Skills, Magic, Actions
1. New skills have been added for each class.

| Class |
Name of Skill |
Explanation of Skill |
Levels at Which Acquired |
Type |
| Warrior |
Vicious Stance |
Increases damage when critical. MP is consumed continuously. |
20, 24, 28, 32, 36 |
Toggle |
| Rogue |
Vicious Stance |
Increases damage when critical. MP is consumed continuously. |
20, 24, 28, 32, 36 |
Toggle |
| Human Wizard |
Energy Bolt |
Performs slight non-elemental attack. |
20, 25, 30, 35 |
Active |
| Warlord |
Final Frenzy |
P. Atk. increases automatically when HP falls. |
43, 46, 49, 52, 55, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Vicious Stance |
Increases damage when critical. MP is consumed continuously. |
40, 43, 46, 49, 52, 55, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Gladiator |
Final Frenzy |
P. Atk. increases automatically when HP falls. |
43, 46, 49, 52, 55, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Dualist Spirit |
Dual sword weapons able to be wielded quickly. |
64, 72 |
Active |
| Vicious Stance |
Increases damage when critical. MP is consumed continuously. |
40, 43, 46, 49, 52, 55, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Paladin |
Final Fortress |
P. Def. increases automatically when HP falls. |
52, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Dark Avenger |
Final Fortress |
P. Def. increases automatically when HP falls. |
52, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Treasure Hunter |
Vicious Stance |
Increases damage when critical. MP is consumed continuously. |
40, 43, 46, 49, 52, 55, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Hawkeye |
Soul of Sagittarius |
One's own maximum MP is increased temporarily. HP is consumed. |
46, 58, 64, 70 |
Active |
| Vicious Stance |
Increases damage when critical. MP is consumed continuously. |
40, 43, 46, 49, 52, 55, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Sorcerer/ss |
Aura Bolt |
Performs non-elemental attack. MP consumption is not much and casting time is short. |
40, 44, 48, 52, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Seed of Fire |
Energy of fire is infused. If a new energy isn't infused within five seconds, the energy completely disappears. |
66 |
Active |
| Aura Symphony |
Deathblow magic that causes large amount of damage. Requires two energies. |
68 |
Active |
| Inferno |
Deathblow magic that causes large amount of damage. Continuous fire-type damage is caused additionally.
Requires two energies of fire. |
70 |
Active |
| Elemental Assault |
Deathblow magic that causes very big damages. Requires energy of water and energy of wind. |
72 |
Active |
| Necromancer |
Curse Disease |
Reduces the effect of recovery magic. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Warlock |
Summon Binding Cubic |
Summons binding cubic. A binding cubic uses paralysis. Crystal D grade is required when summoning. |
40, 44, 48, 52, 56, 60, 64, 68, 72 |
Active |
| Summon Storm Cubic |
Summons a cubic to follow its master in attacking. Crystal D grade is required when summoning. |
40, 44, 52, 58, 62, 66, 70, 74 |
Active |
| Cubic Mastery |
Makes it so that cubics can be summoned simultaneously. |
44, 56 |
Passive |
| Summon Kai the Cat |
Summons Kai the Cat,
a servitor. |
40, 44, 48, 52, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Bishop |
Benediction |
Recovers all HP of party members. Can be used when less than 10% of HP is remaining. |
66 |
Active |
| Prophet |
Word of Fear |
Plunges one's nearby enemies into fear so that they run away. |
44, 48, 52, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Elven Scout |
Vicious Stance |
Increases damage when critical. MP is consumed continuously. |
20, 24, 28, 32, 36 |
Toggle |
| Elven Wizard |
Solar Spark |
Performs holy-type
attack. Over-hit is possible. |
25, 30, 35 |
Active |
| Energy Bolt |
Performs non-elemental attack. |
20, 25, 30, 35 |
Active |
| Temple Knight |
Final Fortress |
P. Def. increases automatically when HP falls. |
52, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Swordsinger |
Song of Vitality |
Instantaneously increases maximum HP of party members. If a song is sung continuously, additional MP
is consumed. |
66 |
Active |
| Song of Vengeance |
Part of the damage applied to a party member is instantaneously returned to the enemy. If a song is sung
continuously, additional MP is consumed. |
74 |
Active |
| Song of Flame Guard |
Increases P. Def. to fire-type attack of a party member instantaneously. If a song is sung continuously,
additional MP is consumed. |
62 |
Active |
| Song of Storm Guard |
Increases P. Def to wind-type attack of a party member instantaneously. If a song is sung continuously,
additional MP is consumed. |
70 |
Active |
| Plainswalker |
Rest of Chameleon |
Is not attacked first by monsters while sitting. MP is consumed continuously. |
46 |
Toggle |
| Vicious Stance |
Increases damage when critical. MP is consumed continuously. |
40, 43, 46, 49, 52, 55, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Silver Ranger |
Soul of Sagittarius |
One's own maximum MP is increased temporarily. HP is consumed. |
46, 58, 64, 70 |
Active |
| Vicious Stance |
Increases damage when critical. MP is consumed continuously. |
40, 43, 46, 49, 52, 55, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Spellsinger |
Solar Flare |
Performs holy-type
attack. Over-hit is possible. |
40, 44, 48, 52, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Aura Bolt |
Performs non-elemental attack. |
40, 44, 48, 52, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Seed of Water |
Energy of water is infused. If a new energy isn't infused within five seconds, the energy completely
disappears. |
66 |
Active |
| Aura Symphony |
Deathblow magic that causes large amount of damage. Requires two energies. |
68 |
Active |
| Blizzard |
Deathblow magic that causes large amount of damage. The movement speed of the target attacked slows down.
