The Night Market returns for the 17th anniversary! For 3 weeks, exchange your Night Market Coins at the Dimensional Merchant for Soul Crystals, Jewelry Boxes, Wings of Splendor, and more.

 

Promotion Details

  • The Night Market option is available at the Dimensional Merchant for both Lineage II and Lineage II Classic servers.

  • The promotion will begin after maintenance on April 28 and ends on May 19 at 6:00 a.m. server time.

  • The Night Market Exchange option with the Dimensional Merchant NPC and any unused Night Market Coins, Night Market Treasure Chests, and 17th Anniversary Coins (Live only) in players’ inventories will be removed on June 2, 2021.

 

Lineage II | Lineage II Classic

Lineage II

L2 Store Items

Earn double the Hero Coins with this promotion!

Item Name

Description

NCoin Price

Restrictions

Night Market Coin (x50)

(5 Hero Coin)

50 Special coins that can be used at the Dimensional Merchant.

200

Lv. 96 or higher

Night Market Coin (x200)

(18 Hero Coin)

200 Special coins that can be used at the Dimensional Merchant.

720

(Save 10%)

Lv. 96 or higher

 

Exchange Your Night Market Coins

Visit the Dimensional Merchant NPC in any town to directly exchange your Night Market Coins for various items or the Night Market Treasure Chest.

Item

Description

Night Market Coins

Night Market Treasure Chest

Double-click to obtain 1 Brilliant Freya's Ice Rose, 1 Brilliant Freya's Scroll of Storm, and 1 random item.

35

17th Anniversary Coin

Coin to celebrate the 17th anniversary.

10

Wings of Splendor - Lv. 3 (PVE)

Attack Attribute +20, All Defense Attribute +20, Debuff Resistance +3%, Max HP +3000. Range Damage and Skill Critical Damage -3%. P./M. Skill Power +1%, All Critical Damage +1%, All Stats +2, PvE Damage Given +3%, Damage received from Dragon Claw Weapons -1%. <Circlet Set Equipment Effect> Grace: P. Def./M. Def. +3% Authority: P. Atk. +3% Foresight: M. Atk. +3% Cannot be enchanted.

2,400

Wings of Splendor - Lv. 3 (PVP)

Attack Attribute +20, All Defense Attribute +20, Debuff Resistance +3%, Max HP +3000. Range Damage and Skill Critical Damage -3%. P./M. Skill Power +1%, All Critical Damage +1%, All Stats +2, PvP Damage Given +3%, Damage received from Dragon Claw Weapons -1%. <Circlet Set Equipment Effect> Grace: P. Def./M. Def. +3% Authority: P. Atk. +3% Foresight: M. Atk. +3% Cannot be enchanted.

2,400

La Vie En Rose's Brooch Lv. 2

Activates 5 Jewel Slots when equipped. Adds 12 inventory slots.<How to Upgrade>Upgrade to a La Vie En Rose's Brooch Lv. 3 through Shadai in Heine.

700

Sealed Talisman - Longing

Can be used at level 85 or above. Double-click to acquire the Talisman - Longing. The acquired Talisman - Longing cannot be exchanged, dropped or sold in a private store.

600

Nevit's Cloak of Light Box (30-day)

Double-click to obtain Nevit's Cloak of Light (30-day fixed term).

65

Clan Hall Belt Stage 2

Belt imbued with the concentrated energies of Nurka, Gustav, and Lidia. Max HP/MP/CP +500, Damage +7%, Received Damage -7%, Weight +12800, Inventory Slot +18, and all Attribute defenses +10.

800

Level 5 Jewelry Box

Double click to obtain 1 Lv. 5 La Vie En Rose Gem.

2,200

Kain's Soul Crystal - Stage 10

Crystal containing the soul of a monster. Can bestow special abilities to weapons.

2,000

Mermoden's Soul Crystal - Stage 10

Crystal containing the soul of a monster. Can bestow special abilities to weapons.

300

Lionel's Soul Crystal - Stage 10

Crystal containing the soul of a monster. Can bestow special abilities to weapons.

200

Leona's Soul Crystal - Stage 10

Crystal containing the soul of a monster. Can bestow special abilities to weapons.

200

Shilen's Soul Crystal Box

Use it to obtain a Shilen's Soul Crystal Stage 1 and 10 Shilen's Souls that are used to enchant the Shilen's Soul Crystal.

375

Star Sign

Achievement of the commission of Fishing Guild Leader Santiago and compensation received. Used as material to Enhance Seed Bracelets.

90

Energy of Protection

Combine with a Talisman of Protection to upgrade. Can upgrade Talisman of Protection Stage 1 - Stage 9. If it fails, the Talisman of Protection won’t be destroyed, but its level may drop and the Energy of Protection will disappear.

50

Radiant Gemstone Fragment

Main ingredient for making a La Vie En Rose's Brooch Lv. 2.

45

Crystal of Dawn

A crystal infused with spirits that shines faintly. The crystal's special power can be used to upgrade an accessory.

110

Sayha's Blessing

Combine with Sayha's Talisman Stage 8 or lower to upgrade. If it fails, Sayha's Talisman will not be destroyed. Only Sayha's Blessing will be consumed.

600

Shiny Gemstone Fragment

Main ingredient for making a La Vie En Rose's Brooch Lv. 2.

30

Dye Crystal

Buy new dyes or combine new dyes through the Dye Merchant.

25

La Vie En Rose's Gemstone Powder

La Vie En Rose's refined gemstone powder. Go find Shadai to use it when exchanging for gemstones.

25

Circlet Augment Stone

An Augment Stone used for augmenting circlets. Only Noble/Radiant circlets can be augmented. Go to the Blacksmith NPC or double-click to augment.

95

Spirit Stone Instilled with Giants' Power

Mineral with mysterious power. Can be augmented to high-grade and used by characters of level 85 or higher. Go to the Blacksmith NPC or double-click to augment.

