The mysterious Night Market has returned and is ready for trading!

Promotion Duration: October 19 - November 9

Beginning Wednesday, October 19, obtain Night Market Coins and exchange them with the Dimensional Merchants for their exotic assortment of goods and wares. To participate in this promotion, visit the L2 Store to purchase bundles of Night Market Coins. Coins can be exchanged for items, or special Night Market Treasure Chests, which contain a variety of special items.

Item Deletion

The following items will be deleted during maintenance on Wednesday, November 16.

Item Name

Night Market Coin

Night Market Treasure Chest

Gran Kain's Top-grade-Grade Artifact Book Enchant Scroll

Gran Kain's Super Advanced Seed Bracelet Enchant Scroll

Gran Kain's Scroll: Enchant Weapon (R-Grade)

Gran Kain's Scroll: Enchant Armor (R-Grade)

Lineage II

L2 Store Update

The following items will be added to the L2 Store and be available for purchase to any characters Level 96 and higher. Save 10% on Night Market Coins when purchasing quantities of 200! Hero Coins will also be doubled for this promotion.

Item Name

Item Description

NCoin

Hero Coin Earned

Discount

Sale Period

Restriction

Night Market Coin (x50)

Special coins which may be exchanged at the Dimensional Merchant.

200

5

 

10/19 - 11/9

96+

Night Market Coin (x200)

720

18

10%

Trade your Night Market Coins with the Dimensional Merchants for the following rewards:

Item Name

Item Description

Night Market Coins Required

Night Market Treasure Chest

Use to obtain a Shining Einhasad’s Historical Tome and a random item.

30

Artifact Book Augment Stone

A rare mineral stone that is made from a stone inside a monster, solidified by shock from physical and magic strikes and dimensional abnormality. Can be used to augment High-grade-Grade Artifact Books and Top-grade-Grade Artifact Books. Go to the Blacksmith NPC or double-click to augment.

68

Energy of Protection

Combine with a Talisman of Protection to upgrade. Can upgrade Talisman of Protection Stage 1 - Stage 9. If it fails, the Talisman of Protection won’t be destroyed, but its level may drop and the Energy of Protection will disappear.

10

Sayha's Energy

Combine with Sayha's Talisman Stage 7 or lower to upgrade. If it fails, Sayha's Talisman will not be destroyed. Only Sayha's Energy will be consumed.

83

Shining Sayha's Energy

Compound with a Greater Sayha's Talisman to upgrade. If it fails, the Sayha's Talisman won’t be destroyed, and only the Shining Sayha's Energy will disappear.

560

Gem Energy

Combine it with a Gem to increase the Gem's power. It can be used with any Gem. The Gem’s enchant level is reset if the combination fails.

40

Shiny Gem Energy

Compound it with a Top-grade-Grade to increase the Gem's power. It can be used on any Top-grade-Grade Lv. 5 Gems. The Gem's enchant level remains even if compounding fails.

800

Dye Crystal

Buy new dyes or combine new dyes through the Dye Merchant.

12

Artifact Fragment

Material to craft Artifacts. Can craft Artifact - Received Damage Reduction When Immobilized, Artifact - P. Skill Power, Artifact - M. Skill Power through Alexandria in Giran Town Luxury Shop.

15

Accessory Augment Stone

A rare mineral stone that is made from a stone inside a monster, solidified by shock from physical and magic strikes and dimensional abnormality. Can be used to augment accessories. Go to the Blacksmith NPC or double-click to augment.

20

Blessed Exalted Weapon Enchant Scroll

Scroll to enchant Blessed Exalted Weapon. Enchant never fails and cannot be used on weapons +12 or higher.

50

Blessed Exalted Armor Enchant Scroll

Scroll to enchant Blessed Exalted Armor. Enchant never fails and cannot be used on +10 or higher armor.

20

Forgotten Spellbook Chapter 1

A spellbook required to learn Forgotten Power Levels 6 to 10. You can exchange it for Forgotten Spellbook Chapter 2 or Forgotten Spellbook Chapter 3 through Crafting.

33

Forgotten Spellbook Chapter 2

A spellbook required to learn Forgotten Power Levels 11 to 20.

100

Forgotten Spellbook Chapter 3

A spellbook required to learn Forgotten Power Levels 21 to 30.

150

Gale Scroll x2

A scroll to level up as fast as the wind. Hunting XP and SP gain +200%. Remains active after death. Duration 10 min. Cooldown 9 min. Only for characters below Lv. 108. Cannot be stacked with Freya’s Wind Scroll or Freya’s Storm Scroll.

1

Raging Billow Scroll x2

A scroll to hunt with the force of a raging billow. When used, attack attribute +100, all defense attributes +100, and Hunting XP/SP +100% for 30 min. Buffs persist after death. Cooldown 5 min. Only for characters below Lv. 108. Cannot be used in the Olympiad. Cannot be stacked with Dragon's Elemental Potion or Glowing Dragon's Attribute Potion.