Requires two water energies. |
70 |
Active |
| Elemental Symphony |
Deathblow magic that causes large amount of damage. Requires energy of water and energy of wind. |
72 |
Active |
| Elemental Summoner |
Summon Aqua Cubic |
Summons an aqua cubic that causes continuous damage with cold air. |
40, 44, 48, 52, 56, 62, 66, 70, 74 |
Active |
| Summon Life Cubic |
Summons cubic that recovers HP of the summoner and members of the summoner's party . Crystal D grade is required when summoning. |
43, 49, 55, 60, 64, 68, 72 |
Active |
| Cubic Mastery |
Makes it so that cubics can be summoned simultaneously. |
43, 55 |
Passive |
| Summon Unicorn Merrow |
Summons Unicorn Merrow, a servitor. |
40, 44, 48, 52, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Elven Elder |
Serenade of Eva |
Makes the minds of one's nearby enemies peaceful so that they don't have any urge to attack. |
44, 48, 52, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Dark Fighter |
Shadow Sense |
Accuracy increases at night. |
15 |
Passive |
| Assassin |
Vicious Stance |
Increases damage when critical. MP is consumed continuously. |
20, 24, 28, 32, 36 |
Toggle |
| Dark Wizard |
Shadow Spark |
Performs dark-type attack. Over-hit is possible. |
25, 30, 35 |
Active |
| Shillien Oracle |
Vampiric Rage |
When performing ordinary attack, part of the damage caused to an enemy temporarily recovers one's own
physical strength. |
30 |
Active |
| Shillien Knight |
Final Fortress |
P. Def. increases automatically when HP falls. |
52, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Bladedancer |
Dance of Aqua Guard |
Increases P. Def to water-type attack of a party member instantaneously. If a dance is danced continuously,
additional MP is consumed. |
70 |
Active |
| Dance of Earth Guard |
Increases P. Def to earth-type attack of a party member instantaneously. If a dance is danced continuously,
additional MP is consumed. |
62 |
Active |
| Dance of Vampire |
When performing ordinary attack on party members, part of the damage caused to an enemy instantaneously
recovers one's own physical strength. If a dance is danced continuously, additional MP is consumed. |
74 |
Active |
| Dance of Protection |
Increases P. Def to area damage of party members instantaneously. If a dance is danced continuously,
additional MP is consumed. |
66 |
Active |
| Abyss Walker |
Vicious Stance |
Increases damage when critical. MP is consumed continuously. |
40, 43, 46, 49, 52, 55, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Phantom Ranger |
Soul of Sagittarius |
One's own maximum MP is increased temporarily. HP is consumed. |
46, 58, 64, 70 |
Active |
| Vicious Stance |
Increases damage when critical. MP is consumed continuously. |
40, 43, 46, 49, 52, 55, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Spellhowler |
Shadow Flare |
Performs dark-type attack. Over-hit is possible. |
40, 44, 48, 52, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Seed of Wind |
Energy of wind is infused. If a new energy isn't infused within five seconds, the energy completely disappears. |
66 |
Active |
| Aura Symphony |
Deathblow magic that causes large amount of damage. Requires two energies. |
68 |
Active |
| Demon Wind |
Deathblow magic that causes large amount of damage. The victim is cast with a curse so that the effect
of heal is reduced. Requires two wind energies. |
70 |
Active |
| Elemental Storm |
Deathblow magic that causes large amount of damage. Requires energy of fire and energy of wind. |
72 |
Active |
| Phantom Summoner |
Summon Poltergeist Cubic |
Summons a cubic that weakens the P. Atk., P. Def. and Atk. Spd. of an enemy. Crystal D grade is required
when summoning. |
40, 46, 52, 58, 62, 66, 70, 74 |
Active |
| Cubic Mastery |
Makes it so that cubics can be summoned simultaneously. |
43, 55 |
Passive |
| Summon Soulless |
Summons Soulless, a servitor. |
40, 44, 48, 52, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Summon Spark Cubic |
Summons Spark Cubic that puts enemy into a shocked state. |
40, 44, 48, 52, 56, 58, 60, 64, 68, 72 |
Active |
| Shillien Elder |
Vampiric Rage |
Causes to temporarily absorb physical strength of and attack enemy. |
44, 58, 72 |
Active |
| Orc Fighter |
Iron Body |
Creates resistance to earth-type damage. |
15 |
Passive |
| Orc Raider |
Two-Handed Weapon Mastery |
P. Atk and accuracy increase when using two-handed swords and two-handed blunt weapons. |
20, 24, 28, 32, 36 |
Passive |
| Vicious Stance |
Increases damage when critical. MP is consumed continuously. |
20, 24, 28, 32, 36 |
Toggle |
| Destroyer |
Two-Handed Weapon Mastery |
P. Atk and accuracy increase when using two-handed swords and two-handed blunt weapons. |
40, 43, 46, 49, 52, 55, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Vicious Stance |
Increases damage when critical. MP is consumed continuously. |
40, 43, 46, 49, 52, 55, 58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Tyrant |
Totem Spirit Bison |
Takes on the spirit of a bison. P. Atk. and critical probability increase automatically when HP falls. |
68 |
Active |
| Totem Spirit Rabbit |
Takes on the spirit of a rabbit. Speed and evasion are increased greatly and P. Atk. falls by a large
margin. |
62 |
Active |
| Overlord |
Speed of Paagrio |
Speed of clan members increases. |
58, 64 |
Active |
| Soul Guard |
One's own P. Def. increases. MP is consumed continuously. |
44, 48, 52, 56, 58, 60, 62, 64, 68, 70, 72, 74 |
Active |
| Warcryer |
Chant of Revenge |
Part of the damage caused to a party member is instantaneously returned to the enemy. |
