldown of the Hell Fire when hit.

 Active

Hell Slash

Functions in two modes depending on the Aura being applied:
<Equilibrium mode>
Inflicts damage to a short-range target
and decreases the target’s Attack Speed/Casting Speed/Movement Speed.
<Rage mode>
Inflicts damage to a short-range target that disrupts its P. Def. to a certain degree.

Active

Chase of Curse

Inflicts damage to a long-range target and weakens its P. Def. to a certain degree.

Active

Death Sentence

Pulls a long-range target to where one stands and puts it to stun.
Also increases the target’s P. Skill Critical Received Rate and Damage.

Active

Desecration

Inflicts damage to a long-range target that disrupts its P. Def. to a certain degree.
Breaks the target’s Invincibility effect during PVP.

Active

Hell Fire

Functions in two modes depending on the Aura being applied:
<Equilibrium mode>
Inflicts damage to enemies nearby that disrupts their P. Def. to a certain degree
and decreases their Attack Speed/Casting Speed/Movement Speed.

Chance to receive effect of Sardonc Barrier, which can increase your P. Def. +20% for 5 seconds


<Rage mode>
Inflicts powerful damage to enemies nearby that disrupts their P. Def. to a certain degree.

Active

Hell Bringer

Functions in two modes depending on the Aura being applied:
<Equilibrium mode>
Inflicts damage to enemies nearby that disrupts their P. Def. to a certain degree
and changes their targets so they attack themselves.
<Rage mode>
Inflicts damage to enemies nearby that disrupts their P. Def. to a certain degree

And uses Paralysis on them.

Active

Flame Quake

Inflicts damage to enemies nearby that disrupts their P. Def. to a certain degree
and pulls them to around one.

Active

Rage Eruption

Inflicts damage to a long-range target and enemies around it that disrupts their P. Def. to a certain degree.

Active

Fate Rush

Approaches a long-range target quickly and inflicts damage to the target and enemies around it that disrupts their P. Def. to a certain degree, also uses Stun on them.

Active

Mount Nightmare

Ride on a Nightmare exclusive to the Sigel Death Knight.

Passive

Superior Sword Mastery

Increases P. Atk., Attack Speed, P. Accuracy, P. Skill Power, STR when equipped with a one-handed sword,
and increases skill cooldown reset rate or skill duration depending on STR.

Passive

Superior Heavy Armor Mastery

Increases Max. HP, P. Def., Dagger/Bow Resistance, STR when equipped with heavy armor,
and decreases P. Atk. Critical Received Damage.
Also, gives back some of the Damage received to the attacker.

Passive

Superior Elemental Mastery

Increases all Defense attributes, Attack attributes and STR.

Passive

Superiror Indomitable Will

Gets one Critical Rate Bonus when a P. Skill is used,
Increases P. Atk., P. Skill Power, P. Skill Critical Rate, P. Skill Critical Damage,
P. Def./M. Def.
Also, triggers Sardonic Revival if Damage is received when HP is below a certain level.

※Sardonic Revival: recovers one’s HP/MP/CP, gets triggered once per 5 minutes

Passive

Sigel Guard Mastery

When equipped with a Sigil, increases P. Atk., P. Atk./P. Skill Critical Damage.

Passive

Sigel Force

Increases P. Atk..

Skills

Changes have been made so that at least 1 of Feoh Wizard classes’ attribute skills will remain activated:

  • At least 1 of Feoh Soul Hound / Feoh Soultaker / Feoh Storm Screamer / Feoh Arc Mage’s Origin Fire, Origin Water, Origin Earth, Origin Wind, Origin Holy, Origin Dark skills will remain turned on.

  • Elemental Spike, Elemental Crash, Elemental Final Storm, Elemental Buster skills that are affected by attributes will work under the influence of the attribute toggle skill that is being turned on and will no longer work as non-attribute skills.

  • Forgotten Power skill has been expanded to level 31.

  • Skill can be learned by using 1 billion SP and Forgotten Spellbook – The Last x10.

Skill Name

Effects

Forgotten Power: Physical Attack
Lv. 31

Damage +10%, P. Atk +20%, Normal Attack Critical Damage +15%, P. Skill Power +10%.

Forgotten Power: Magical Attack
Lv. 31

Damage +10%, M. Atk +20%, Magic Skill Power +15%, Magic Skill Critical Damage +10%.

Forgotten Power: Armor Defense
Lv. 31

P. Def/M. Def +20%, Damage Received while in Action Prohibit status -15%, All skill cooldown -10%, and Damage Received -15%.

