Othell Rogue

Othell_Rogue.png

Skill Name

Acquisition Level

Skill Description

Superior Critical Mastery

85

Increases STR, Critical Damage, and Critical Rate.

Superior Dagger Mastery

85

Increases STR and P. Atk. when a dagger is equipped. Also increases Atk. Spd. and Vital Spot Attack Rate. Depending on your STR, may reset your skill reuse timers or double your skill duration.

Superior Dual Dagger Mastery

85

Increases STR and P. Atk. when you use dual daggers.

Superior Light Armor Mastery

85

Increases STR, P. Def., and Evasion when wearing light armor. May reduce Critical Damage. Whenever you evade an enemy attack, your Atk. Spd. and Vital Spot Attack Rate may increase.

Superior Movement

85

Increases STR. While you are sitting, HP and MP Recovery bonuses increase. When you are running, Evasion, Spd., and HP and MP Recovery bonuses increase. When HP falls below a certain point, your Evasion increases.

Superior Resistance

85

Increases STR, M. Def., and resistances to the four major elements. Increases M. Def. and resistance to all attributes temporarily when you take damage.

Superior Spirit Mastery

85

Increases STR and resistances to Hold, Sleep, Bleed, Mental, and Poison attacks.

Angel of Death

85

Temporarily increases Spd., Evasion, Skill Evasion, Critical Rate, and debuff resistance. Also triggers Poison Paralyze on enemies that attack you. Requires an equipped dagger or dual dagger weapon.

Blood Stab

85

Attacks an enemy from behind and inflicts a Bleed effect. Half-kill possible. Requires an equipped dagger or dual dagger weapon.

Chain Blow

85

Usable on a target that is affected by Bleed. Inflicts great damage by attacking repeatedly. Half-kill possible. Requires an equipped dagger or dual dagger weapon.

Concussion

85

Cancels an enemy’s targeting, Stuns the enemy, and increases the enemy’s vulnerability to rear attacks for a period of time. Also increases the enemy's aggression toward you. After the Stun ends, the enemy is immobile for a period of time. Requires an equipped dagger or dual dagger weapon.

Dagger Explosion

85

One of your blades explodes to shower enemies in front of it with sharp fragments. Requires an equipped dagger or dual dagger weapon.

Dark Paralysis

85

Infuses a target with the power of darkness to slow and paralyze it.

Final Ultimate Evasion

85

Increases Evasion, physical attack skill Evasion rate, and debuff resistance for a period of time. When you take damage, may cancel the enemy’s targeting.

Heart Breaker

85

You attack a powerful vital spot by stabbing the target's heart. Increases Spd. Half-kill possible. Requires an equipped dagger or dual dagger weapon.

Kick

85

You powerfully kick a target, knocking it back.

Maximum Critical

85

Increases the power of Critical Attacks for a period of time. Also increases frontal, side, and rear Critical Rate stats. During a Critical Attack, may trigger Maximum Critical level 2.

Mischief

85

Tricks a target into not attacking the opponent with the highest aggression, and reduces its Spd.

Othell Force

85

Increases the Atk. Spd. of all party members equipped with melee weapons who are not Othell Rogues.

Plunder

85

Seizes an item from an enemy.

Poison Zone

85

Sprays poison around the target zone for a period of time. Inflicts a Poison effect and reduces the Spd., P. Atk., and Shield P. Def of enemies that are within the zone.

Reverse

85

Attempts to strike a vital spot. Lethal strike and Half-kill possible. Requires an equipped dagger or dual dagger weapon.

Scorpion Poison

85

During normal attacks, may inflict Poison on the enemy as well as increasing its vulnerability to Critical Attacks.

Shadow Chase

85

Moves you behind the targeted enemy, cancels its targeting, and Stuns it.

Shadow Dash

85

Increases Spd., Evasion, and HP Recovery bonus for a period of time.

Shadow Hide

85

You become hidden, all your debuffs and Hold effects are removed, and an enemy's aggression toward you is reset. While you are hidden, Spd. decreases while HP Recovery bonus increases.

Silent Step

85

Allows you to move unnoticed by most monsters but consumes MP continuously. Decreases P. Def., but increases Spd.

Throw Dagger

85

You throw a dagger at an enemy and reduces that enemy's Spd. for a period of time. Requires an equipped dagger or dual dagger weapon.

Throw Poison Needle

85

You throw a poison needle that cancels the target’s casting. Requires an equipped dagger or dual dagger weapon.

Throw Sand

85

You throw poisonous sand at a target to lure it toward you, and significantly reduce the target's Accuracy for a period of time. Requires an equipped dagger or dual dagger weapon.

Razor Rain

87

Showers nearby enemies with a rain of blades. Requires an equipped dagger or dual dagger weapon.

Uppercut

89

You powerfully strike an enemy to knock it to the ground. Requires an equipped dagger or dual dagger weapon.

Clone Attack

90

Melt into a target's shadow and summon clones of yourself to attack the target. Requires an equipped dagger or dual dagger weapon.

Evasive Counterstrike

91

Evades all physical attack skills and reflects all damage back to an enemy for a period of time.

Shadow Fake Death

93

Feigns death, tricking monsters to stop them from attacking you. You cannot be targeted while in this state.

Mass Trick

97

Cancels the targeting of enemies in front of you, resets their aggression, and prevents them from targeting anyone for a period of time.

Death Clock

99

Increases P. Atk. When also using Shadow Flash, can trigger Blind Spot, which increases P. Atk., Critical Rate, Critical Damage, and Vital Spot Attack Rate.

Shadow Flash

99

Moves you behind the targeted enemy, cancels the target's targeting, and Stuns it. Also increases Critical Damage inflicted on the target.

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