55

Top-grade Augment Stone

Rare mineral that has been petrified by dimensional anomalies. Key component used in R110 weapon Augmentation, and the higher the level of the Augment Stone, the higher the augmentation option. Go to the Blacksmith NPC or double-click to augment.

50

Accessory Augment Stone

A rare mineral stone that is made from a stone inside a monster, solidified by shock from physical and magic strikes and dimensional abnormality. Can be used to augment accessories. Go to the Blacksmith NPC or double-click to augment.

40

Scroll: Enchant Blessed Artifact Book

Enchant Scroll to enchant Artifact Book Level 3. If it fails, the enchantment level of the Artifact Book will be reset.

9

Silenite

A precious ore in which the strong power of monsters is condensed. Denign needs this material to make rare accessories.

6

Superior Giant's Codex - Mastery Chapter 1

Superior Giant's Codex. Rare item needed for enchanting Blessed skills between + 11~+ 20 after Awakening.

200

Superior Giant's Codex Chapter 1

Superior Giant's Codex. Rare item needed for enchanting skills between + 11~+ 20 after Awakening.

50

Gran Kain's Miraculous Medicine (x25)

Legendary Miraculous Medicine said to have been concocted using a secret passed on by Gran Kain. Use to recover 7000 HP; the remaining effect of the medicine recovers your CP. Can be used in Mass state. Cannot be used in the Olympiad.

6

Gale Scroll

A scroll to level up as fast as the wind. Hunting XP and SP gain +200%. Remains active after death. Duration 10 min. Cooldown 9 min. Only for characters below Lv. 108. Cannot be stacked with Freya’s Wind Scroll or Freya’s Storm Scroll.

2

Raging Billow Scroll

A scroll to hunt with the force of a raging billow. When used, attack attribute +100, all defense attributes +100, and Hunting XP/SP +100% for 30 min. Buffs persist after death. Cooldown 5 min. Only for characters below Lv. 108. Cannot be used in the Olympiad. Cannot be stacked with Dragon's Elemental Potion or Glowing Dragon's Attribute Potion.

2

 

17th Anniversary Coin Collection

Obtain (5) 17th Anniversary Coins from the Night Market exchange and register them in the "Celebrating the 17th Anniversary" collection for a special stat boost from April 28 through June 16. “Celebration the 17th Anniversary” collection will be removed during the maintenance on June 16.

Collection

Stats

Requirements

Duration

Celebrating the 17th Anniversary

P. Atk./M. Atk./P.Def./M. Def. +5%

x5 17th Anniversary Coin

4/28 ~ 6/16

 

You can also exchange 35 Night Market Coins for a Night Market Treasure Chest. Opening a Night Market Treasure Chest guarantees a reward of:

Item Name

Description

Brilliant Freya's Ice Rose (x1)

When used, Max HP/MP/CP +30%, P. Atk./M. Atk./P. Def./M. Def. +35%, Atk./Casting Spd. +10%, Speed +20, Attack/Defense Attributes +200, Damage +12%, P./M. Skill Power +12%, XP/SP +40%, Damage Received -15%, and All Skill MP Consumption -15%, All Stats +2 for 30 min.  Buffs persist after death. Cooldown 5 min. Does not stack with Art of Seduction, Pa’agrio’s Blessing and Freya's Ice Rose. Cannot be used in Olympiad.

Brilliant Freya's Scroll of Storm (x1)

Vitality consumption +200% and XP/SP +200% when hunting. Does not disappear upon death. Duration 10 min. Cooldown 10 min. Only usable when 1 or more Vitality slot is full.

And one random reward from the following:

Item Name

Description

Dragon Claw Box (Advanced)

Use it to obtain an Advanced Antharas, Valakas, Lindvior, or Fafurion weapon.

Einhasad's Necklace - Stage 2

MP + 114, Divinity Resistance + 50, STR + 3, INT + 3, CON + 3, Skill Cooldown -11%, Damage Reflection + 6%, P. Atk. + 11%, M. Atk. + 16%, Skill Power + 17%, Max HP + 5%, Max MP + 3%. Resistance to the following abnormal statuses: Confusion + 26%, Strike + 26%, Paralysis + 26%. When used, Damage Reflect Resistance becomes 20% for 30 seconds.

Gran Kain's Necklace - Stage 2

MP + 114, Dark Attack Resistance + 50, STR + 3, INT + 3, CON + 3, Skill Cooldown -11%, Damage Reflection + 6%, P. Atk. + 16%, M. Atk. + 11%, Skill Power + 17%, Max HP + 3%, Max MP + 5%. Resistance to the following abnormal statuses: Confusion + 26%, Strike + 26%, Paralysis + 16%. When used, ignores target's invincibility for 7 seconds.

Ultimate Luxurious Lv. 5 Jewelry Box

Double-click to obtain 1 of the Lv. 5 Greater jewels.

Pa'agrio's Earring - Lv. 2

MP +86, Fire Resistance +75, DEX +3, WIT +3, MEN +3, Vampiric effect 5%, MP Consumption -5%, P. Def +16%, M. Def +11%, Physical and Magic Atk. Abnormal Status Reflection +14%, Reflect Damage Magic chance 14%, Physical Skill Evasion 6%, P. Skill Power +3%, Movement Speed +3, Heal Received +12%, Recovery Skill Power +88 effect. Resistance to the following abnormal statuses: Strike/Paralysis +12%, Confusion/Danger Zone +32%, Petrification/Infection +42%, 1% chance for General Attacks and 2% when casting a skill to deal fixed damage.

Eva's Earring - Lv. 2

MP +86, Water Resistance +75, DEX +3, WIT +3, MEN +3, Vampiric effect 5%, MP Consumption -5%, P. Def +11%, M. Def +16%, Physical and Magic Atk. Abnormal Status Reflection +14%, Reflect Damage Magic chance 14%, Physical Skill Evasion 6%, P. Skill Power +3%, Movement Speed +3, Heal Received +7%, Recovery Skill Power +168 effect. Resistance to the following abnormal statuses: Strike/Paralysis +12%, Confusion/Danger Zone +32%, Petrification/Infection +42%. When used, the opponent's P. Def and M. Def decrease by 20% for 40 seconds.

Sayha's Ring -Stage 2

MP +57, CHA +3, LUC +3, Normal Attack/M. Skill Critical Damage +20%, Atk. Spd. +6%, Casting Spd. +6%, Damage Reflect Resistance +33%, Resistances Against Fixed Damage Effects +6%, P./M. Skill Power +9%, Movement Speed +2, Physical/Mental Resistance +11, Accuracy +3, HP Recovery +15%. Resistance to the following abnormal statuses: Confusion +22%, Strike +14%, Petrification +11%, Infection +42%, Danger Zone Resistance +12%. With a chance of 1% for regular attacks and 2% for skill casting Physical and Magic Skills are blocked. Additionally, upon activation of toggle skills: Own Movement Speed +7, PvP P. Atk. +4%, P./M. Atk. +12%, Normal Attack Critical Rate -55, P./M. Def. -18%. Enemies near you receive Movement Speed -10%, Atk./Casting Speed -10%.

Maphr's Ring -Stage 2

MP +57, CHA +3, LUC +3, Normal Attack/M. Skill Critical Damage +20%, Atk. Spd. +6%, Casting Spd. +6%, Damage Reflect Resistance +33%, Resistances Against Fixed Damage Effects +6%, P./M. Skill Power +9%, Movement Speed +2, Physical/Mental Resistance +11, M. Accuracy +3, MP Recovery +15%. Resistance to the following abnormal statuses: Confusion +22%, Strike +14%, Petrification +11%, Infection +42%, Danger Zone Resistance +12%. With a chance of 1% for regular attacks and 2% for skill casting targets can be bound. Additionally, upon activation of toggle skills: PvP Def. +4%, Normal Attack/M. Critical Damage Received -6%, Fixed Damage Resistance +22%, Shield Defense +930, Shield Defense Success rate +22%, Movement Speed -28%. Additionally, party members receive PvP Def. +3%, Resistance Against Fixed Damage +17%, Heal Received +12%.

Sealed Talisman - Heaven

Lv. 85 or higher. Double-click to acquire the Talisman - Heaven. The acquired Talisman - Heaven cannot be exchanged, dropped, or sold in a private store.

Dragon Claw Box (Standard)

Use it to obtain an Antharas, Valakas, Lindvior, or Fafurion Standard weapon.

Shilen's Soul Crystal - Lv. 10

A special Soul Crystal with Shilen's Soul. Can bestow special abilities to weapons. You can enhance the level of a crystal by combining. <How to Use> You can check and imbue Soul Crystal effects through the blacksmiths in each of the villages.

Epic Talisman

M. Def. +1500, P. Def. +1500, MP Recovery +4, HP Recovery +8, All Attribute Defense +30, Damage Reflect Resistance +20, and P. Atk./P. Skill/M. Skill Critical Rate Received -15%, P. Atk./P. Skill/M. Skill Critical Damage Received -15%. When equipped with Talisman -Longing/Insanity/Heaven, Attribute Attack increases by 50 and all weapon resistance increases by 3%. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped.

+10 Fallen Angel's Ring Box

Use it to obtain 1 +10 Fallen Angel's Ring.

Talisman of Protection Stage 10

When equipped, P. Def. +4040. M. Def. +2626. All Attribute Defenses +150. If identical Talismans are equipped, only the effect of the highest level Talisman applies.

Dragon Claw

Material for making a dragon weapon.

Lindvior's Earring

MP +59, P. Atk./M. Skill Critical Damage +10%, Movement Speed +5, DEX/WIT +3, Wind/Dark Attack Def. +30, Petrification Atk./Def. Success Rate +50%, Confusion Atk./Def. Success Rate +40%, Danger Zone Def. Success Rate +40%, Abnormal Status Reflection +10%, Reflect Damage Magic +10% Skills Used: Immediately disables Knock Back/Knock Down effects when used, and gives Confusion Resistance for 5 seconds. Effect does not stack with identical ones. Can be crafted. <How to Enchant> Can be enchanted with a Scroll: Enchant Armor (R-grade).

Blessed Valakas' Necklace

MP +79, HP +625, P. Atk. +10%, M. Atk. +20%, M. Skill Critical Rate +20, STR/INT+3, Fire Attack Def. +30, Dark Attack Def. +20, Paralysis Atk./Def. Success Rate +50%, P. Skill Power +5%, Skill Cooldown -10%, Damage Reflection 5% Skills Used: Immediately disables Hold effect when used, and gives Strike Resistance for 5 seconds. Can be crafted. <How to Enchant> Can be enchanted with a Scroll: Enchant Armor (R-grade).

Greater Zodiac Agathion Cube

Cube containing a Greater Zodiac Agathion. Obtain one of the Greater Zodiac Agathion Charms that can use the power of an enchanted zodiac.

Advanced Skill Power Talisman Pack (30-day)

Double-click to obtain Advanced Skill Power Talisman (30-day).

Advanced Attack Attribute Talisman Pack (30-day)

Double-click to obtain Advanced Attack Attribute Talisman (30-day).

Advanced Skill Cooldown Talisman Pack (30-day)

Double-click to obtain Advanced Skill Cooldown Talisman (30-day).

Ring of the Truth-Seeker

MP +46, M. Atk. +5%, M. Skill Critical Damage +20%, LUC/CHA +2, Confusion Atk./Def. Success Rate +30%, Additional Damage to the Giants +5%, 3-second Confusion when single M. Skill is usedThe effect does not stack if two identical rings are equipped. Can obtain Silenite through crystallization. Can be crafted.<How to Enchant>Can be enchanted with a Scroll: Enchant Armor (R-grade).

Ruler's Ring of Authority

 MP +46, P. Atk. +5%, P. Atk. Critical Damage +20%, LUC/CHA +2, Confusion Atk./Def. Success Rate +30%, Additional Damage to the Giants +5%, 3-second Confusion when single P. Atk. skill is used. The effect does not stack if two identical rings are equipped. Can be crafted. <How to Enchant> Can be enchanted with a Scroll: Enchant Armor (R-grade).

Blessed Antharas' Earring

 MP +59, P./M. Def. +15%, CON/MEN +3, Earth/Holy Attribute Def. +30, Infection Atk./Def. Success Rate +50%, Confusion Atk./Def. Success Rate +40%, Heal Received +10%, All Skill MP Consumption -5%, Vampiric Rage +4% Skills Used: Immediately neutralizes Stun effect when used, and gives Stun Resistance for 5 seconds. The effect does not stack if two identical earrings are equipped. Can be crafted. <How to Enchant> Can be enchanted with a Scroll: Enchant Armor (R-grade).

Ruler's Authority

 Item given to the winner of the Ceremony of Chaos that takes place in the Mysterious Mansion. When equipped, Max HP, MP, and CP +1000, weight +25600, and damage +8%. Received damage -9% and Damage Reflect Resistance -5%. Number of inventory slots +36, and Attribute Resistance +15.

Talisman - Seven Signs

 When equipped, M. Def. +736, P. Def. by 1126, MP Recovery by 4, HP Recovery by 8, Attribute Resistance by 10, and Damage Reflect Resistance by 14. When equipped with Talisman - Longing or Talisman - Insanity, Attribute Attack increases by 50 and all weapon resistance increases by 3%. Equipping two talismans will give the effect of one. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. <How to Upgrade> Can be upgraded to an Epic Talisman by combining with Talisman - Seven Signs.

Sealed Talisman - Insanity

 Double-click to obtain a Talisman - Insanity. Cannot be exchanged, dropped, or sold in a private store once open. Lv. 85 or above.

Venir's Talisman Lv. 20

 MEN/WIT/CON/INT + 3, DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. <How to Enchant> Can be enchanted by combining with a Venir's Talisman of the same level.

Royal Gold Save Ticket

 A ticket that enhances probability by 20% when using a Normal Weapon Enchant Scroll to enchant R-grade Weapons. When Enchant succeeds, it increases by 1-3. When Enchant fails, the item does not crystallize, but the existing enchant level decreases by 1.

Gran Kain's Scroll: Enchant Weapon (R-grade)

 When enchanted, increases P. Atk. by 6 for R-grade one-handed swords, one-handed blunts, one-handed staffs, daggers, spears, and other weapons. Increases P. Atk. by 7 for two-handed swords, two-handed blunts, two-handed staffs, dual daggers, dualswords, fist weapons, and crossbows. Increases P. Atk. by 12 for bow weapons. Increases M. Atk. by 5 for all weapons. P. Atk./M. Atk increases greatly starting at +4. For blessed weapons, all stats will increase more than standard weapons. Failure to enchant does not crystallize the item and the enchantment level is retained thanks to Gran Kain’s power. Cannot be used on weapons enchanted to 20 or higher.

Authority Ornament

 Ruler's Authority enhancement material. Talk to Ilia in the Town of Aden to enhance your Ruler's Authority.

Dragon Claw Box (Fragment)

 Use it to obtain an Antharas, Valakas, Lindvior, or Fafurion Fragment weapon.

Greater Rune Stone

A stone shining with the wisdom of Einhasad. Consumed when learning a skill for a class.

Shiny Gem Energy

Combine with a Lv. 5 gem to obtain a Greater gem. It can be used on any Lv. 5 gem, regardless of type.

Gran Kain's Scroll: Enchant Armor (R-grade)

 When enchanted, increases P. Def. by 2 for R-grade armor and accessories. Greatly increased starting at +4. Can be enhanced safely to +3. From +4, the enchanted armor's HP also increases according to the enchant level. If enchanting fails, the item is not reset but maintains its prior enchant value through the power of Gran Kain. Cannot be used on armors above +12.

Krishna Retributer

 Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, M. Accuracy +4 and M. Skill Power + 2%. <How to Enchant>Can be enchanted with a Scroll: Enchant Weapon (R-grade).

Krishna Buster

Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, M. Accuracy +4 and M. Skill Power + 2%. <How to Enchant>Can be enchanted with a Scroll: Enchant Weapon (R-grade).

Krishna Fighter

Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +2% and Normal Attack Critical Damage +2 <How to Enchant> Can be enchanted with a Scroll: Enchant Weapon (R-grade).

Krishna Thrower

Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +2% and Atk. Spd. +2%. <How to Enchant>Can be enchanted with a Scroll: Enchant Weapon (R-grade).

Krishna Stormer

Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. + 2% and enables the character to attack multiple enemies. <How to Enchant>Can be enchanted with a Scroll: Enchant Weapon (R-grade).

Krishna Slasher

Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +5%<How to Enchant>Can be enchanted with a Scroll: Enchant Weapon (R-grade).

Krishna Dual Dagger

Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk.+2% and a chance to drain HP on attack.<How to Enchant>Can be enchanted with a Scroll: Enchant Weapon (R-grade).

Krishna Dual Blunt

Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +2% and Max HP +4%. <How to Enchant>Can be enchanted with a Scroll: Enchant Weapon (R-grade).

Krishna Dualsword

Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +2% and P. Skill Power +2%. <How to Enchant>Can be enchanted with a Scroll: Enchant Weapon (R-grade).

Krishna Shaper

Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Accuracy + 4 and P. Skill Critical Damage +2%. <How to Enchant>Can be enchanted with a Scroll: Enchant Weapon (R-grade).

Krishna Avenger

Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Accuracy +4 and P./M. Skill Power +2% . <How to Enchant>Can be enchanted with a Scroll: Enchant Weapon (R-grade).

Krishna Caster

Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, M. Accuracy +4 and Casting Spd. +2%. <How to Enchant>Can be enchanted with a Scroll: Enchant Weapon (R-grade).

Krishna Cutter

Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Accuracy +4 and Normal Attack Critical Rate +30. <How to Enchant>Can be enchanted with a Scroll: Enchant Weapon (R-grade).

Krishna Shooter

Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +2% and P. Skill Power +2%. <How to Enchant>Can be enchanted with a Scroll: Enchant Weapon (R-grade).

Energy of Destruction 100-unit Pack

Double-click to obtain Energy of Destruction x 100.

Splendor Fragment

 A fragment that can be used to upgrade a Wings of Splendor hair accessory at Denign NPC in Giran.

Gem Energy

 Combine it with a Gem to increase the Gem's power. It can be used any Gem except for Lv. 5 Gems. The Gem’s enchant level is reset if the combination fails.

Deton's Purple Potion

 When used, increases XP/SP gain by 50%, XP/SP gain in Vitality state by 50%, and P. Atk./P. Def./M. Atk./M. Def./Normal Critical Damage/Skill Power by 15% for 30 min. Cannot stack with Deton's Red Potion.

Shining Nevit's Gold Sandglass

 When used, increases Hunting XP/SP gain by 100% for 30 min. Cannot stack with the Fall of the Dragon or Dandy's Home Run Ball. Cannot stack with the effect of Agathion -XP Bottle. Cooldown is 5 min.

Scroll: Enchant Blessed Artifact Book

 Enchant Scroll to enchant Artifact Book Level 3. If it fails, the enchantment level of the Artifact Book will be reset.

Rare Book of Splendor

A rare book that can be used to upgrade a Wings of Splendor hair accessory at Denign NPC in Giran.

Blessed Circlet Enchant Scroll

 Enchant scroll for Circlets of Authority/Foresight/Grace. If enchantment fails, the circlet's enchantment level is reset.

Honey Dark Beer

 All Stats +3, XP/SP Gain in Vitality mode +30% for 30 minutes. Buff persists through death. Cooldown is 5 minutes. Cannot be used in the Olympiad.

Blessed Dragon Shirt Enchant Scroll

 Enchant Scroll that is exclusively for Dragon Shirts. Failure to enchant resets the enchantment level of the Dragon Shirt.

Maphr's Luck Potion

For 15 seconds, LUC +5.

Glowing Dragon's Attribute Potion

When used, increases Attack Attributes by 70, all Defense Attributes by 70, and XP/SP gain by 30% for 30 min. Buffs persist after death. Cooldown is 5 min. Cannot be used in Olympiad.

 

Lineage II Classic

L2 Store Items

Item Name

Description

NCoin Price

Night Market Coin (x50)

 

50 Special coins that can be used at the Dimensional Merchant.

200

Night Market Coin (x200)

 

200 Special coins that can be used at the Dimensional Merchant.

720

(Save 10%)

 

Exchange Your Night Market Coins

Visit the Dimensional Merchant NPC in town or through the menu UI. You can directly exchange your Night Market Coins for various items or the Night Market Treasure Chest.

Item Name

Description

Night Market Coins

Night Market Treasure Chest

Double-click to obtain 1 Dragon's Special Elixir Lv. 2 and 1 random item.

20

Sealed Rune - Stage 10

Double-click to receive one Stage 10 Rune that can be equipped to your weapon.

850

Lv. 4 Jewelry Box

Double-click to obtain one of the following items.

1,400

Shiny Jewelry Box

Double-click to obtain Shiny Jewelry Box.

28

Sealed Doll of Border - Queen Ant (30-day)

Double-click to obtain Doll of Border - Queen Ant (30-day). Can be upgraded to Lv. 1 through Veruti in the Town of Giran.

223

Sealed Doll of Border – Baium (30-day)

Double-click to obtain Doll of Border - Baium (30-day). Can be upgraded to Lv. 1 through Veruti in the Town of Giran.

208

Sealed Doll of Border – Frintezza (30-day)

Double-click to obtain Doll of Border - Frintezza (30-day). Can be upgraded to Lv. 1 through Veruti in the Town of Giran.

185

Sealed Doll of Border – Orfen (30-day)

Double-click to obtain Doll of Border - Orfen (30-day). Can be upgraded to Lv. 1 through Veruti in the Town of Giran.

175

Heroic Circlet Enchant Package

Use to obtain the following items - Heroic Circlet: 1- Heroic Circlet Enchant Scroll: 10

90

Agathion Exchange Ticket

Can be exchanged for a Zodiac Agathion, Agathion Enchant Scroll Pack, or an Agathion Enchant Scroll through Pona.

75

Life Stone Lv. 2 - Weapon

Can augment weapon when used. Augmentation Fee: Adena

300

Life Stone Lv. 2 - Armor

Can augment armor when used. Augmentation Fee: Adena

100

Life Stone - Heroic Circlet

Can augment Heroic Circlet when used. Augmentation Fee: Adena

40

Life Stone - Accessory

Can augment A-grade or higher regular accessories and Boss, Spirit, Insolence, and Dragon World accessories. Augmentation Fee: Adena

220

Transformation Sealbook: Random

Use it to randomly obtain 1 Standard, High-grade, Rare or Legendary Transformation.

13

Transformation Sealbook: High-grade/Rare/Legendary

Use it to randomly obtain 1 High-grade, Rare, or Legendary Transformation.

270

Balthus Knights Glittering Varnish

Enhances characteristics of damaged rare accessories. Can be used on a item enchanted up to +9. If an enchantment is failed, the item doesn't disappear and keep the previous level of enchantment. Depending on the item type, activates special options from level +4 and higher.

300

Dragon Varnish

Varnish that enhances Dragon Pendant's power. Enhance to max. +5. If failed Enchant level is reset.