62, 68, 74 |
Active |
| Scavenger |
Spoil Festival |
Casts spoil on enemies within a certain range. |
28, 36 |
Active |
| Bounty Hunter |
Spoil Festival |
Casts spoil on enemies within a certain range. |
43, 49, 55, 62, 66, 70, 74 |
Active |
| Warsmith |
Summon Wild Hog Canon |
Summons Wild Hog Cannon, a siege golem. |
58 |
Active |
| Summon Big Boom |
Summons Big Boom, a servitor. |
58, 62, 66, 70, 74 |
Active |
2. There are 74 levels that have been set as skill steps that can be learned for each class.
| Class |
Name of Skill |
Explanation of Skill |
Levels at Which Acquired |
Type |
| Warlord |
Battle Roar |
Temporarily increases one's own maximum HP. |
64, 70 |
Active |
| Boost HP |
Increases maximum HP. |
62, 66, 70, 74 |
Passive |
| Fast HP Recovery |
Rate of HP recovery increases. |
68, 74 |
Passive |
| Pole Arm Mastery |
Increases P. Atk. when using spears. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Light Armor Mastery |
Increases P. Atk and evasion when using light equipment. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Heavy Armor Mastery |
Increases P. Def. when using heavy equipment. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Whirlwind |
Causes damage to nearby enemies when wielding a spear. Can be used when carrying a spear.
Over-hit is possible. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Thunder Storm |
Causes damage to enemies by putting them into a shocked condition. Can be used when carrying
a spear. Over-hit is possible. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Howl |
Reduces P. Atk. of nearby enemies. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Provoke |
Attracts monsters in a wide area around oneself. |
60 |
Active |
| Lionheart |
Temporarily greatly reduces the probability of falling into paralysis, hold, sleep and
shock condition. |
62 |
Active |
| Gladiator |
Fast HP Recovery |
Rate of HP recovery increases. |
68, 74 |
Passive |
| Light Armor Mastery |
Increases P. Atk and evasion when using light equipment. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Heavy Armor Mastery |
Increases P. Def. when using heavy equipment. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Sword/Blunt Mastery |
Increases P. Atk. when using swords and blunt weapons. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Triple Slash |
Strike three times quickly. Can be used when carrying dual swords. Over-hit is possible. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Double Sonic Slash |
Recharges swords so that they are wielded more strongly. Can be used when carrying dual
swords. Sword recharging required. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Sonic Blaster |
Makes swords fly and hit enemies at a long distance. Can be used when carrying swords,
blunt weapons and dual swords. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Sonic Storm |
Makes swords fly and cause damage to multiple enemies at a long distance. Can be used
when carrying swords, blunt weapons and dual swords. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Focus Sonic |
Recharges swords. |
60, 66, 70 |
Active |
| Sonic Buster |
Causes swords to explode and damage enemies in front. Can be used when carrying swords,
blunt weapons and dual swords. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Dual-Weapon Mastery |
Increases P. Atk. when using dual swords. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Fatal Strike |
Gathers up energy and hits strongly. Can be used when carrying swords and blunt weapons.
Over-hit is possible. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Hammer Crush |
Attack that puts the target in a shocked condition. Can be used when carrying a blunt
weapon. Over-hit is possible. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Triple Sonic Slash |
Strike three times quickly. Can be used when carrying dual swords. Sword recharging required. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Lionheart |
Temporarily greatly reduces the probability of falling into paralysis, hold, sleep and
shock condition. |
62 |
Active |
| Paladin |
Aggression |
Stimulates the urge of an enemy to attack. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Shield Stun |
Puts enemy in shocked condition. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Magic Resistance |
Increases magic resistance. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Focus Mind |
Increases rate of MP recovery. |
64, 72 |
Passive |
| Sword/Blunt Mastery |
Increases P. Atk. when using swords and blunt weapons. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Heavy Armor Mastery |
Increases P. Def. when using heavy equipment. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Hate Aura |
Stimulates the urge of nearby enemies to attack. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Holy Strike |
Causes damage to an undead monster. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Sacrifice |
Sacrifices one's own physical strength to recover HP. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Sanctuary |
Reduces P. Atk. of nearby undead monsters. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Holy Blessing |
Recovers HP. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Dark Avenger |
Aggression |
Stimulates the urge of an enemy to attack. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Drain Energy |
Absorbs HP. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Shield Stun |
Puts enemy in shocked condition. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Magic Resistance |
Increases magic resistance. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Focus Mind |
Increases rate of MP recovery. |
64, 72 |
Passive |
| Sword/Blunt Mastery |
Increases P. Atk. when using swords and blunt weapons. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Heavy Armor Mastery |
Increases P. Def. when using heavy equipment. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Hate Aura |
Stimulates the urge of nearby enemies to attack. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Life Scavenger |
Absorbs HP from corpses. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Horror |
Plunges one's nearby enemies into fear so that they run away. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Corpse Plague |
Causes venom to spew from corpses. |
62, 70 |
Active |
| Hamstring |
Reduces movement speed. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Summon Dark Panther |
Summons a dark panther that moves with dexterity and attacks. Crystal D grade is required
when summoning. Takes 30% of acquired experience points. |
62, 66, 70, 74 |
Active |
| Treasure Hunter |
Critical Power |
Increases power of critical attack. |
64, 72 |
Active |
| Dagger Mastery |
Increases P. Atk. when using a dagger. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Light Armor Mastery |
Increases P. Def. and evasion when using light equipment. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Vital Force |
