Changes to Items

R-Grade and Higher Armor | R-Grade and Higher Weapons | Augmenting and Enchanting | Miscellaneous | Crafting Changes | Bug Fixes

 

R-Grade and Higher Armor

Chest armor and leg armor obtain significant stat boosts:

Armor Set

Type

Chest

Legs

Immortal

Light

243 P. Def.
Evasion +5
M. Evasion +5

152 P. Def.
Evasion +3
M. Evasion +3

Robe

167 P. Def.
36 M. Def.

104 P. Def.
24 M. Def.

Twilight

Light

259 P. Def.
Evasion +5
M. Evasion +5

168 P. Def.
Evasion +3
M. Evasion +3

Robe

184 P. Def.
41 M. