Dwarves are of the race of earth. They excel at crafting, resource gathering, and heavy combat. Their prowess and great physical strength allows them to take on multiple enemies at once.
Starting Class
A basic melee fighter class, destined for more specialization in weapons and to wear heavy or light armor. At level 20, the Dwarven Fighter must choose to focus on resource gathering, becoming a Scavenger, or on crafting, becoming an Artisan.
First Class Transfer
Artisans are happiest at their work bench and mainly work on creating items from materials gathered by Scavengers and Bounty Hunters. When in combat they summon some of their own creations to fight alongside. Artisans, like all Dwarves have good attack skills and defenses.
First Class Transfer
Scavengers travel the entire world to collect crafting materials, mostly by scavenging the corpses of fallen enemies. They also receive combat training so that they can properly cope with dangerous situations.
Second Class Transfer
The Warsmith is able to make things with such high level of expertise that not even Artisans could ever hope to achieve. He is welcomed widely by lords of other territories, thanks to his unique ability to make siege weapons. The Warsmith is also adept at using the Whirlwind in battle, while possessing many skills related to manufacturing.
Second Class Transfer
It is said that the Bounty Hunter is a veteran who has the greatest known collecting abilities. He is even said to have gathered a dragon's scales. The Bounty Hunter is adept at using the Whirlwind in battle, allowing greater prowess at taking on multiple enemies. He also possesses many skills related to commercial activities.
Third Class Transfer
Fortune Seekers are Bounty Hunters who possess the most accomplished collecting skills. There's no conclusive proof, but Fortune Seekers are said to be able to pluck strands of hair from Valakas's mustache. Although the legend of a great number of Fortune Seekers has been passed down unconfirmed, the recent return of a few Bounty Hunters from seemingly impossible journeys fuels rumors about the return of the Fortune Seekers.
Awakening Class
All Human, Dwarven, Orc and Kamael warriors naturally evolve into Tyrr Warriors upon Awakening at level 85. They can wield a large variety of weapons in both hands and are masters at engaging multiple targets. The Giant hero Sapyros has inspired his followers with his rough, unruly and undefeated nature.
Awakening Class
All Human, Elven, Dark Elven, and Dwarven rogues naturally evolve into Othell Rogues upon Awakening at level 85. The ruthless Giant Assassin Ashagen was fierce but cruel. His abilities have been passed on to Othell Rogues, who in turn are tempted to use their undetectable stealthy methods to cripple even unprotected enemies.