Recovers quickly when sitting. |
64, 72 |
Passive |
| Esprit |
Recovery speed increases while running. |
62, 68, 74 |
Passive |
| Unlock |
Opens doors and boxes. Requires key of thief. |
60, 64, 68, 72 |
Active |
| Bleed |
Causes injury with bleeding. Can be used when carrying a dagger. |
66, 70 |
Active |
| Trick |
Removes the urge of enemies to attack the caster. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Switch |
Plunges one's nearby enemies into chaos and changes the target of their attack. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Backstab |
Causes a fatal injury to an enemy on its back. Can be used when carrying a dagger. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Veil |
Blocks the sight of enemies and makes it impossible for them to attack first. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Deadly Blow |
Tries strong critical attack. Can be used when carrying a dagger. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Hawkeye |
Stun Shot |
Attacks with bow and puts enemy in shocked condition. Over-hit is possible. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Bow Mastery |
Increases P. Atk. when using a bow. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Light Armor Mastery |
Increases P. Def. and evasion when using light equipment. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Vital Force |
Recovers quickly when sitting. |
64, 72 |
Passive |
| Esprit |
Recovery speed increases while running. |
62, 68, 74 |
Passive |
| Double Shot |
Sends two arrows consecutively. Can be used when carrying a bow. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Burst Shot |
Causes arrows to explode and cause damage to multiple enemies. Can be used when carrying
a bow. Over-hit is possible. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Sorcerer/ss |
Anti Magic |
Increases magic resistance. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Boost Mana |
Increases maximum MP. |
60, 66, 72 |
Passive |
| Fast Mana Recovery |
Increases rate of MP recovery. |
60, 68, 74 |
Passive |
| Fast HP Recovery |
Rate of HP recovery increases. |
58, 64, 74 |
Passive |
| Robe Mastery |
Increases P. Def. when wearing a robe. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Sleep |
Causes momentary sleep. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Greater Concentration |
Reduces the probability of cancellation when receiving damage when magic is cast. |
60, 68 |
Active |
| Surrender to Wind |
Reduces resistance to wind temporarily. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Slow |
Reduces movement speed. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Weapon Mastery |
Increases P. Atk and magic P. Atk. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Cancel |
Removes all abnormal conditions. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Sleeping Cloud |
Causes momentary sleep to multiple enemies. |
62, 66, 70 |
Active |
| Surrender to Fire |
Reduces resistance to fire temporarily. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Blazing Circle |
Spreads flames around in a ring shape. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Prominence |
Concentrates air to create a fire. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Aura Flare |
Performs non-elemental attack on an opponent that is in contact. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Decay |
Infiltrates poisonous sand into the body. |
64, 74 |
Active |
| Higher Mana Gain |
Increases amount of recovery when receiving MP recovery from recharge. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Necromancer |
Anti Magic |
Increases magic resistance. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Boost Mana |
Increases maximum MP. |
60, 66, 72 |
Passive |
| Fast Mana Recovery |
Increases rate of MP recovery. |
60, 68, 74 |
Passive |
| Robe Mastery |
Increases P. Def. when wearing a robe. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Sleep |
Causes momentary sleep. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Curse Weakness |
Casts curse to reduce P. Atk. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Poison Cloud |
Sends poison cloud. |
64, 74 |
Active |
| Curse Poison |
Causes poisoning. |
62, 72 |
Active |
| Curse Chaos |
Casts curse to reduce P. Atk. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Weapon Mastery |
Increases P. Atk and magic P. Atk. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Corpse Life Drain |
Absorbs HP from corpses. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Body to Mind |
Reduces one's own physical strength to recover MP. |
58, 66 |
Active |
| Silence |
Makes it so that magic can't be used. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Summon Reanimated Man |
Summons a resurrected servitor from corpses. Crystal D grade is required when summoning.
Takes 30% of acquired experience points. |
60, 64, 68, 72, 74 |
Active |
| Summon Corrupted Man |
Summons a rotting servitor from corpses. Crystal D grade is required when summoning.
Takes 90% of acquired experience points. |
62, 66, 70 |
Active |
| Death Spike |
Makes a bone fly to cause damage to an enemy. Requires a cursed bone. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Corpse Burst |
Causes corpse to explode and attack nearby enemies. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Forget |
Removes the urge of enemies to attack the caster. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Curse Death Link |
Transfers one's suffering to an enemy. Power increases as HP falls. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Curse Discord |
Dazzles enemy and causes it to attack another enemy. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Curse Fear |
Plunges one's enemies into fear so that they run away. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Anchor |
Causes paralysis. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Vampiric Claw |
Absorbs HP. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Higher Mana Gain |
Increases amount of recovery when receiving MP recovery from recharge. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Fast HP Recovery |
Rate of HP recovery increases. |
58, 64, 74 |
Passive |
| Transfer Pain |
Transfers some of one's own HP to a servitor. MP is consumed continuously. |
58, 70 |
Toggle |
| Curse Gloom |
Reduces magic P. Def. of enemy. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Warlock |
Anti Magic |
Increases magic resistance. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Boost Mana |
Increases maximum MP. |
60, 66, 72 |
Passive |
| Fast Mana Recovery |
Increases rate of MP recovery. |
60, 68, 74 |
Passive |
| Fast HP Recovery |
Rate of HP recovery increases. |
58, 64, 74 |
Passive |
| Robe Mastery |
Increases P. Def. when wearing a robe. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Summon Kat the Cat |
Summons a servitor. The cat supports MP. Crystal D grade is required when summoning.
