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Castle Siege & Taxes
  • The competition period for the Seven Signs is Monday 6:00 PM CST - Monday 6:00 PM CST. The seal validation period is Monday 6:15 PM CST - Monday 5:45 PM CST.
  • Deliberately attempting to interfere with sieges by dropping excessive items on the ground is a punishable offense. If this type of behavior is witnessed, please petition immediately with as much detail as possible. Be aware that the Support Team will not directly modify the outcome or function of any siege even if this action occurs.
  • If you are defending a castle during a siege and are registered to the “Dusk” side in the Seven Signs Festival, upon your death you will be unable to spawn inside the castle, whether or not your clan was approved to defend. Only those players who are registered to the “Dawn” faction and in an approved defender clan may spawn inside the castle during a siege.
  • If there is a server restart during a siege, all siege participants will be frozen when they log-in, until all siege NPCs have resumed their positions. The cost of any siege golems lost during the restart will be refunded.
  • Mercenaries can be placed anywhere on the castle grounds, until a siege begins. Unused mercenaries will remain available to the castle lord for use in future sieges.
  • Once a siege time is established, it cannot be reset.
  • If a castle owner loses a castle to an attacker, the owner may place an encampment while attempting to re-take the castle.
  • While defending a castle, you will respawn in a room with a teleporter NPC if you die. Depending upon the status of the Life Control Crystals, it may take longer to teleport out of the room.
  • If no one registers to attack a clan-owned castle, the current owner will keep the castle until the next siege occurs.