168

Scroll: Enchant Armor (S-grade) - Exchangeable

<+1~3 Armor / Accessory Enchant Effect>Armor: P. Def. +2Accessory: M. Def. +2 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +8 Accessory: M. Def. +8 <+11 or higher Armor / Accessory Enchant Effect> Armor: P. Def. +26Accessory: M. Def. +20 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4>

65

Scroll: Enchant Weapon (S-grade) - Exchangeable

<+1~3 Weapon Enchant Effect> One-handed Swords / One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +5, M. Atk. +4 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +6, M. Atk. +4Bow: P. Atk. +10, M. Atk. +4 <+4 or higher Weapon Enchant Effect> One-handed Swords / One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +20, M. Atk. +16 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +24, M. Atk. +16 Bow: P. Atk. +40, M. Atk. +16 <+17 or higher Weapon Enchant Effect> One-handed Swords / One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +43, M. Atk. +43 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +77, M. Atk. +43 Bow: P. Atk. +126, M. Atk. +43 <Safe Enchant Level: +3>

33

Scroll: Enchant Weapon (A-grade) - Exchangeable

<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +4, M. Atk. +3 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +5, M. Atk. +3Bow: P. Atk. +8, M. Atk. +3 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +8, M. Atk. +6 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +10, M. Atk. +6Bow: P. Atk. +16, M. Atk. +6  <Safe Enchant Level: +3>

25

Scroll: Enchant Armor (A-grade) - Exchangeable

<+1~3 Armor / Accessory Enchant Effect>Armor: P. Def. +1Accessory: M. Def. +1<+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +3 Accessory: M. Def. +3 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4>

16

Superior Dye of STR <STR +4 CON -2>

Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes.

20

Superior Dye of DEX <DEX +4 STR -2>

Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes.

20

Superior Dye of DEX <DEX +4 CON -2>

Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes.

20

Superior Dye of INT <INT +4 MEN -2>

Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes.

20

Superior Dye of MEN <MEN +4 INT -2>

Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes.

20

Superior Dye of WIT <WIT +4 MEN -2>

Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes.

20

Superior Dye of CON <CON +4 DEX -2>

Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes.

20

Superior Dye of STR <STR +4 DEX -2>

Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes.

20

Superior Dye of INT <INT +4 WIT -2>

Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes.

20

Superior Dye of MEN <MEN +4 WIT -2>

Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes.

20

Superior Dye of WIT <WIT +4 INT -2>

Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes.

20

Superior Dye of CON <CON +4 STR -2>

Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes.

20

 

Exchange 20 Night Market Coins for a Night Market Treasure Chest. Opening a Night Market Treasure Chest guarantees a reward of:

Item Name

Description

Dragon's Special Elixir Lv. 3 (x1)

The following effects are applied when used <Use Effect> P. Atk. +600, M. Atk. +600, P. Def. +600, M. Def. +600, Atk. Spd. +100, Casting Spd. +100, Max HP +3000, Max MP +2000, Max CP +3000, HP Recovery Bonus +15, MP Recovery Bonus +15, All Critical Rate +60, All Critical Damage +15%, Soulshot/Spiritshot Damage +5%, XP Gain +50%, SP Gain +50%, Sayha's Grace Consumption -30%, and Recover 7% of damage hit as HP (chance activated)

Duration: 20 minutes

 Cooldown: 5 seconds (Cannot use lower level Dragon’s Special Elixir while effect is applied)

And one random reward from the list below:

Item Name

Description

Freeze Leggings

<Options> STR +2, CON +1, Weight Limit +1000, M. Def. +10, HP +50, Paralysis Resistance +20%, Stun Resistance +20%, Sleep Resistance +20%, Hold Resistance +20%, Silence Resistance +20%, Fear Resistance +20%

Thunder Leather Mail

<Options> STR +2, DEX +1, Weight Limit +1500, M. Def. +15, HP +80, Max MP +40, Paralysis Resistance +20%, Stun Resistance +20%, Sleep Resistance +20%, Hold Resistance +20%, Silence Resistance +20%, Fear Resistance +20%

Thunder Leather Leggings

<Options> STR+ 2, DEX +1, Weight Limit +1000, M. Def. +10, Max HP +80, Max MP +40, Paralysis Resistance +20%, Stun Resistance +20%, Sleep Resistance +20%, Hold Resistance +20%, Silence Resistance +20%, Fear Resistance +20%

Flaming Tunic

<Options> INT+2, WIT+1, Weight Limit +1500, M. Def. +15, Max MP +200, Paralysis Resistance +20%, Stun Resistance +20%, Sleep Resistance +20%, Hold Resistance +20%, Silence Resistance +20%, Fear Resistance +20%

Flaming Stockings

<Options>INT+2WIT+1Weight Limit +1000M. Def. +10Max MP +100Paralysis Resistance +20%Stun Resistance +20%Sleep Resistance +20%Hold Resistance +20%Silence Resistance +20%Fear Resistance +20%

Freeze Breastplate

<Options> STR +2, CON +1, Weight Limit +1500, M. Def. +15, HP +150, Paralysis Resistance +20%, Stun Resistance +20%, Sleep Resistance +20%, Hold Resistance +20%, Silence Resistance +20%, Fear Resistance +20%

Venir's Talisman Lv24

Increases CON/MEN/DEX/WIT/STR/INT +4 when equipped. Physical/Magic Skill Cooldown -7%. Drains damage delivered enemy to HP 16%/MP 8%. Can upgrade to higher talisman when successfully synthesized with the same talisman. Effect does not stack with additional talismans of the same type.

Baium's Ring Lv. 4

<Options> P. Skill Power +20%M. Skill Power +20%Atk. Spd. +10%Casting Spd. +10%P. Accuracy +8M. Accuracy +8P. Critical Damage 20%M. Critical Damage +20%Max MP +35Stun Attack and Resistance +30%Bleed Attack and Resistance +20%The effect does not stack if two identical rings are equipped. Cannot be enchanted.

Queen Ant's Ring Lv. 4

<Options> P. Atk. +10%, M. Atk. +15%, P. Critical Damage +15%, M. Critical Damage +10%, P. Accuracy +5, M. Accuracy +5, Max MP +30, Poison Attack and Resistance +30%. The effect does not stack if two identical rings are equipped. Cannot be enchanted.

Orfen's Earring Lv. 4

<Options> MP Consumption -10%, Heal Received +12%, Chance to activate MP Drain, Max MP +40, Mental Attack and Resistance +20%, Hold Attack and Resistance +30% <Orfen's Earring> When used in PvP, Max MP -10%. The effect does not stack if two identical earrings are equipped. Cannot be enchanted.

Zaken's Earring Lv. 4

<Options> MP Consumption -10%, Heal Received +15%, HP Recovery +20%, Vampiric Rage +8%, Max MP +45, Bleed Attack and Resistance +30%, Stun Attack and Resistance +20%, Mental Attack and Resistance +20% <Zaken’s Earring> Limits HP/MP/CP Recovery of enemies when used in PvP. When two identical earrings are equipped, only one effect is applied. Cannot be enchanted.

Imperial Crusader Set

Double-click to obtain the following: Imperial Crusader Breastplate / Imperial Crusader Gaiters / Imperial Crusader Gauntlets / Imperial Crusader Boots / Imperial Crusader Helmet / Imperial Crusader Shield.

Draconic Leather Set

Double-click to obtain the following: Draconic Leather Armor / Draconic Leather Gloves / Draconic Leather Boots / Draconic Leather Helmet.

Major Arcana Set

Double-click to obtain the following: Major Arcana Robe / Major Arcana Gloves / Major Arcana Boots / Major Arcana Circlet.

Antharas' Earring Lv. 1

<Options> MP Consumption -3%, Max MP +28, Heal Received +6%, HP Recovery Bonus +5%, MP Recovery Bonus +5, Bleed Attack and Resistance +10%, Stun Attack and Resistance +5%, Mental Attack and Resistance +5%, Vampiric Rage Effect +2%. The effect does not stack if two identical earrings are equipped. Cannot be enchanted.

Frintezza's Necklace Lv. 1

<Options> P. Skill Power +5%, M. Skill Power +5%, Skill Cooldown -2%, Damage Reflect Resistance +2%, Max MP +29, Sleep Attack and Resistance +10%, Paralysis Attack and Resistance +5%. Cannot be enchanted.

Talisman of Baium

<Options> P. Atk. +284, M. Atk. +392, M. Damage Resistance +10%, Skill P. Atk. +5%, All Weapon Resistance +5, P. Critical Rate +20, M. Critical Rate +20, MP Consumption -5%, Skill Cooldown -3%, STR, INT +1DEX, WIT +1CON, MEN +1. The effect of the Talisman is applied starting at level 60. Effects from two such Talismans do not stack.

Transformation Sealbook: Legendary Random

Use it to randomly obtain 1 Legendary Transformation.

Zaken Doll Lv. 1

<Zaken Doll's Spell Lv. 1> All Skill Critical Rate +10, HP Potion Recovery Boost +20, All Skill Critical Damage +100, Vampiric Rage +1% (chance activated). Increases stats with Zaken Doll's Spell when having it in the inventory. Can be upgraded by combining

Core Doll Lv. 1

<Core Doll's Spell Lv. 1> All Skill Critical Damage Received -5%, All Skill Critical Rate Received -2%, Stun Resistance +10%, Sleep Resistance +10%, Knock Down Resistance +5%. Increases stats with Core Doll's Spell when having it in the inventory. Can be upgraded by combining.

Ring of Core Lv. 3

<Options> Received P. Damage -6%, Received M. Damage -6%, P. Evasion +3, M. Evasion +3, Max MP +21, Mental Attack and Resistance +20%,  <Ring of Core> All debuffs are canceled when used. The effect does not stack if two identical rings are equipped. Cannot be enchanted. Give 2 Ring of Core Lv. 3 to Beggins to obtain the Core Essence.

Advanced Stable Scroll: Enchant Weapon (S-grade) - Exchangeable

<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +5, M. Atk. +4Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +6, M. Atk. +4 Bow: P. Atk. +10, M. Atk. +4<+4 or higher Weapon Enchant Effect>One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +20, M. Atk. +16 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +24, M. Atk. +16 Bow: P. Atk. +40, M. Atk. +16<+17 or higher Weapon Enchant Effect>One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +43, M. Atk. +43 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +77, M. Atk. +4 3Bow: P. Atk. +126, M. Atk. +43<Safe Enchant Level: +3><Current enchant level remains if it fails><Cannot only use on weapons +7~15>

Top-grade Stable Scroll: Enchant Weapon (S-grade) - Exchangeable

<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +5, M. Atk. +4 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +6, M. Atk. +4Bow: P. Atk. +10, M. Atk. +4<+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +20, M. Atk. +16 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +24, M. Atk. +16 Bow: P. Atk. +40, M. Atk. +16<+17 or higher Weapon Enchant Effect>One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +43, M. Atk. +43Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +77, M. Atk. +43 Bow: P. Atk. +126, M. Atk. +43<Safe Enchant Level: +3><Current enchant level remains if it fails><Cannot only use on weapons +16~19>

Advanced Stable Scroll: Enchant Weapon (A-grade) - Exchangeable

<+1~3 Weapon Enchant Effect> One-handed Swords / One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +4, M. Atk. +3 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +5, M. Atk. +3 Bow: P. Atk. +8, M. Atk. +3<+4 or higher Weapon Enchant Effect>One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +8, M. Atk. +6 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +10, M. Atk. +6 Bow: P. Atk. +16, M. Atk. +6<Safe Enchant Level: +3><Current enchant level remains if it fails><Can only be used on +7~+15 weapon>

XP Growth Amulet Chest (1-day)

Double-click to acquire Fishing XP Growth Amulet (1-day).