Takes 30% of acquired experience points. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Serviter Recharge |
Recovers MP of summoned monster. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Serviter Heal |
Recovers HP of summoned monster. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Weapon Mastery |
Increases P. Atk and magic P. Atk. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Summon Mew the Cat |
Summons a servitor. The cat uses attack magic to support in battle. Crystal D grade is
required when summoning. Takes 90% of acquired experience points. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Light Armor Mastery |
Increases P. Def., magic casting speed, attack speed and MP recovery speed when wearing
light equipment. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Transfer Pain |
Transfers some of one's own HP to a summon monster. MP is consumed continuously. |
58, 70 |
Toggle |
| Bishop |
Anti Magic |
Increases magic resistance. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Boost Mana |
Increases maximum MP. |
60, 66, 72 |
Passive |
| Fast Mana Recovery |
Increases rate of MP recovery. |
60, 68, 74 |
Passive |
| Fast HP Recovery |
Rate of HP recovery increases. |
58, 64, 74 |
Passive |
| Robe Mastery |
Increases P. Def. when wearing a robe. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Light Armor Mastery |
Increases P. Def., magic casting speed, attack speed and MP recovery speed when wearing
light equipment. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Sleep |
Causes momentary sleep. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Greater Heal |
Recovers HP. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Greater Battle Heal |
Recovers HP quickly. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Greater Group Heal |
Recovers HP of party members. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Weapon Mastery |
Increases P. Atk and magic P. Atk. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Greater Resurrection |
Brings a dead person back to life and restores a certain % of experience points. Can
only be used on party members. |
60, 64, 70, 74 |
Active |
| Peace |
Makes the minds of enemies peaceful so that they don't have any urge to attack. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Vitalize |
Recovers HP and treats poison and bleeding with effectiveness of 7 or less. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Might of Heaven |
Causes damage to an undead monster. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Repose |
Cuts off the will to attack of nearby undead monsters. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Hold Undead |
Paralyzes undead monsters. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Requiem |
Makes it impossible for nearby undead monsters to attack first. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Mass Resurrection |
Brings clan members back to life and restores a certain % of their experience points. |
58, 68 |
Active |
| Prophet |
Anti Magic |
Increases magic resistance. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Boost HP |
Increases maximum HP. |
62, 70 |
Passive |
| Boost Mana |
Increases maximum MP. |
60, 66, 72 |
Passive |
| Fast Mana Recovery |
Increases rate of MP recovery. |
60, 68, 74 |
Passive |
| Robe Mastery |
Increases P. Def. when wearing a robe. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Fast HP Recovery |
Rate of HP recovery increases. |
58, 64, 74 |
Passive |
| Light Armor Mastery |
Increases P. Def., magic casting speed, attack speed and MP recovery speed when wearing
light equipment. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Greater Concentration |
Reduces the probability of cancellation when receiving damage when magic is cast. |
60, 68 |
Active |
| Dryad Root |
Makes movement impossible for a short time. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Weapon Mastery |
Increases P. Atk and magic P. Atk. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Heavy Armor Mastery |
Increases P. Def., magic casting speed and attack speed when using heavy equipment. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Bodily Blessing |
Temporarily increases maximum HP. |
64, 72 |
Active |
| Bless the Soul |
Temporarily increases maximum MP. |
62, 70 |
Active |
| Temple Knight |
Aggression |
Stimulates the urge of an enemy to attack. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Elemental Heal |
Recovers one's own HP. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Entangle |
Reduces movement speed. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Magic Resistance |
Increases magic resistance. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Focus Mind |
Increases rate of MP recovery. |
64, 72 |
Passive |
| Sword/Blunt Mastery |
Increases P. Atk. when using swords and blunt weapons. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Heavy Armor Mastery |
Increases P. Def. when using heavy equipment. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Charm |
Reduces enemy's urge to attack the caster. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Summon Storm Cubic |
Summons a cubic to follow its master in attacking. Crystal D grade is required when
summoning. |
62, 66, 70, 74 |
Active |
| Hate Aura |
Stimulates the urge of nearby enemies to attack. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Summon Life Cubic |
Summons cubic that recovers HP of the summoner and the summoner's party. Crystal D
grade is required when summoning. |
60, 64, 68, 72 |
Active |
| Holy Aura |
Ties around the legs of undead monsters so that they cannot move. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Guard Stance |
Increases P. Def. and shield defense probability. MP is consumed continuously. |
62, 70 |
Active |
| Swordsinger |
Elemental Heal |
Recovers one's own HP. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Entangle |
Reduces movement speed. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Magic Resistance |
Increases magic resistance. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Focus Mind |
Increases rate of MP recovery. |
64, 72 |
Passive |
| Sword/Blunt Mastery |
Increases P. Atk. when using swords and blunt weapons. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Charm |
Reduces enemy's urge to attack the caster. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Sword Symphony |
Causes damage to enemies around and makes them run away. |
60, 64, 68, 72 |
Active |
| Plainswalker |
Elemental Heal |
Recovers one's own HP. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Entangle |
Reduces movement speed. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Dagger Mastery |
Increases P. Atk. when using a dagger. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Light Armor Mastery |
Increases P. Def. and evasion when using light equipment. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Esprit |
Recovery speed increases while running. |
62, 68, 74 |
Passive |
| Charm |
Reduces enemy's urge to attack the caster. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Unlock |
Opens doors and boxes. Requires key of thief. |
60, 64, 68, 72 |
Active |
| Bleed |
Causes injury with bleeding. Can be used when carrying a dagger. |
66, 70 |
Active |
| Switch |
Plunges one's nearby enemies into chaos and changes the target of their attack. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Backstab |
Causes a fatal injury to an enemy on its back. Can be used when carrying a dagger. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Deadly Blow |
