
|
Acquisition Level |
Skill Description |
|
|---|---|---|
|
Superior Dual Weapon Mastery |
85 |
Increases STR, P. Atk., and Accuracy when using dual swords, dual blunt weapons, or fist weapons. |
|
Superior Heavy Armor Mastery |
85 |
Increases STR and P. Def. when equipped with heavy armor. |
|
Superior HP Mastery |
85 |
Increases STR, Max HP, Max CP, and HP Recovery bonus. When you are sitting, HP and MP Recovery bonuses further increase. When your HP falls below a certain value, P. Atk. increases. |
|
Superior Light Armor Mastery |
85 |
Increases STR, P. Def., Accuracy, Evasion, and Spd. when equipped with light armor. Also reduces the chance that you receive a Critical Attack. |
|
Superior Momentum Mastery |
85 |
May drain Momentum from an enemy during normal physical attacks and may drain more during Critical Attacks. Momentum can be gained up to level 10. |
|
Superior Resistance |
85 |
Increases STR, M. Def., and resistances to the four major elements. When you take damage, your M. Def. and attribute resistance may further increase. |
|
Superior Spirit Mastery |
85 |
Increases STR and resistances to Hold, Sleep, Bleed, Mental, and Poison attacks. |
|
Superior Weapon Mastery |
85 |
Increases STR, Atk. Spd., P. Atk., and Accuracy when equipped with a sword, blunt weapon, or spear. Increases the number of targets that can be hit by a spear attack. During a Critical Attack, may trigger Lightning Force. Also, depending on your STR, may reset your skill reuse timers or double your skill duration. |
|
Feral Bear Cry |
85 |
Increases the power of your P. Atk. and P. Critical Damage for a period of time. |
|
Feral Hawk Cry |
85 |
Increases your Accuracy, Critical Rate, and Critical Damage for a period of time. |
|
Feral Ogre Cry |
85 |
Increases your P. Atk., P. Def., M. Def., P. Critical Damage, and Max HP for a period of time. |
|
Feral Puma Cry |
85 |
Increases your Accuracy and Atk. Spd., and reduces Critical Damage received for a period of time. |
|
Feral Rabbit Cry |
85 |
Increases your Atk. Spd., Spd., and Evasion for a period of time. |
|
Spirit of the Hunter |
85 |
Increases P. Atk. toward insects, plants, and animals for a period of time. |
|
Spirit of the Slayer |
85 |
Increases P. Atk. toward monsters, magical creatures, Giants, and dragons for a period of time. |
|
Tyrr Force |
85 |
Increases the P. Critical Rate of all party members who are not Tyrr Warriors. |
|
Boost |
85 |
Increases general and skill attack damage during PvP and the effect of skills. |
|
Force of Nature |
85 |
Maximizes your Momentum. |
|
Giant Punch |
85 |
You strike the ground with a mighty fist to knock nearby enemies to the ground. Requires an equipped melee weapon. |
|
Power Bomber |
85 |
You strike an enemy powerfully to knock it the ground. The higher the amount of Momentum consumed, the greater the damage inflicted on an enemy. Less damage is inflicted when you have no Momentum left. Ignores the target’s Shield Defense. Requires an equipped melee weapon. |
|
Hurricane Blaster |
85 |
Attacks an enemy and drains its Momentum. Requires an equipped melee weapon. |
|
Hurricane Rush |
85 |
You shoulder charge an enemy and Stun it. Requires an equipped melee weapon. |
|
Hurricane Storm |
85 |
A powerful attack to a target and nearby enemies. It is weaker when using a sword, blunt, or fist weapon, and deals the greatest damage with spears. Requires an equipped melee weapon. |
|
Lightning Disarm |
85 |
Disarms nearby enemies for a period of time and lowers their P. Atk. and M. Atk. |
|
Mega Strike |
85 |
A powerful attack on a target. The higher the amount of Momentum consumed, the greater the damage inflicted on an enemy. Less damage is inflicted when you have no Momentum left. Ignores the target’s Shield Defense. Requires an equipped melee weapon. |
|
Momentum Charge |
85 |
Consumes your HP continuously to recharge Momentum up to Momentum level 10. |
|
Eruption |
85 |
A powerful attack to nearby enemies that Stuns them and cancels their targeting. It is weaker when swords, blunt weapons, or fist weapons are used, and deals the greatest damage with spears. Requires an equipped melee weapon. |
|
Power Revival |
85 |
Restores HP completely. |
|
Reduce Hate |
85 |
Lowers the aggression of nearby enemies toward you. |
|
Armor Destruction |
85 |
A powerful attack that weakens the target’s P. Def. Also drains Momentum. Requires an equipped melee weapon. |
|
Berserker Rage |
85 |
Can only be used when your HP falls below a certain value. Increases P. Def., P. Atk., Accuracy, Spd., Atk. Spd., Critical Damage, and debuff resistance. Restores some of your HP when the target is killed. When HP falls below a certain value, increases P. Atk. and Critical Rate. When HP falls below a specific lower value, further increases P. Atk. and Critical Rate. |
|
Jump Attack |
87 |
A powerful jump attack on enemies in front that decreases their Spd. for a period of time. The higher the amount of Momentum consumed, the greater the damage inflicted. Less damage is inflicted when you have no Momentum left. Requires an equipped melee weapon. |
|
Rolling Thunder |
89 |
Envelops you in a whirlwind of energy and lowers the HP of nearby enemies. |
|
Giant Barrier |
91 |
Usable when your HP falls below a certain value. Increases Spd., cancels all debuffs on you, and you become immune to all normal attacks, skills, and debuffs for a period of time. |
|
Second Wind |
93 |
Restores some of your HP and CP, and increases Max HP and Max CP for a period of time. |
|
Sonic Star |
95 |
You attack nearby enemies at high speed. Requires an equipped melee weapon. |
|
Power Provoke |
97 |
Provokes nearby enemies to attack you, increasing an enemy's P. Atk. and Atk. Spd. while reducing its P. Def. |
|
Infinity Strike |
99 |
You strike a target with a powerful blow. Requires an equipped melee weapon. |