Forgotten Power: Vitalizing
Lv. 31

Vitality Bonus +20%, Vitality Consumption Rate -15%, EXP/SP acquisition amount +40%.

Forgotten Power: Elemental Guard
Lv. 31

All Defense Attributes +220 and Attack Attributes +170, Max HP/MP +15%.

SP acquisition amount increase effect has been added to Forgotten Power: Vitalizing level 21 - level 30.

World Territory - Dethrone

Default Settings

The World Territory Dethrone has been added:

  • Competition and rewards are run on a one-month cycle (on the 1st of each month at 04:00).

  • When it is time to enter Dethrone, the Dethrone-specific UI will appear on the main screen of all characters in the world.

  • Dethrone can only be entered from a peace zone; however, it cannot be entered from a peace zone in an instanced dungeon or a timed dungeon.

  • To enter Dethrone, players need to set a name exclusively used in the territory.

  • The set name can be changed using a Dethrone Name Change Ticket.

  • The name of a deleted character can no longer be used.

  • In Dethrone, relationships such as clans and alliances based in the Aden world will not apply.

Competition and reward cycle

1st day of each month, 04:00 (one-month cycle)

Entry level

Lv. 110+

Available time

Every Fri/Sat/Sun at 22:00 ~ the next day at 03:00

Time to enter

Every Fri/Sat/Sun 22:00

How to enter

Enter through the upper-right Dethrone UI

When entering Dethrone, those who are on the dominant server will be taken to the Dethrone village, while the others will first pass through the River of Creation.

After entering Dethrone, the appearances and crests exclusive to each server will be applied:

  • The appearance of armor, weapons, cloaks, and hair accessories will change.

  • Those who are on the Dethrone occupying server will have their appearances specific to the occupying server, not the server-specific appearances.

  • The Dethrone Ruler (1st Rank) will have the Ghost Blade Aegis appearance.

  • The Agathion stats will be applied, but its appearance will not.

After entering Dethrone, different stats will be applied depending on whether they are on the occupying/non-occupying server.

  • The Dethrone Ruler (1st Rank) will have different stats depending on whether he or she is on the occupying or non-occupying server.

Skill

Description

Glorious Light

The Glorious Light applied to those on the Dethrone occupying server changes the appearances of armors/weapons/cloaks/hair accessories. In the world of Dethrone, no XP is lost upon death and no character becomes chaotic. Cannot form a party with players from other servers. Cannot attack players on the same server. Thanks to its appearance with special force, this skill decreases all Received Critical Damage by 50%. Decreases Damage on all targets by 30% due to the side effects of passing through the Dimensional. (40% for those on the non-occupying server)

Glorious Shadow

The Glorious Shadow changes the appearance of armors/weapons/cloaks/hair accessories. In the world of Dethrone, no XP is lost upon death and no character becomes chaotic. Cannot form a party with players from other servers. Cannot attack players on the same server. Thanks to its appearance with special force, this skill decreases all Received Critical Damage by 50%. Decreases Damage on all targets by 40% due to the side effects of passing through the Dimensional. (30% for those on the occupying server)

Light of Splendor

The Glorious Light protecting you will let you shine even more. Dear the Dethrone Ruler, you will shine with the Light of Splendor. It absorbed the fragments of the Ghost Blade Aegis’ power by having eye contact with Shilen. Decreases PvP Received Damage by 90%, Received Fixed Damage by 30%. Will change to the Ghost Blade Aegis’ appearance. In the world of Dethrone, no XP is lost upon death and no character becomes chaotic. Cannot form a party with players from other servers. Cannot attack players on the same server. Thanks to the Ghost Blade Aegis’ appearance, this skill decreases all Received Critical Damage by 50%. Due to the Light of Splendor, there is no Damage decrease from the side effects of passing through the Dimensional. (Decreases by 40% for those on the non-occupying server, decreases by 10% for the Ruler born in the non-occupying server.)

Shadow of Splendor

If the server you are on has the Glorious Light, you will be surrounded with the Light of Splendor and become a stronger Dethrone Ruler. It absorbed the fragments of the Ghost Blade AeAegis’ power by having eye contact with Shilen. Decreases PvP Received Damage by 70%, Received Fixed Damage by 20%. Will change to the Ghost Blade Aegis’ appearance. In the world of Dethrone, no XP is lost upon death and no character becomes chaotic. Cannot form a party with players from other servers. Cannot attack players on the same server. Thanks to the Ghost Blade Aegis’ appearance, this skill decreases all Received Critical Damage by 50%. Due to the Shadow of Splendor, this skill decreases Damage on all targets by 10% due to the mitigated side effects of passing through the Dimensional. (30% for those on the occupying server, no Damage decrease for the Ruler born in the occupying server)

In Dethrone, points are distributed based on the PvP and PvE activities a given character has performed. There are three different point types to obtain:

  1. Individual Points: Points that accumulate under an individual based on his/her character’s activities

  2. Server Points: Points that accumulate per one’s server based on his/her character’s activities

  3. Zone Points: Points that accumulate per a specific zone of a Hunting Zone based on his/her character’s activities

    • These Points will be used to calculate individual rankings and decide the occupying server.

    • Once a new cycle begins, the Individual/Server/Zone Points will reset to 0.

    • The information on the Dethrone UI will be updated every 5 minutes.

 

PvP Settings

In Dethrone, all characters are one another’s enemies, except those on the same server.

  • Hover the mouse over a player on the same server will display a bubble text, while a sword will appear for those from other servers.

  • Even if a sword shows up, players should attack the target manually (Ctrl) to show their intentions.

XP loss and item drops differ depending on if the player is defeated by another character or monster.

  • No XP is lost and no items are dropped upon death by a character.

  • XP is lost but no items are dropped upon death by a monster.

Players cannot form a party nor an alliance with those from other servers, and cannot attack those on the same server.

  • Manually attacking (Ctrl) or using AoE skills on characters from the same server is not allowed, even if they are purple/chaotic.

Players will not turn chaotic even if attacking and killing a regular character that does not counterattack.

Once a character is targeted, the enemy character’s server crest will appear in the target window.

  • Targeting those on the same server will not display a server crest in the target window.

  • A server crest with a blue background will be applied to characters on the same server, and a server crest with a red background will be applied for opposing servers.

The Bloody Coin system will be applied:

  • If a lv. 110+ attacker, who has more than 1 Life and Attack Point, kills a regular character that is chaotic, purple, or from another server, they will be awarded different amounts of Bloody Coins depending on the attacker’s Level and Attack Points, while the defeated characters Life will decrease by 1.

  • When in a party, Bloody Coins will be distributed to one of the party members within a certain grid from the PvP point, which will not apply if the would-be recipient does not meet the requirements.

  • Individual Points, as well as the server’s Dethrone Points, will be distributed to the character that received Bloody Coins.

Character level

Individual Points

Server Points

Bloody Coins

110

16

8

50

111

18

9

55

112

20

10

60

113

21

10

65

114

23

11

70

115

25

12

75

116

26

13

80

117

28

14

85

118

30

15

90

119

31

15

95

120

33

16

100

121

33

16

100

122

33

16

100

123

33

16

100

124

33

16

100

125

33

16

100

126

33

16

100

127

33

16

100

128

33

16

100

129

33

16

100

130

33

16

100

  • The Attack Points and Life will reset every day at 06:30 server time and 100 Attack Points and 20 Life will be distributed.

The following items can be purchased through ‘Chloe’ NPC in the Town of Aden/Town of Rune:

Item name

Required Bloody Coins

Soul Fragment

54000

Soul Potion

6000

Gem Energy

40000

Dye Crystal

52000

High-grade Skill Power Talisman Box

72000

High-grade Attack attributes Talisman Box

72000

High-grade Skill Cooldown Time Talisman Box

72000

Storm Isle Time Recharge Stone

17600

Primeval Isle Time Recharge Stone

17600

Isle of Souls Time Recharge Stone

17600

Otherworldly Atelia Refinery Time Recharge Stone

17600

Abandoned Coal Mines Time Recharge Stone

6000

Dimensional Chain

5000

PvP is not allowed in ‘Deril’s Water Reserve located at the entrance to the Town of Dethrone.

Zone Occupation System

Dethrone has three zones:

  • Each zone, named ‘1st zone – Asha’, ‘2nd zone – Anima’, ‘3rd zone – Nox’, can be distinguished by monster names.

  • Points will be accumulated per each zone upon hunting a monster.

  • Each zone will have special monsters spawn under certain conditions, and when defeated, players will be rewarded a hefty prize of Dethrone Points.

  • In addition to the 1st – 3rd zones, monsters in the ‘Deril’s Water Reserve’ and ‘Fran Deril’s Water Reserve’ will also drop Dethrone Points.