S-grade Armor Pack

Double-click to obtain 1 random item.

Advanced Stable Scroll: Enchant Armor (S-grade) - Exchangeable

<+1~3 Armor / Accessory Enchant Effect>Armor: P. Def. +2Accessory: M. Def. +2<+4 or higher Armor/ Accessory Enchant Effect>Armor: P. Def. +8Accessory: M. Def. +8<+11 or higher Armor / Accessory Enchant Effect>Armor: P. Def. +26Accessory: M. Def. +20<Safe Enchant Level: +3><Full Body Armor Safe Enchant Level: +4><Current enchant level remains if it fails><Use on armor / accessory +6~9>

Improved Scroll: Enchant Weapon (S-grade) - Exchangeable

<+1~3 Weapon Enchant Effect>One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +5, M. Atk. +4Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +6, M. Atk. +4Bow: P. Atk. +10, M. Atk. +4<+4 or higher Weapon Enchant Effect>One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +20, M. Atk. +16 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +24, M. Atk. +16 Bow: P. Atk. +40, M. Atk. +16<+17 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +43, M. Atk. +43 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +77, M. Atk. +43 Bow: P. Atk. +126, M. Atk. +43<Safe Enchant Level: +3><+1~3 Random Enchantment>

Improved Scroll: Enchant Weapon (A-grade) - Exchangeable

<+1~3 Weapon Enchant Effect>One-handed Swords / One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +4, M. Atk. +3 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +5, M. Atk. +3 Bow: P. Atk. +8, M. Atk. +3<+4 or higher Weapon Enchant Effect>One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +8, M. Atk. +6 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +10, M. Atk. +6 Bow: P. Atk. +16, M. Atk. +6<Safe Enchant Level: +3><+1~3 Random Enchant>

Advanced Stable Scroll: Enchant Armor (A-grade) - Exchangeable

<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +1 Accessory: M. Def. +1 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +3 Accessory: M. Def. +3 <Safe Enchant Level: +3><Full Body Armor Safe Enchant Level: +4><Current enchant level remains if it fails><Use +6~9 enchanted Armor / Accessory>

Top-grade Stable Scroll: Enchant Armor (S-grade) - Exchangeable

<+1~3 Armor / Accessory Enchant Effect>Armor: P. Def. +2Accessory: M. Def. +2 <+4 or higher Armor/ Accessory Enchant Effect>Armor: P. Def. +8 Accessory: M. Def. +8 <+11 or higher Armor / Accessory Enchant Effect> Armor: P. Def. +26 Accessory: M. Def. +20<Safe Enchant Level: +3><Full Body Armor Safe Enchant Level: +4><Current enchant level remains if it fails><Can only be used on armor / accessory +10~13>

Improved Scroll: Enchant Armor (S-grade) - Exchangeable

<+1~3 Armor / Accessory Enchant Effect>Armor: P. Def. +2Accessory: M. Def. +2<+4 or higher Armor/ Accessory Enchant Effect>Armor: P. Def. +8Accessory: M. Def. +8<+11 or higher Armor / Accessory Enchant Effect>Armor: P. Def. +26Accessory: M. Def. +20<Safe Enchant Level: +3><Full Body Armor Safe Enchant Level: +4><+1~3 Random Enchantment>

Blessing Scroll

Bestows a blessing into a weapon.

S-grade Weapon Pack

Double-click to obtain one of the following items.

Improved Scroll: Enchant Armor (A-grade) - Exchangeable

<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +1 Accessory: M. Def. +1<+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +3 Accessory: M. Def. +3<Safe Enchant Level: +3><Full Body Armor Safe Enchant Level: +4><+1~3 Random Enchant>

Elixir Powder

Powder that has the power of eternal youth and immortality. Crafting ingredient for Elixir.

Lilith Rune - Stage 1

Stone filled with Lilith's power. Can be synthesized to upgrade to higher level Rune. When equipped in weapon slot by a skilled Blacksmith, can enhance weapon with Rune's imbued power.

Anakim Rune - Stage 1

Stone filled with Anakim's power. Can be synthesized to upgrade to higher level Rune. When equipped in weapon slot by a skilled Blacksmith, can enhance weapon with Rune's imbued power.

Gemstone (S-grade)

Can be used for augmenting or crafting items

Maphr Potion - Exchangeable

Double-click to increase Enchant Chance with Maphr's Blessing for 10 seconds. Cannot be applied to partial enchantment. <Note> Cannot be applied to Pendant, Agathion, Hair Accessory, Damaged Rare Accessory, Attribute Necklace.

Scroll: High-grade XP/SP Boost

For 20 min., XP/SP gain + 100% when hunting. Effect remains even after death.

Life Control Tower's Scroll of Blessing - Exchangeable

The following effects are applied when used<Use Effect>Max HP +5%Max MP +5%XP Gain +30%SP Gain +30%Paralysis Resistance +15%MEN Attack Resistance +15%Paralysis Resistance +15%- Duration: 60 minutes- Cooldown: 1 minute<font color=ff6666>(The effect does not stack with Angel Cat's Blessing.)

Scroll: Enchant Stats - Exchangeable

The following effects are applied when used<Use Effect>All Stats +1- Duration: 20 minutes- Cooldown: 1 minute- Buff remains at death

Golden Fruit Buff Lv. 3

The following effects are applied when used<Use Effect>P. Atk. +17%M. Atk. +17%P. Def. +25%M. Def. +25%Max HP +35%Max MP +35%Max CP +35%HP Recovery Bonus +40%MP Recovery Bonus +40%HP Potion Additional Recovery +150All Critical Rate +30All Critical Damage +8%XP Gain +20%SP Gain +20%Recover 7% of damage hit as HP- Duration: 20 minutes- Cooldown: 5 seconds- Buff remains at death

 

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