1

Mask Augment Stone

A rare mineral stone that is made from a stone inside a monster. Can be used to augment Veteran's Mask and Queen Navari Mask

25

Royal Consumables Exchange

In addition to the Night Market Exchange, you may also exchange buffs and Adena for higher grade versions of the buffs. Please note that only select versions of buffs may be exchanged.

Crafted Item

Item Description

Required Item

Required Adena

Shining Royal Dragon's Elemental Potion

When used, increases Attack Attributes by 100, all Defense Attributes by 100, and XP/SP gain by 50% for 30 min. Buffs persist after death. Cooldown is 5 min. Cannot be used in Olympiad.

Glowing Dragon's Attribute Potion (Exp) x3

50,000,000

Royal Honey Dark Beer

All Stats +3, Vitality Bonus +50%, P. Def./M. Def. +15% for 30 minutes. Buff persists through death. Cooldown is 5 minutes. Cannot be used in the Olympiad.

Honey Dark Beer

40,000,000

Shining Royal Nevit's Gold Hourglass

When used, increases XP/SP gain from hunting by 120%, Damage by 5%, and decreases Damage Received by 7% for 30 minutes. Does not stack with Shining Nevit's Gold Sandglass, Fall of the Dragon, or Dandy's Home Run Ball. Does not stack with the effect of Agathion - XP Bottle. The buff disappears when you enter the Olympiad/Ceremony of Chaos. Cooldown 10 seconds.

Shining Nevit's Gold Sandglass x3

60,000,000

Exchange 30 Night Market Coins for a Night Market Treasure Chest. Opening a Night Market Treasure Chest yields a Shining Einhasad’s Historical Tome and a random reward.

Night Market Treasure Chests grant the following guaranteed reward:

Item Name

Item Description

Shining Einhasad’s Historical Tome

Item to recharge Hero’s Historical Tome. Double-click to recharge.

Night Market Treasure Chests grant one of the following random rewards:

Item Name

Item Description

Dragon Weapon Box (Advanced)

Use it to obtain an Advanced Antharas, Valakas, Lindvior, or Fafurion weapon.

Greater Fire Dragon Agathion Charm

A charm that activates the power of Greater Fire Dragon Agathion Charm. When equipped in a main slot, it summons the Agathion and activates Special Ability options. When equipped in an auxiliary slot, only its Unique Abilities become active.

Shilen's Soul Crystal - Lv. 10

A special Soul Crystal with Shilen's Soul. Can bestow special abilities to weapons. You can enhance the level of a crystal by combining. <How to Use> You can check and imbue Soul Crystal effects through the blacksmiths in each of the villages.

+20 Limited Krishna Weapon Pack

Double-click to obtain a +20 Limited Krishna Weapon.

Ruler's Ring of Authority

MP +46, P. Atk. +5%, P. Atk. Critical Damage +20%, LUC/CHA +2, Confusion Atk./Def. Success Rate +30%, Additional Damage to the Giants +5%, 3-second Confusion when single P. Atk. skill is used the effect does not stack if two identical rings are equipped. Can obtain Silenite through crystallization. Can be crafted. Can be enchanted with a Scroll: Enchant Armor (R-Grade).

Ring of the Truth-Seeker

MP +46, M. Atk. +5%, M. Skill Critical Damage +20%, LUC/CHA +2, Confusion Atk./Def. Success Rate +30%, Additional Damage to the Giants +5%, 3-second Confusion when single M. Skill is used. The effect does not stack if two identical rings are equipped. Can obtain Silenite through crystallization. Can be crafted. Can be enchanted with a Scroll: Enchant Armor (R-Grade).

Lindvior's Earring

MP +59, P. Atk./M. Skill Critical Damage +10%, Movement Speed +5, DEX/WIT +3, Wind/Dark Attack Def. +30, Petrification Atk./Def. Success Rate +50%, Confusion Atk./Def. Success Rate +40%, Danger Zone Def. Success Rate +40%, Abnormal Status Reflection +10%, Reflect Damage Magic +10% Skills Used: Immediately disables Knock Back/Knock Down effects when used, and gives Confusion Resistance for 5 seconds. Effect does not stack with identical ones. Can be crafted. Can be enchanted with a Scroll: Enchant Armor (R-Grade).

Blessed Antharas' Earring

MP +59, P./M. Def. +15%, CON/MEN +3, Earth/Holy Attribute Def. +30, Infection Atk./Def. Success Rate +50%, Confusion Atk./Def. Success Rate +40%, Heal Received +10%, All Skill MP Consumption -5%, Vampiric Rage +4% Skills Used: Immediately neutralizes Stun effect when used, and gives Stun Resistance for 5 seconds. The effect does not stack if two identical earrings are equipped. Can be crafted. Can be enchanted with a Scroll: Enchant Armor (R-Grade).

Orfen's Soul Earring

MP +46, Paralysis/Confusion Atk./Def. Success Rate +25%, Heal Received +10%, All Skill MP Consumption -5%, Vampiric Rage +4% Effect does not stack with identical ones. Can obtain Silenite through crystallization. Can be crafted.

Beleth's Ring

A ring made by Tully at the command of Beleth, imbued with Beleth's magic powers. Effects: MP +21, M. Def +12%, Max HP +105, Confusion Atk. +10, Confusion Resistance +10, MP Recovery +0.23, Dark Resistance +30. Effect does not stack with identical ones. Can obtain Silenite through crystallization.

Tauti's Ring

Tauti's Ring. Fire/Dark Attack Resistance +25, MP +38, P. Atk. Critical Damage +15%, Skill Power +5%, PvP damage +5%, Confusion/Strike Resistance +10, Damage Reflect Resistance +5, Blood Siphon Resistance+5, PvP Damage Received -5%, and critical +54 when a blunt is equipped. The effect does not stack if two identical rings are equipped. Can obtain Silenite through crystallization (excluding attributes/M. Def.).

Earth Wyrm Heart Ring

MP +38, increases physical attack resistance, Mental Resistance, MP Regeneration, P. Atk. Critical Damage, and Accuracy. Infection Resistance 50% increase, Infection Attack Rate 50% increase, Confusion/Danger Zone Resistance 20 increase, Atk. Spd. Increase, Casting Spd. Increase, and Wind/Water Resistance increase. Can use skills that affect party members' Atk. Spd., Casting Spd., and Vampiric Rage. Can use Infection removal. The effect does not stack if two identical rings are equipped. Can obtain Silenite through crystallization.

Queen Navari's Mask

Mask imbued with the blessing of Queen Navari. Enchantment increases Attack Attribute, All Defense Attribute, Max HP/MP/CP, P. Def./M. Def, P. Atk./M. Atk., P./M. Skill Power, P. Atk./P. Skill/M. Skill Critical Damage Received. <How to Enchant> Can be enchanted with a Scroll: Enchant Mask.

Epic Talisman

M. Def. +1500, P. Def. +1500, MP Recovery +4, HP Recovery +8, All Attribute Defense +30, Damage Reflect Resistance +20, and P. Atk./P. Skill/M. Skill Critical Rate Received -15%, P. Atk./P. Skill/M. Skill Critical Damage Received -15%. When equipped with Talisman -Longing/Insanity/Heaven, Attribute Attack increases by 50 and all weapon resistance increases by 3%. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped.

Dragon Weapon Box (Standard)

Use it to obtain an Antharas, Valakas, Lindvior, or Fafurion Standard weapon.

Top-grade-Grade La Vie En Rose's Brooch

Activates six jewel slots. Inventory slots +12. <How to Enchant> Can be enchanted with a Blessed Brooch Enchant Scroll. Can be augmented.

Dragon Ring

Enchantment adds abilities to increase Confusion Resistance and Atk. Success Rate, CHA/LUC, Atk./Casting Spd., P./M. Accuracy, Movement Speed, Skill Power, Normal Attack/P. Skill/M. Skill Critical Damage, additional damage to immobilized targets, and all defense attributes, depending on the enchantment level. The effect does not stack if two identical rings are equipped. Can be crafted. Can be enchanted with a Scroll: Enchant Angel Accessory. Can be augmented.

Dragon Earring

A dragon’s earring. Enchantment adds abilities to increase Confusion/Paralysis attack success rates and resistance, decrease MP Consumption, and increase CHA/LUC, P./M. Critical Damage Received, and increase Heal Received, Vampiric Rage, Movement Speed, Skill Power, and all Attack/Defense Attributes. The effect does not stack if two identical earrings are equipped. Can be crafted. Can be enchanted with a Scroll: Enchant Angel Accessory. Can be augmented.

Dragon Necklace

A dragon’s necklace. Enchantment adds abilities to increase Confusion/Infection attack success rates and resistance, decrease Skill Cooldown, and increase CHA/LUC, Damage Reflection, Movement Speed, Skill Power, P. Atk./M. Atk./P. Def./M. Def, and all defense attributes. Can be crafted. Can be enchanted with a Scroll: Enchant Angel Accessory. Can be augmented.

Royal Gold Save Ticket

Enchant success rate +20% for weapon (R-Grade) when using a Scroll: Enchant Weapon. If enchantment fails, the enchant level of the item will increase randomly by 1 to 3. If enchantment fails, the item will not be crystallized but its enchant level will decrease by 1. Chance for +1: 70% Chance for +2: 20% Chance for +3: 10%

Talisman - Seven Signs

When equipped, M. Def. +736, P. Def. by 1126, MP Recovery by 4, HP Recovery by 8, Attribute Resistance by 10, and Damage Reflect Resistance by 14. When equipped with Talisman - Longing or Talisman - Insanity, Talisman - Heaven, Attribute Attack increases by 50 and all weapon resistance increases by 3%. Equipping two talismans will give the effect of one. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. Can be upgraded to an Epic Talisman by combining with Talisman - Seven Signs.

Sealed Talisman - Insanity

Double-click to obtain a Talisman - Insanity. Cannot be exchanged, dropped, or sold in a private store once open. Lv. 85 or above.

Shilen's Soul Crystal Box

Use it to obtain a Shilen's Soul Crystal Stage 1 and 10 Shilen's Souls that are used to enchant the Shilen's Soul Crystal.

Star Sign

Achievement of the commission of Fishing Guild Leader Santiago and compensation received. Used as material to Enhance Seed Bracelets.

Royal Black Save Ticket

Enchant success rate +20% for armor (R-Grade) when using a Scroll: Enchant Armor. Only for +3 to +11 enchanted items. If enchantment succeeds. the enchant level of the item will increase randomly by 1 to 2. If enchantment fails. the item will not be crystallized but its enchant level will decrease by 1. Chance for +1: 70% Chance for +2: 30%

Gran Kain's Super Advanced Seed Bracelet Enchant Scroll

Scroll that can be used for +7 or higher Super Advanced Seed Bracelet Lv. 4. If enchantment fails, the item is not crystallized thanks to Gran Kain's power, and the enchant level remains the same.

Gran Kain's Scroll: Enchant Weapon (R-Grade)

When enchanted, increases P. Atk. by 6 for R-Grade one-handed swords, one-handed blunts, one-handed staffs, daggers, spears, and other weapons. Increases P. Atk. by 7 for two-handed swords, two-handed blunts, two-handed staffs, dual daggers, dualswords, fist weapons, and crossbows. Increases P. Atk. by 12 for bow weapons. Increases M. Atk. by 5 for all weapons. P. Atk./M. Atk increases greatly starting at +4. For blessed weapons, all stats will increase more than standard weapons. Failure to enchant does not crystallize the item and the enchantment level is retained thanks to Gran Kain’s power. Cannot be used on weapons enchanted to 20 or higher.

Gran Kain's Scroll: Enchant Armor (R-Grade)

When enchanted, increases P. Def. by 2 for R-Grade armor and accessories. Greatly increased starting at +4. Can be enhanced safely to +3. From +4, the enchanted armor's HP also increases according to the enchant level. If enchanting fails, the item is not reset but maintains its prior enchant value through the power of Gran Kain. Cannot be used on armors above +12.

Angel's Ring Box

Double-click to obtain Angel's Ring.

Angel's Earring Box

Double-click to obtain Angel's Earring.

Angel's Necklace Box

Double-click to obtain Angel's Necklace.

Bloody Weapon Enhancement Stone

Bestows the PvE option on an Amaranthine/Krishna weapon through a Blacksmith. When the option is bestowed, Energy of Destruction and Giant's Energy are required.

Dark Weapon Enhancement Stone

Bestows the PvP option on an Amaranthine/Krishna weapon through a Blacksmith. When the option is bestowed, Energy of Destruction and Giant's Energy are required.

Gem Energy

Combine it with a Gem to increase the Gem's power. It can be used with any Gem. The Gem’s enchant level is reset if the combination fails.

Greater Rune Stone

A stone shining with the wisdom of Einhasad. Consumed when learning a skill for a class.

Sayha's Blessing

Combine with Sayha's Talisman Stage 8 or lower to upgrade. If it fails, Sayha's Talisman will not be destroyed. Only Sayha's Blessing will be consumed.

Forgotten Spellbook Chapter 1

A spellbook required to learn Forgotten Power Levels 6 to 10. You can exchange it for Forgotten Spellbook Chapter 2 or Forgotten Spellbook Chapter 3 through Crafting.

Dye Crystal

Buy new dyes or combine new dyes through the Dye Merchant.

Silenite

A precious ore in which the strong power of monsters is condensed. Denign needs this material to make rare accessories.

Artifact Crystal

Artifact crafting material. Take them to Alexandria at the Town of Giran Luxury Shop to craft artifacts.

Artifact Fragment

Material to craft Artifacts. Can craft Artifact - Received Damage Reduction When Immobilized, Artifact - P. Skill Power, Artifact - M. Skill Power through Alexandria in Giran Town Luxury Shop.

Crystal of Dawn

A crystal infused with spirits that shines faintly. The crystal's special power can be used to upgrade an accessory.

Scroll: Enchant Blessed Artifact Book

Enchant Scroll to enchant Artifact Book Level 3. If it fails, the enchantment level of the Artifact Book will be reset.

Maphr's Luck Potion

For 15 seconds, LUC +5.

Blessed Brooch Enchant Scroll

Enchant scroll for Greater La Vie En Rose Brooch and Top-grade-Grade La Vie En Rose Brooch. If it fails, the enchantment level of the La Vie En Rose Brooch will be reset.

Blessed Dragon Shirt Enchant Scroll

Enchant Scroll that is exclusively for Dragon Shirts. Failure to enchant resets the enchantment level of the Dragon Shirt.