Strong critical attack. Can be used when carrying a dagger. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Silver Ranger |
Elemental Heal |
Recovers one's own HP. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Stun Shot |
Attacks with bow and puts enemy in shocked condition. Over-hit is possible. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Entangle |
Reduces movement speed. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Bow Mastery |
Increases P. Atk. when using a bow. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Light Armor Mastery |
Increases P. Def. and evasion when wearing light equipment. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Esprit |
Recovery speed increases while running. |
62, 68, 74 |
Passive |
| Charm |
Reduces enemy's urge to attack the caster. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Double Shot |
Sends two arrows consecutively. Can be used when carrying a bow. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Burst Shot |
Causes arrows to explode and cause damage to multiple enemies. Can be used when carrying
a bow. Over-hit is possible. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Spellsinger |
Anti Magic |
Increases magic resistance. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Boost Mana |
Increases maximum MP. |
60, 66, 72 |
Passive |
| Fast Mana Recovery |
Increases rate of MP recovery. |
60, 68, 74 |
Passive |
| Robe Mastery |
Increases P. Def. when wearing a robe. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Fast HP Recovery |
Rate of HP recovery increases. |
58, 64, 74 |
Passive |
| Sleep |
Causes momentary sleep. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Curse Weakness |
Casts curse to reduce P. Atk. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Surrender to Earth |
Reduces resistance to earth temporarily. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Weapon Mastery |
Increases P. Atk and magic P. Atk. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Cancel |
Removes all abnormal conditions. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Surrender to Water |
Reduces resistance to water temporarily. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Sleeping Cloud |
Causes momentary sleep to multiple enemies. |
62, 66, 70 |
Active |
| Frost Wall |
An ice wall pops out and attacks enemies before it. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Freezing Shackle |
Makes to be frozen. |
64, 74 |
Active |
| Aura Flare |
Performs non-elemental attack on an opponent that is in contact. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Hydro Blast |
Discharges a high-pressure flow of water. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Frost Bolt |
Instantaneously causes the air around to become cold and frozen. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Ice Dagger |
Makes a blade of ice to fly, causing damage with injuries. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Higher Mana Gain |
Increases amount of recovery when receiving MP recovery from recharge. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Mana Regeneration |
Increases rate of MP recovery. Consumes a runestone. |
60, 70 |
Active |
| Elemental Summoner |
Anti Magic |
Increases magic resistance. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Boost Mana |
Increases maximum MP. |
60, 66, 72 |
Passive |
| Fast Mana Recovery |
Increases rate of MP recovery. |
60, 68, 74 |
Passive |
| Fast HP Recovery |
Rate of HP recovery increases. |
58, 64, 74 |
Passive |
| Servitor Recharge |
Recovers MP of summoned monster. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Servitor Heal |
Recovers HP of summoned monster. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Weapon Mastery |
Increases P. Atk and magic P. Atk. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Summon Unicorn Boxer |
Summons a servitor. The unicorn supports MP. Crystal D grade is required when summoning.
Takes 30% of acquired experience points. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Summon Unicorn Mirage |
Summons a servitor. The unicorn uses attack magic to support in battle. Crystal D grade
is required when summoning. Takes 90% of acquired experience points. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Light Armor Mastery |
Increases P. Def., magic casting speed, attack speed and MP recovery speed when wearing
light equipment. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Transfer Pain |
Transfers some of one's own damage to a summon monster. MP is consumed continuously. |
58, 70 |
Toggle |
| Elven Elder |
Anti Magic |
Increases magic resistance. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Boost Mana |
Increases maximum MP. |
60, 66, 72 |
Passive |
| Fast Mana Recovery |
Increases rate of MP recovery. |
60, 68, 74 |
Passive |
| Fast HP Recovery |
Rate of HP recovery increases. |
58, 64, 74 |
Passive |
| Robe Mastery |
Increases P. Def. when wearing a robe. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Light Armor Mastery |
Increases P. Def., magic casting speed, attack speed and MP recovery speed when wearing
light equipment. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Recharge |
Recovers MP. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Sleep |
Causes momentary sleep. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Greater Concentration |
Reduces the probability of cancellation when receiving damage when magic is cast. |
60, 68 |
Active |
| Wind Shackle |
The spirit of wind grabs the arms of an enemy and reduces its attack speed. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Greater Heal |
Recovers HP. |
58, 60, 62, 64, 66, 68, 70 |
Active |
| Weapon Mastery |
Increases P. Atk and magic P. Atk. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Greater Resurrection |
Brings a dead person back to life and restores a certain % of experience points. Can
only be used on party members. |
64, 74 |
Active |
| Vitalize |
Recovers HP and treats poison and bleeding with effectiveness of 7 or less. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Bless Shield |
Temporarily increases the shield's defense rate. |
62, 66, 70 |
Active |
| Might of Heaven |
Causes damage to an undead monster. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Shillien Knight |
Aggression |
Stimulates the urge of an enemy to attack. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Drain Health |
Absorbs HP. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Freezing Strike |
Instantaneously causes the air around to become cold and frozen. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Power Break |
Reduces P. Atk. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Poison |
Causes poisoning. |
66, 74 |
Active |
| Magic Resistance |
Increases magic resistance. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Focus Mind |
Increases rate of MP recovery. |
64, 72 |
Passive |
| Sword/Blunt Mastery |
Increases P. Atk. when using swords and blunt weapons. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Heavy Armor Mastery |
Increases P. Def. when wearing heavy equipment. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Confusion |
Plunges one's nearby enemies into confusion and changes the target of their attack. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Sting |
Causes injury to a target's vital spot. Over-hit is possible. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Hate Aura |
Stimulates the urge of nearby enemies to attack. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Summon Vampiric Cubic |
Summons cubic that absorbs an enemy's HP and recovers its master's HP. Crystal
D grade is required when summoning. |
60, 64, 68, 72 |
Active |
| Summon Poltergeist Cubic |
Summons a cubic that weakens the P. Atk., P. Def. and Atk. Spd. of an enemy. Crystal D grade is required when summoning. |
58, 62, 66, 70, 74 |
Active |
| Corpse Plague |
Causes venom to spew from corpses. |
62, 70 |
Active |
| Hex |
Reduced P. Def. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Summon Viper Cubic |
Summons a cubic to follow its master in attacking. Crystal D grade is required
when summoning. |
60, 64, 68, 72 |
Active |
| Lightening Strike |
Sends down lightening to paralyze an enemy while causing damage. |
62, 66, 70, 74 |
Active |
| Life Leech |
Absorbs HP of an enemy. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Bladedancer |
Drain Health |
Absorbs HP. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Freezing Strike |
Instantaneously causes the air around to become cold and frozen. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Power Break |
Reduces P. Atk. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Poison |
Causes poisoning. |
66, 74 |
Active |
| Magic Resistance |
Increases magic resistance. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Focus Mind |
Increases rate of MP recovery. |
64, 72 |
Passive |
| Confusion |
Plunges one's nearby enemies into confusion and changes the target of their attack. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Sting |
Causes injury to a target's vital spot. Over-hit is possible. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Poison Blade Dance |
Causes damage to nearby enemies by poisoning them. Can be used when carrying
dual swords. |
60, 72 |
Active |
| Hex |
Reduces P. Def. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Dual-Weapon Mastery |
Increases P. Atk. when using
dual swords. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Abyss
Walker |
Drain Health |
Absorbs HP. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Freezing Strike |
Instantaneously causes the air around to become cold and frozen. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Power Break |
Reduces P. Atk. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Poison |
Causes poisoning. |
66, 74 |
Active |
| Critical Power |
Increases power of critical attack. |
64, 72 |
Active |
| Dagger Mastery |
Increases P. Atk. when using
a dagger. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Light Armor Mastery |
Increases P. Def. and evasion when wearing light equipment. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Esprit |
Recovery speed increases while running. |
62, 68, 74 |
Passive |
| Confusion |
Plunges one's nearby enemies into confusion and changes the target of their attack. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Unlock |
Opens doors and boxes. Requires key of thief. |
60, 64, 68, 72 |
Active |
| Bleed |
Causes injury with bleeding. Can be used when carrying a dagger. |
66, 70 |
Active |
| Sting |
Causes injury to a target's vital spot. Over-hit is possible. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Trick |
Removes urge to attack the caster. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Backstab |
Causes a fatal injury to an enemy on its back. Can be used when carrying a dagger. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Veil |
Covers the sight of enemies and makes it impossible for them to attack first. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Hex |
Reduces P. Def. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Deadly Blow |
Strong critical attack. Can be used when carrying a dagger. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Phantom Ranger |
Drain Health |
Absorbs HP. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Stun Shot |
Attacks with bow and puts enemy in shocked condition. Over-hit is possible. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Freezing Strike |
Instantaneously causes the air around to become cold and frozen. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Power Break |
Reduces P. Atk. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Poison |
Causes poisoning. |
66, 74 |
Active |
| Bow Mastery |
Increases P. Atk. when using
a bow. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Light Armor Mastery |
Increases P. Def. and evasion when using light equipment. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Esprit |
Recovery speed increases while running. |
62, 68, 74 |
Passive |
| Confusion |
Plunges one's nearby enemies into confusion and changes the target of their attack. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Sting |
Causes injury to a target's vital spot. Over-hit is possible. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Double Shot |
Sends two arrows consecutively. Can be used when carrying a bow. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Hex |
Reduces P. Def. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Spellhowler |
Anti Magic |
Increases magic resistance. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Boost Mana |
Increases maximum MP. |
60, 66, 72 |
Passive |
| Fast Mana Recovery |
Increases rate of MP recovery. |
60, 68, 74 |
Passive |
| Robe Mastery |
Increases P. Def. when wearing a robe. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Fast HP Recovery |
Rate of HP recovery increases. |
58, 64, 74 |
Passive |
| Sleep |
Causes momentary sleep. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Slow |
Reduces movement speed. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Poison Cloud |
Sends poison cloud. |
64, 74 |
Active |
| Curse Poison |
Causes poisoning. |
62, 72 |
Active |
| Curse Chaos |
Casts curse to reduce P. Atk. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Surrender to Poison |
Reduces resistance to poison temporarily. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Weapon Mastery |
Increases P. Atk and magic P. Atk. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Corpse Life Drain |
Absorbs HP from corpses. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Body to Mind |
Reduces one's own physicial strength to recover MP. |
58, 66 |
Active |
| Silence |
Makes it so that magic can't be used. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Death Spike |
Makes a bone fly to cause damage to an enemy. Requires a cursed bone. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Curse Death Link |
Transfers one's suffering to an enemy. Power increases as HP falls. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Tempest |
Causes a strong rainstorm to attack multiple enemies. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Vampiric Claw |
Absorbs HP. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Hurricane |
Causes very strong hurricane winds. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Higher Mana Gain |
Increases amount of recovery when receiving MP recovery from recharge. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Phantom Summoner |
Anti Magic |
Increases magic resistance. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Boost Mana |
Increases maximum MP. |
60, 66, 72 |
Passive |
| Fast Mana Recovery |
Increases rate of MP recovery. |
60, 68, 74 |
Passive |
| Robe Mastery |
Increases P. Def. when using robe. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Fast HP Recovery |
Rate of HP recovery increases. |
58, 64, 74 |
Passive |
| Servitor Recharge |
Recovers MP of summoned monster. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Servitor Heal |
Recovers HP of summoned monster. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Weapon Mastery |
