Rain devastating elemental magic upon your foes.
Feoh Wizards are masters of mana, and the elements are theirs to command: fire, water, wind, and earth. Their specialty is devastating long-range damage, but they can also teleport, cause fear, and trap, giving them outstanding flexibility and crowd control capabilities. Their defenses are quite weak.
Feoh Wizards deal massive magical attacks that have differing qualities and special effects depending which of the four elemental stances they are in. They can normally activate only one stance at time, but they can change stances fluidly. One of their most devastating skills lets them briefly use two stances and multiple elements simultaneously.
Class Path
Characters with the third transfer classes of Archmage, Soultaker, Mystic Muse, Storm Screamer, and Soul Hound become Feoh Wizards during their fourth class transfer in the Awakening.
Awakening Lore
Feoh Wizard powers have been passed from Silver Sage Soltkreig, one of the Seven Giant Sages. Soltkreig, a supremely wise and intelligent Giant, was a strategic analyst. He snatched victory from the claws of defeat many times with his brilliant planning. From a young age, he was fascinated by the fundamental elements of nature. Through years of study, he became the foremost expert on the four elements and mana theory.