Splendor Fragment

Fragment containing a mysterious energy. Can be used as a crafting ingredient to upgrade Wings of Splendor.

Glowing Dragon's Attribute Potion (x4)

When used, increases Attack Attributes by 70, all Defense Attributes by 70, and XP/SP gain by 30% for 30 min. Buffs persist after death. Cooldown is 5 min. Cannot be used in Olympiad.

Shining Nevit's Gold Sandglass (x3)

When used, increases Hunting XP/SP gain by 100% for 30 min. Cannot stack with the Fall of the Dragon or Dandy's Home Run Ball. Cannot stack with the effect of Agathion -XP Bottle. Cooldown is 5 min.

Honey Dark Beer (x3)

All Stats +3, XP/SP Gain in Vitality mode +30% for 30 minutes. Buff persists through death. Cooldown is 5 minutes. Cannot be used in the Olympiad.

Emperor's Special Cocktail (x4)

Grants Band Melody Lv. 5/Fantasia Harmony Lv. 2/Drumbeat Concert/Fantasia Melody/Resist Combination effects for 60 min. <Note> Buff remains even after death, Cooldown 5 minutes, cannot be used in the Olympiad. Delete the buff by pressing <Alt + left-click>.

Einhasad's Historical Tome (x4)

Item to recharge Hero's Historical Tome. Double-click to recharge.

Einhasad's Historical Tome (x2)

Item to recharge Hero's Historical Tome. Double-click to recharge.

Einhasad's Historical Tome

Item to recharge Hero's Historical Tome. Double-click to recharge.

Gran Kain's Miraculous Medicine (x5)

Legendary Miraculous Medicine said to have been concocted using a secret passed on by Gran Kain. Use to recover 7000 HP; the remaining effect of the medicine recovers your CP. Can be used in Mass state. Cannot be used in the Olympiad.

 

Lineage II: Classic

L2 Store Update

The following items will be added to the L2 Store and be available for purchase from Wednesday, October 19 to Wednesday, November 9.

Item Name

Item Description

NCoin Price

Sales Date

Night Market Coin (x50)

Special coins which may be exchanged with the Dimensional Merchant.

100

10/19 - 11/9

Night Market Coin (x200)

360

Item Deletion

The following items will be deleted during maintenance on Wednesday, November 16.

Item Name

Night Market Coin

Night Market Treasure Chest

Trade your Night Market Coins with the Dimensional Merchants for the following rewards:

Item Name

 Item Description

Night Market Coins Required

Night Market Treasure Chest (Time-limited)

Double-click to obtain a random item.

40

Core Doll Lv. 1

<Core Doll's Spell Lv. 1> All Skill Critical Damage Received -5% All Skill Critical Rate Received -2% Stun Resistance +10% Sleep Resistance +10% Knock Down Resistance +5% Increases stats with Core Doll's Spell when having it in the inventory Can be upgraded by compounding.

5,000

Zaken Doll Lv. 1

<Zaken Doll's Spell Lv. 1> All Skill Critical Rate +10 HP Potion Recovery Boost +20 All Skill Critical Damage +100 Vampiric Rage +1% (chance activated) Increases stats with Zaken Doll's Spell when having it in the inventory Can be upgraded by compounding

4,000

Frintezza Doll Lv. 1

<Frintezza Doll's Spell Lv. 1> STR, INT +1 DEX, WIT +1 CON, MEN +1 Stun Atk. Rate +10% Paralysis Atk. Rate +10% Boosts abilities with Frintezza Doll's Spell stored in the inventory. Can be upgraded by compounding.

1,800

Orfen Doll Lv. 1

<Orfen Doll's Spell Lv. 1> M. Atk. +8% M. Critical Damage +8% Max MP +12% Boosts abilities with the Orfen Doll's Spell when stored in the inventory. Can be upgraded by compounding.

2,000

Queen Ant Doll Lv. 1

<Queen Ant Doll's Spell Lv. 1> P. Atk. +8% P. Critical Damage +8% Max HP +12% Boosts abilities with the Queen Ant Doll's Spell when stored in the inventory. Can be upgraded by compounding.

2,000

Baium Doll Lv. 1

<Baium Doll's Spell Lv. 1> Skill Cooldown -3% P. Def. +12% M. Def +12% Mental Attack Resistance +40% Paralysis Resistance +20% Knock Down Attack Resistance +20% Pull Resistance +20% Boosts abilities with the Baium Doll's Spell when stored in the inventory. Can be upgraded by compounding.

2,300

Brilliant Balthus Knight's Varnish

Enhances characteristics of damaged rare accessories. Can be used on an item enchanted up to +9. If an enchantment fails, the item doesn't disappear and keeps the previous level of enchantment. Depending on the item type, activates special options from level +4 and higher. <Cannot be used for multiple enchantments>

200

Dragon Varnish

Varnish that enhances Dragon Pendant’s power. Enhance to max. +5. If failed Enchant level is reset. <Cannot be used for multiple enchantments>

180

Agathion Exchange Ticket

Can be exchanged for a Zodiac Agathion, Agathion Enchant Scroll Pack, or an Agathion Enchant Scroll through Pona.

160

Agathion Enchant Scroll

Only for Zodiac Agathion. Increases M. Def. when the Agathion enchant level increases. Can be safely enchanted up to +3 and can be enchanted up to +10. Starting from +1 enchanting special abilities increases step by step. Item is destroyed upon enchant failure.

100

Greater Agathion Enchant Scroll

An enchant scroll for Agathion. Increases the Agathion’s M. Def. Can enchant safely to +3 and up to a max of +10. Increases unique abilities gradually from +1. <Increases to +1-+3 if successful> +1: 34% / +2: 33% / +3: 33% Cannot be used on +8 or higher> <Cannot be used for multiple enchantments>

130

Scroll: Enchant Armor (S-Grade)

<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +2 Accessory: M. Def. +2 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +8 Accessory: M. Def. +8 <+11 or higher Armor / Accessory Enchant Effect> Armor: P. Def. +26 Accessory: M. Def. +20 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4>

120

Scroll: Enchant Weapon (S-Grade)

<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +5, M. Atk. +4 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +6, M. Atk. +4 Bow: P. Atk. +10, M. Atk. +4 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +20, M. Atk. +16 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +24, M. Atk. +16 Bow: P. Atk. +40, M. Atk. +16 <+17 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +43, M. Atk. +43 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +77, M. Atk. +43 Bow: P. Atk. +126, M. Atk. +43 <Safe Enchant Level: +3>

150

Aden Soul Crystal Lv. 1

Select one of various Soul Crystal options and imbue on a weapon when used. Can be upgraded by compounding.

 20

Blessed Scroll of Resurrection

Magic scroll that resurrects a dead player and completely restores XP.

30

Dragon's Belt Box

Double-click to obtain the items in the description.

110

Brooch Lv. 3

Activates 4 jewel slots when equipped. Inventory Slot +12. Can compound 2 Brooches of the same level.

800

Agathion Bracelet Lv. 3

When worn, 3 Agathion slots are activated. STR/ INT/ CON/ MEN +1.

53

Talisman Bracelet Lv. 3

When equipped, opens up 3 Talisman slots. Two Talisman Bracelets of the same level can be compounded

44

Exchange 40 Night Market Coins for a Night Market Treasure Chest, which grants one of the following random rewards:

Item Name

 Item Description

Ice Lord's Weapon Box

Double-click to obtain an Ice Lord weapon.

Frintezza's Necklace Lv. 4

<Options> P. Skill Power +20% M. Skill Power +20% Skill Cooldown -10% Damage Reflect Resistance +10% P. Critical Hit Rate -10% M. Critical Hit Rate -5% Max MP +65 Sleep Attack and Resistance +30% Paralysis Attack and Resistance +20% <Frintezza's Necklace> Increases Skill Cooldown of surrounding enemies when used. Cannot be enchanted.

Antharas' Earring Lv. 4

<Options> CON +2 MEN +2 MP Consumption -15% Max MP +50 Heal Received +20% Bleed Attack and Resistance +40% Stun Attack and Resistance +30% Mental Attack and Resistance +30% Damage Reflect Resistance +20% Vampiric Rage Effect +8% <Antharas' Earring> Seals use of physical/magic skills when used. The effect does not stack if two identical earrings are equipped. Cannot be enchanted.

Baium's Ring Lv. 4

<Options> P. Skill Power +20% M. Skill Power +20% Atk. Spd. +10% Casting Spd. +10% P. Accuracy +8 M. Accuracy +8 P. Critical Damage 20% M. Critical Damage +20% Max MP +35 Stun Attack and Resistance +30% Bleed Attack and Resistance +20% The effect does not stack if two identical rings are equipped. Cannot be enchanted.

Queen Ant's Ring Lv. 4

<Options> P. Atk. +10% M. Atk. +15% P. Critical Damage +15% M. Critical Damage +10% P. Accuracy +5 M. Accuracy +5 Max MP +30 Poison Attack and Resistance +30% The effect does not stack if two identical rings are equipped. Cannot be enchanted.

Orfen's Earring Lv. 4

<Options> MP Consumption -10% Heal Received +12% Chance to activate MP Drain Max MP +40 Mental Attack and Resistance +20% Hold Attack and Resistance +30% <Orfen's Earring> When used in PvP, Max MP -10%. The effect does not stack if two identical earrings are equipped. Cannot be enchanted.

Zaken's Earring Lv. 4

<Options> MP Consumption -10% Heal Received +15% HP Recovery +20% Vampiric Rage +8% Max MP +45 Bleed Attack and Resistance +30% Stun Attack and Resistance +20% Mental Attack and Resistance +20% <Zaken’s Earring> Limits HP/MP/CP Recovery of enemies when used in PvP. When two identical earrings are equipped, only one effect is applied. Cannot be enchanted.

Ring of Core Lv. 4

<Options> Received P. Damage -10% Received M. Damage -10% P. Evasion +5 M. Evasion +5 Max MP +30 Mental Attack and Resistance +30% Sleep Resistance +20% <Ring of Core> All debuffs are canceled when used. The effect does not stack if two identical rings are equipped. Cannot be enchanted.

Evasion Boots

<Options> STR+1 INT+1 Weight Penalty Section +1000 M. Def. +10 Max HP +200 Speed +8

Freeze Breastplate

<Options> STR +2 CON +1 Weight Limit +1500 M. Def. +15 HP +150 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Flaming Tunic

<Options> INT+2 WIT+1 Weight Limit +1500 M. Def. +15 Max MP +200 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Fatal Sigil

Additional effects are granted when enchanted to a certain level.

Revenge Shield

Additional effects are granted when enchanted to a certain level.

Mana Helmet

<Options> STR +1 INT +1 Weight Penalty Section +1500 M. Def. +50 HP Recovery Bonus +10% MP Recovery Bonus +10% P. Atk. +8% M. Atk. +10%

Thunder Leather Mail

<Options> STR +2 DEX +1 Weight Limit +1500 M. Def. +15 HP +80 Max MP +40 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Thunder Leather Leggings

<Options> STR+ 2 DEX +1 Weight Limit +1000 M. Def. +10 Max HP +80 Max MP +40 Paralysis Resistance +20% Stun Resistance +20% Sleep Resistance +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20%

Top-grade-Grade Stable Scroll: Enchant Weapon (S-Grade)

<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +5, M. Atk. +4 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +6, M. Atk. +4 Bow: P. Atk. +10, M. Atk. +4 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +20, M. Atk. +16 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +24, M. Atk. +16 Bow: P. Atk. +40, M. Atk. +16 <+17 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +43, M. Atk. +43 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +77, M. Atk. +43 Bow: P. Atk. +126, M. Atk. +43 <Safe Enchant Level: +3> <Current enchant level remains if it fails> <Cannot only use on weapons +16~19> <Cannot be used for multiple enchantments>

Top-grade-Grade Stable Scroll: Enchant Armor (S-Grade)

<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +2 Accessory: M. Def. +2 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +8 Accessory: M. Def. +8 <+11 or higher Armor / Accessory Enchant Effect> Armor: P. Def. +26 Accessory: M. Def. +20 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <Current enchant level remains if it fails> <Can only be used on armor / accessory +10~13> <Cannot be used for multiple enchantments>

Masterbook - Might

Masterbook needed to learn Might Lv. 4 <Acquiring Class> Hierophant Eva's Saint Shillien Saint <Skill Effect> Increases P. Atk.

Masterbook - Shield

Masterbook needed to learn Shield Lv. 4 <Acquiring Class> Hierophant Eva's Saint Shillien Saint <Skill Effect> Increases P. Def.

Masterbook - Empower

Masterbook needed to learn Empower Lv. 4 <Acquiring Class> Shillien Saint <Skill Effect> Increases M. Atk.

Masterbook - Magic Barrier

Masterbook needed to learn Magic Barrier Lv. 3 <Acquiring Class> Hierophant <Skill Effect> Increases M. Def.

Dye of STR (Lv. 3)

Ingredient for Dye of STR Can etch with 1 dye <Effect> STR +4 <Additional Effect> P. Atk. +25 <Note> Conditions for Use: 1st Class Transfer or higher Max Potential that can be applied: Lv. 3 Dyes can be enchanted through Dye Enchantment, and Dyes can be enchanted through compounding Dye Enchantment and Dye Compounding fees are applied differently <Only 1 additional effect of the same Dye will be applied>

Dye of INT (Lv. 3)

Ingredient for Dye of INT Can etch with 1 dye <Effect> INT +4 <Additional Effect> M. Atk. +25 <Note> Conditions for Use: 1st Class Transfer or higher Max Potential that can be applied: Lv. 3 Dyes can be enchanted through Dye Enchantment, and Dyes can be enchanted through compounding Dye Enchantment and Dye Compounding fees are applied differently <Only 1 additional effect of the same Dye will be applied>

Dye of DEX (Lv. 3)

Ingredient for Dye of DEX Can etch with 1 dye <Effect> DEX +4 <Additional Effect> P. Skill Critical Rate Received -0.4% <Note> Conditions for Use: 1st Class Transfer or higher Max Potential that can be applied: Lv. 3 Dyes can be enchanted through Dye Enchantment, and Dyes can be enchanted through compounding Dye Enchantment and Dye Compounding fees are applied differently <Only 1 additional effect of the same Dye will be applied>

Dye of WIT (Lv. 3)