Increases P. Atk and magic P. Atk. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Summon Shadow |
Summons a servitor. Crystal D grade is required when summoning. Takes 30% of
acquired experience points. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Summon Silhouette |
Summons a servitor. The silhouette uses attack magic to support in battle. Crystal
D grade is required when summoning. Takes 90% of acquired experience points. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Light Armor Mastery |
Increases P. Def., magic casting speed, attack speed and MP recovery speed when
wearing light equipment. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Transfer Pain |
Transfers some of one's own HP to a summon monster. MP is consumed continuously. |
58, 70 |
Toggle |
| Shillien Elder |
Anti Magic |
Increases magic resistance. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Boost Mana |
Increases maximum MP. |
60, 66, 72 |
Passive |
| Fast Mana Recovery |
Increases rate of MP recovery. |
60, 68, 74 |
Passive |
| Fast HP Recovery |
Rate of HP recovery increases. |
58, 64, 74 |
Passive |
| Robe Mastery |
Increases P. Def. when wearing a robe. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Light Armor Mastery |
Increases P. Def., magic casting speed, attack speed and MP recovery speed when
wearing light equipment. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Recharge |
Recovers MP. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Greater Concentration |
Reduces the probability of cancellation when receiving damage when magic is cast. |
60, 68 |
Active |
| Dryad Root |
Makes movement impossible for a short time. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Wind Shackle |
The spirit of wind grabs the arms of an enemy and reduces its attack speed. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Greater Heal |
Recovers HP. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Greater Group Heal |
Recovers HP of party members. |
58, 60, 62, 64, 66, 68, 70 |
Active |
| Weapon Mastery |
Increases P. Atk and magic P. Atk. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Destroyer |
Battle Roar |
Temporarily increases one's own maximum HP. |
64, 70 |
Active |
| Boost HP |
Increases maximum HP. |
62, 66, 70, 74 |
Passive |
| Fast HP Recovery |
Rate of HP recovery increases. |
68, 74 |
Passive |
| Pole Arm Mastery |
Increases P. Atk. when using
spears. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Light Armor Mastery |
Increases P. Atk and evasion when using light equipment. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Heavy Armor Mastery |
Increases P. Def. when using heavy equipment. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Vital Force |
Recovers quickly when sitting. |
64, 72 |
Passive |
| Sword/Blunt Mastery |
Increases P. Atk. when using
swords and blunt weapons. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Whirlwind |
Causes damage to nearby enemies when wielding a spear. Can be used when carrying
a spear. Over-hit is possible. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Fatal Strike |
Gathers up energy and hits strongly. Can be used when carrying swords and blunt
weapons. Over-hit is possible. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Hammer Crush |
Attack that puts the target in a shocked condition. Can be used when carrying
a blunt weapon. Over-hit is possible. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Lionheart |
Temporarily greatly reduces the probability of falling into paralysis, hold,
sleep and shock condition. |
62 |
Active |
| Tyrant |
Light Armor Mastery |
Increases P. Def. and evasion when wearing light equipment. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Focus Force |
Gathers energy. |
60, 66, 72 |
Active |
| Force Blaster |
Discharges energy to hit enemies at a long distance. Can be used when carrying
equipment for hand-to-hand battle. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Cripple |
Reduced movement speed. Can be used when carrying equipment for hand-to-hand
battle. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Fist Mastery |
Increases P. Atk. when using
weapons for hand-to-hand combat. |
60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Force Buster |
Causes energy to explode and damage enemies in front. Can be used when carrying
equipment for hand-to-hand battle. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Force Storm |
Makes energy fly and cause damage to multiple enemies at a long distance. Can
be used when carrying weapons for hand-to-hand battle. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Deadly Blow |
Consumes HP and causes big damage to enemies. Falls into a shocked condition
after attacking. Can be used when carrying weapons for hand-to-hand battle. Over-hit is possible. |
64, 74 |
Active |
| Burning Fist |
Makes fly a strong fire-type fist filled with energy. Can be used when carrying
weapons for hand-to-hand battle. Over-hit is possible. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Soul Breaker |
Attack that puts the target in a shocked condition. Can be used when carrying
weapons for hand-to-hand battle. Over-hit is possible. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Hurricane Assault |
Lets fly
a continuous attack on an enemy. Can be used when carrying weapons for hand-to-hand battle. Energy recharging
required. |
60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Overlord |
Anti Magic |
Increases magic resistance. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Boost Mana |
Increases maximum MP. |
60, 66, 72 |
Passive |
| Fast Mana Recovery |
Increases rate of MP recovery. |
60, 68, 74 |
Passive |
| Robe Mastery |
Increases P. Def. when wearing a robe. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Light Armor Mastery |
Increases P. Def., magic casting speed, attack speed and MP recovery speed when
wearing light equipment. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Heavy Armor Mastery |
Increases P. Def., magic casting speed and attack speed when wearing heavy equipment. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Passive |
| Soul Cry |
Increases one's own P. Atk. MP is consumed continuously. |
60, 66, 72 |
Toggle |
| Fear |
Plunges one's enemies into fear so that they run away. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Seal of Chaos |
Reduces the accuracy of nearby enemies. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Dreaming Spirit |
Causes momentary sleep. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Seal of Slow |
Reduces the speed of nearby enemies. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Madness |
Drives an enemy into confusion so it attacks any opponent. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Seal of Binding |
Plunges nearby enemies into a hold condition. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Hammer Crush |
Attack that puts the target in a shocked condition. Can be used when carrying
a blunt weapon. Over-hit is possible. |
58, 60, 62, 64, 66, 68, 70 |
Active |
| Seal of Winter |
Reduces the attack speed of nearby enemies. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Seal of Flame |
Causes the bodies of nearby enemies to catch on fire. |
68, 74 |
Active |
| Seal of Gloom |
Continuously reduces the MP of nearby enemies. |
64, 72 |
Active |
| Seal of Mirage |
Plunges one's nearby enemies into confusion so that they attack anyone. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
| Steal Essence |
Absorbs HP of an enemy. |
58, 60, 62, 64, 66, 68, 70, 72, 74 |
Active |
|