Background & NPCs

The Ceremony of Chaos is a sanctioned free-for-all style PvP battle exclusive to players in clans. It is meant to help train clans to work together and give opportunity for further practice and honing of one’s own PvP combat skills. Rewards from the Ceremony of Chaos benefit both clan and individual character.

 

Lore Background

Gran Kain, the father of all creatures and the world, observed the progress of his daughter Shilen’s evil plans. Although he felt resistance to her was futile, he was saw the races of Humans, Elves, Dark Elves, Orcs, Dwarves, and Kamael continue to fight. It was slow progress, but the determination of the races moved them forward steadily.

Gran Kain was impressed by this and decided to promote their cause, despite that he rarely involved himself in the fight between light and darkness. He called upon his subordinates, the fallen angels, to call upon the heroes of the races and challenge them to a test of ability, offering to grant some of his own powers to the victor and their clan.

Rumors circulated among the adventurer races that a representative of the gods—perhaps Pa’agrio or Shyeed—was helping them battle Shilen. Some also suspect it may be Gran Kain himself, but they doubt this because of the god’s generally negative nature.

The orders came from a mansion but the identity of the owner is never revealed; the only representatives of note are the Mysterious Butlers Lumiere and Ains, who organize the Ceremony of Chaos. Lumiere appears to be human but this is but a disguise to hide his seraphic identity.

Lumiere has the ability to create spaces in other dimensions, and upon Gran Kain’s orders he created four arenas for the Ceremony of Chaos battles. The arenas exist in a dimension located between the material world, and the world of Chaos ruled by Gran Kain himself. As such, Gran Kain can watch the battles easily. To protect the truth of their location and the identity of the organizer, the arenas were designed in style of familiar places in the material world.

 

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The Mysterious Butler NPC can be found in every major town or village near the Olympiad Manager NPC. He serves to provide information about the Ceremony of Chaos, the ability to watch ongoing matches, the names of the current True Hero character and Best Clan title holders, and to sell items and buffs in exchange for Adena, Fame Points, and Mysterious Marks. He also sells exclusive rewards to the True Hero character for Mysterious Marks.

Items he sells to all characters for Mysterious Marks as well as Castle Siege Soldier Badges include:

  • Mysterious Power: Consumable item that can only be used in Ceremony of Chaos battles. Reduces your HP, MP, and CP to 1 but gives you a 30% chance of inflicting lethal strike on a targeted opponent. Reuse time is 6 minutes. Cannot be dropped, exchanged or traded, but can be store in a private warehouse.
  • Mysterious Shadow: Consumable item that can only be used in Ceremony of Chaos battles. Become invisible but Spd. is reduced by 30%. Effect cancels upon use of skills or items. Cannot be dropped, exchanged or traded, but can be store in a private warehouse.
  • Bratty Angma Summon Scrolls: Scrolls of varying level ranges that allow a clan member to summon an Angma to defeat in exchange for Clan Reputation Points and Fame Points. Cannot be exchanged, dropped, or traded.
  • Proofs of Alliance and Aspiration: Item needed to raise a clan to level 4 or 5 respectively. Can only be used by the clan leader. Cannot be exchanged, dropped, or traded.
  • Mysterious Ring: Summons a targeted clan member to your location. Lasts 60 days. Reuse time is 1 hour. Cannot be exchanged, dropped, or traded.
  • Healing Potion of Chaos: When used, recovers 2,500 HP. Any leftover recovery points after the character’s HP is fully restored goes to recovering CP. Tradable.
  • Mysterious Scroll: Teleports a targeted Chaotic character and whisks them away from you, taking them to another town. Reuse time is 30 minutes. Cannot be exchanged, dropped, or traded.
  • Necklaces of Elemental Resistance: A- through R-Grade necklaces offering resistance to a particular element, and increased MP. Tradable.
  • Earrings of Debuff Resistance: A- through R-Grade earrings offering resistance to a particular debuff, and increasing MP and possibly CP. Tradable. When two of the same earrings are equipped, only one effect is applied.
  • Rings of Elemental Resistance: A- through R-Grade rings offering resistance to a particular element, and increasing MP. Tradable. When two of the same rings are equipped, only one effect is applied.
  • Undershirts: R- through R95-Grade enchantable undershirts offering HP, MP, or CP boosts.
  • Belts and Magic Rune Clips: R- through R95-Grade belts and magic rune clips to be used together.
  • Mysterious Boxes: C- through S-Grade Mysterious Boxes that can yield symbols and magic rune clips at random. Tradable.
  • Blessed Scrolls of Escape: Town-specific Blessed Escape scrolls.