Ingredient for Dye of WIT Can etch with 1 dye <Effect> WIT +4 <Additional Effect> M. Critical Rate Received -0.4% <Note> Conditions for Use: 1st Class Transfer or higher Max Potential that can be applied: Lv. 3 Dyes can be enchanted through Dye Enchantment, and Dyes can be enchanted through compounding Dye Enchantment and Dye Compounding fees are applied differently <Only 1 additional effect of the same Dye will be applied>

Dye of CON (Lv. 3)

Ingredient for Dye of CON Can etch with 1 dye <Effect> CON +4 <Additional Effect> P. Def. +32 <Note> Conditions for Use: 1st Class Transfer or higher Max Potential that can be applied: Lv. 3 Dyes can be enchanted through Dye Enchantment, and Dyes can be enchanted through compounding Dye Enchantment and Dye Compounding fees are applied differently <Only 1 additional effect of the same Dye will be applied>

Dye of MEN (Lv. 3)

Ingredient for Dye of MEN Can etch with 1 dye <Effect> MEN +4 <Additional Effect> M. Def. +37 <Note> Conditions for Use: 1st Class Transfer or higher Max Potential that can be applied: Lv. 3 Dyes can be enchanted through Dye Enchantment, and Dyes can be enchanted through compounding Dye Enchantment and Dye Compounding fees are applied differently <Only 1 additional effect of the same Dye will be applied>

Blessing Scroll -Exchangeable (Armor)

Bestows a blessing onto a piece of armor.

Blessing Scroll - Exchangeable (Weapon)

Bestows a blessing onto a weapon.

Blessed Weapon Augment Stone

Used to augment weapons

Blessed Armor Augment Stone

Used to augment armor pieces, shields, and sigils.

Magmeld Talisman Fragment

Material used to upgrade Magmeld Talisman.

Magmeld Talisman Energy

Piece containing Magmeld's energy. Obtain Magmeld Talisman Fragment through Special Crafting.

Agathion Soulstone

Used to upgrade to an Advanced Zodiac Agathion. Can be used through NPC Pona.

Dye Powder

Ingredient used to enchant dyes. <Can enchant levels 0-10>

Agathion Exchange Ticket

Can be exchanged for a Zodiac Agathion, Agathion Enchant Scroll Pack, or an Agathion Enchant Scroll through Pona.

Agathion Enchant Scroll

Only for Zodiac Agathion. Increases M. Def. when the Agathion enchant level increases. Can be safely enchanted up to +3 and can be enchanted up to +10. Starting from +1 enchanting special abilities increases step by step. Item is destroyed upon enchant failure.

Maphr Potion

Double-click to increase Enchant Chance with Maphr's Blessing for 10 seconds. <Note> Cannot be applied to Ice Weapon, Activation and Protection Armor, Talisman, Belt, Cloak, Pendant, Agathion, Hair Accessory, Damaged Rare Accessory, Attribute Necklace that can be enchanted with Enchant Scrolls.

Transformation Sealbook: High-grade-Grade Random

Use it to randomly obtain 1 High-grade-Grade Transformation.

Transformation Sealbook: Random

Use it to randomly obtain 1 Standard, High-grade-Grade, Rare or Legendary Transformation.

Life Control Tower's Scroll of Blessing (x2)

The following effects are applied when used <Use Effect> Max HP +5% Max MP +5% XP Gain +30% SP Gain +30% Paralysis Resistance +15% MEN Attack Resistance +15% - Duration: 60 minutes - Cooldown: 1 minute (The effect does not stack with Angel Cat's Blessing.)

Scroll: Enchant Stats

The following effects are applied when used <Use Effect> All Stats +1 - Duration: 20 minutes - Cooldown: 1 minute - Buff remains at death

Golden Fruit Buff Lv. 3 (x2)

The following effects are applied when used <Use Effect> P. Atk. +17% M. Atk. +17% P. Def. +25% M. Def. +25% Max HP +35% Max MP +35% Max CP +35% HP Recovery Bonus +40% MP Recovery Bonus +40% HP Potion Additional Recovery +150 All Critical Rate +30 All Critical Damage +8% XP Gain +20% SP Gain +20% Recover 7% of damage hit as HP - Duration: 20 minutes - Cooldown: 5 seconds - Buff remains at death

Dragon's Special Elixir Lv. 3 (x2)

The following effects are applied when used <Use Effect> P. Atk. +600 M. Atk. +600 P. Def. +600 M. Def. +600 Atk. Spd. +100 Casting Spd. +100 Max HP +3000 Max MP +2000 Max CP +3000 HP Recovery Bonus +15 MP Recovery Bonus +15 All Critical Rate +60 All Critical Damage +15% Soulshot/Spiritshot Damage +5% XP Gain +50% SP Gain +50% Sayha's Grace Consumption -30% Recover 7% of damage hit as HP (chance activated) - Duration: 20 minutes - Cooldown: 5 seconds (Cannot use lower-level Dragon’s Special Elixir while effect is applied)