Kalida Hall’, the central zone in the Water Hunting Zone, has all monsters from the 1st – 3rd zones.

Under specific circumstances while hunting monsters, the following rules apply:

  • The ‘Hunt Monsters’ mission count will increase by 1 when more than 1 XP is earned.

  • Individual/one’s Server Dethrone Points can be earned through the ‘Hunt Monsters’ mission.

Mission title

Monsters to hunt

Individual Points distributed

Server Points distributed

Hunt Monsters

300

1,000

2,000

  • The player’s Individual Points, Server Points, and Zone Points will increase for a final blow to a monster.

  • If the player deals the final blow to the monster in one of their server’s occupying zones, they can earn an additional (2) Individual Points and (2) Zone Points.

The server that has collected the most Zone Points for a given zone during a cycle will become the occupying server of the zone.

  • An additional 18,000,000 Server Points will be distributed to the occupying server after the cycle ends.

  • If there is a tie, no server will become the occupying server of the zone.

  • The following Dethrone Points can be earned from each monster:

Regular monsters

Hunting Zone name and monster level

Individual Points

Server Points

Zone Points

Deril’s Water Reserve (PvP not allowed/Lv. 112)

16

16

-

Fran Deril’s Water Reserve (Lv. 116)

19

19

-

1st Zone : Asha(Lv. 116)

22

22

22

1st Zone : Asha(Lv. 120)

26

26

26

1st Zone : Asha(Lv. 124)

32

32

32

2nd Zone : Anima(Lv. 116)

22

22

22

2nd Zone : Anima(Lv. 120)

26

26

26

2nd Zone : Anima(Lv. 124)

32

32

32

3rd Zone : Nox(Lv. 116)

22

22

22

3rd Zone : Nox(Lv. 120)

26

26

26

3rd Zone : Nox(Lv. 124)

32

32

32

 

 

Special Monsters

Monster Name

Individual Points

Server Points

Zone Points

Seo / Coriger (Lv. 112)

80

80

-

Sero / Coriger (Lv. 116)

95

95

 

Soul Flower ( Lv. 116)

110

110

110

Soul Flower (Lv. 120)

130

130

130

Soul Flower (Lv. 124)

160

160

160

Soul Light

46

115

277

Soul Tree

462

2,314

13,888

 

Individual and Server Rewards

  • The Soul Bead is used as an individual ranking and occupying server reward.

  • Individual ranking is calculated based on Individual Points, and rewards are distributed based on the rank. The rewards distributed will be divided by the number of the players at each rank and then distributed. However, one should meet the minimum requirements* to receive rewards (*minimum requirements: earn 1,000 Individual Dethrone Points).

  • The server ranking is calculated based on Server Points, and rewards are distributed to those on the occupying server. The rewards distributed will be divided by the number of players on the occupying server. However, players should meet the minimum requirements* to receive an occupying server reward (*minimum requirement: earn 1 Individual Dethrone Points).

  • Additionally, Runes per rank and Runes exclusive to those on the occupying server will be distributed. The Runes distributed will last for 30 days only.

Recipient

Rank

Criteria

Item distributed

Requirements

Individual ranking reward

1

Top 1%

[Dethrone Rank 1 Rune]

Distributed per rank to those who meet the minimum requirements (minimum requirements: 1,000 Individual Dethrone Points)

2

Top 10%

[Dethrone Rank 2 Rune]

3

Top 25%

[Dethrone Rank 3 Rune]

4

Top 50%

[Dethrone Rank 4 Rune]

5

Below top 50%

[Dethrone Rank 5 Rune]

Those on the occupying server

Participants

Those who are eligible

[Dethrone Occupying Server Rune]

Distributed to those who meet the minimum requirements (minimum requirements: 1 Individual Dethrone Points)

  • Rewards can be claimed through the Dethrone UI.

 

The player who is ranked 1st place in the individual ranking will be selected as the Dethrone Ruler and receive exclusive rewards:

Item name

Effects

Dethrone’s Ruler

P. Def. 300. An item distributed to the Dethrone Ruler, when equipped, increases Max HP/MP/CP by 5%, Weight by 25600, Damage by 15%, decreases Received Damage by 15%, increases Damage Reflect Resistance by 20%, increases Fixed Damage Resistance by 20%, decreases all Critical Damage by 20%, and increases inventory slots by 36, all Attribute Defense by 50. Lasts for 30 days only

To increase the total number of Soul Beads used, Dethrone needs to be connected to Aden Castle:

  • An Aden Castle Lord on each server can connect Dethrone to Aden Castle.

  • When the three servers are connected to Dethrone, the total number of Soul Bead rewards will increase.

  • Connecting to Dethrone requires 500,000 Spirit Ores and 1 Dimensional Chain.

  • The Dimensional Chain can be exchanged for with 5,000 Bloody Coins.

 

Boss Monster

The Dethrone field boss Aegis has been added:

  • Aegis spawns in Aegis’ place, located in the northwest of Dethrone on Sundays at 23:00.

  • Aegis leaves Aegis’ place on Mondays at 2:00 if not attacked.

  • The party or alliance to deal the killing blow on Aegis will be eligible for an item.

  • Upon the first death of Aegis, the ‘Dragon Weapon Box (Fragment)’ has a 100% chance drop rate in addition to its regular rewarded items.

 

Dethrone Hunting Zone

The Dethrone Hunting Zone consists of the following:

Zone name

Monster level

Hunting Zone characteristics

Deril’s Water Reserve

112

Pale Night in Dethrone

Fran Deril’s Water Reserve

116

Dim Night in Dethrone

1st Zone : Asha(Lv. 116)

116

Dark Night in Dethrone

1st Zone : Asha(Lv. 120)

120

Deep Night in Dethrone

1st Zone : Asha(Lv. 124)

124

Pitch-dark Night in Dethrone

2nd Zone : Anima(Lv. 116)

116

Dark Night in Dethrone

2nd Zone : Anima(Lv. 120)

120

Deep Night in Dethrone

2nd Zone : Anima(Lv. 124)

124

Pitch-dark Night in Dethrone

3rd Zone : Nox(Lv. 116)

116

Dark Night in Dethrone

3rd Zone : Nox(Lv. 120)

120

Deep Night in Dethrone

3rd Zone : Nox(Lv. 124)

124

Pitch-dark Night in Dethrone

Kalida Hall

124

Pitch-dark Night in Dethrone

  • Monsters placed in Dethrone receive the ‘Night in Dethrone’ skill, giving them higher combat abilities, Attack, and Defense attributes at night.

  • Soul Flower will intermittently appear upon killing a monster in Asha, Anima and Nox.

  • Soul Light will appear across Asha, Anima and Nox.

  • Asha, Anima and Nox will have their own Soul Tree spawns, and each Soul Tree is guarded by Catsy monsters.

  • The center of Kalida Hall has Lv. 124 monsters from Asha, Anima and Nox.

  • PvP is not allowed in Deril’s Water Reserve.

 

Dethrone Collection

Five Collections that can be completed with items obtained in Dethrone have been added:

Collection name

Category

Effects

Duration

Asha, Nox and Anima

World

P. Atk. Critical Rate 3%,
P./M. Skill Critical Rate 3% increase

-

Soul Overdose

World

P. Atk. Critical Damage 3%,
P./M. Skill Critical Damage 3% increase

-

All About Dethrone

World

P. Atk. Received Critical Damage 3%,
P./M. Skill Received Critical Damage 3% decrease

-

Soul Enhancement I

Event

Received Damage 5% decrease

7 days

Soul Enhancement II

Event

Damage 3% increase

7 days

 

Quest Changes

Changes have been made so that some items, such as Exalted Weapons, that were distributed as Exalted 1st, 2nd quest rewards will become obtainable as the next quest rewards:

Quest

Reward items

Noble Material

Exalted Weapon, 1 of Exalted Heavy Armor/Light Armor/Robe Boxes,
Exalted Sigil or Shield, Exalted Seed Bracelet, Exalted Weapon Upgrade Stone, Shirts, Gem, Right Bracelet, Talisman, Dye and other consumables that match the class

  • Upon completing an Exalted quest, players can purchase the Exalted Sigil and Shield at ‘Lionel Hunter’ in ‘Heine’.

  • As changed to an Exalted Sigil or Shield reward that matches the class, players can no longer obtain the Exalted Sigil/Shield from the Exalted Heavy Armor/Robe Armor Boxes.

Paulina’s Twilight Sigil has been added as the 2nd class transfer reward for some classes

 

Other changes

  • Changed the price of the ‘Dye Powder’ available in the shop to 1,950,000 Adena.

  • Fixed an issue where the Artifact Effects window is deactivated when teleporting with the window open.

  • Fixed an issue in ‘Bloody Swampland’ where hunting is possible in some of its peace zones.

  • Fixed an issue where the ‘Summon Reanimated Man’ tooltip is displaying an incorrect summoner name.

  • The following has been deleted from the list of items that can be exchanged using Mentee's Mark:

    • Freya's Ice Rose, Emperor's Special Cocktail, Honey Dark Beer, Shining Dragon Attribute Tonic (XP), Shining Nevit's Gold Sandglass, Blessed Kaliel's Bracelet Enchant Scroll, Blessed Dragon Shirt Enchant Scroll, Blessed Circlet Enchant Scroll

  • The Shop UI has been improved:

    • Added [less than 50%], [less than 66.6%], [less than 80%] buttons with which one can automatically input the number of items that matches the weight they want.

    • Added a search box where players can search for an item they want.

    • Added a Change button which players can choose between list/icon view of items.

  • Panels have been added to display the levels of Bloody-red Soul Bead, Orb of Abyss, Dark Bead.

  • Wrathful BeadFixed an issue where Fafurion Dual Dagger does not have a cooldown for re-equipping.

  • Fixed an issue where Ertheia is unable to use Sayune.

  • Changed the name of the Special Hunting Zone to the Timed Hunting Zone.

  • Fixed an issue where MP recovery text is displayed on a monster when the MP decrease effect is being applied to it.

  • Fixed an issue where the Clan Mission window is intermittently deactivated.

  • Fixed an issue where players can enter a Timed Hunting Zone after death.

  • Changed the configuration of the server selection screen

  • Fixed an issue where the target effect changes after getting on or off a vehicle.

  • Fixed an issue where materials are intermittently automatically registered when trying to compound an item.

  • Changed the terrain display range to 3 options in the settings.

  • Changed some of the Private Store List UI:

    • Removed the search box from the Home tab.

    • Changed the Others tab name to Grocery.

    • Changed the Crafting category in the Others tab to Box/Crafting.

    • Made changes so the UI cannot be opened on the Dimensional server.

  • Fixed an issue with incorrect spawn settings of some boss monsters.

  • Fixed an issue where the Search window freezes when clicking on the sub tabs under certain categories in the Private Store Search window.

  • Fixed an issue with the Enchanted Exalted Weapon tooltip saying it cannot be enchanted.

  • Fixed an issue where the ‘Victory of Pa’agrio’ skill tooltip is not displaying clan members as the target of the effects.

  • Fixed an issue with the inventory intermittently not aligning properly when logging in to the game.

  • Fixed an issue with consumable item icon registered as a Shortcut or in the Auto Consumable Use UI not activated even after opening the inventory.

  • Fixed an issue where some terrains in Blazing Swamp have monsters spawn at incorrect locations.

  • Fixed an issue with the ‘Shillien Saints’ class unable to receive the Exalted Weapon after completing an Awakening quest.

  • Removed the Exalted Shield and Exalted Sigil from the exchange materials when changing the Exalted Armor type at ‘Lionel Hunter’ NPC.

  • Fixed an issue where the Blacksmith NPC is providing Soul Crystal exchange information.

  • Made changes so the Kamaloka (Labyrinth of the Abyss) (Lvs. 78, 81) instanced zone cannot be entered.

  • Fixed an issue where players receive the ‘Elcyum Crystal’, not the ‘Silenite’, after crystalizing the Frintezza's Soul Necklace.

  • Made changes so the ‘Shiny Aden Treasure Chest’ is obtained in Sea of Spores.

  • Fixed an issue with normal attacks and skill damage from Dagger/Dual Dagger not being applied if Dagger/Dual Dagger Resistance has reached a certain value.

  • Feoh Wizard's Updraft Destruction skill effect has been adjusted.

  • Fixed an issue with "Panic Heal" level 9 effect being higher than level 10 when "Power" method is used to Enchant.

  • Fixed an issue with the "Hands of Einhasad" skill increasing M. Atk.

  • Fixed an issue with Recharge time being displayed as 0 or a negative number when Time-limited Hunting Ground Time Recharge Stone is used.

  • Fixed an issue with "Superior Dual Dagger Mastery" skill tooltip being different from actual effect.

    • Fixed an issue with Attack Speed and Deadly Attack Rate increase effect not being applied.

    • Added skill description for "Illusion Hide" skill that applies a 2 second hide effect when "Clone Attack" skill is used.

  • Made changes so that the MP recovery penalty, based on level difference between party and command channel members, is not applied when a monster is defeated.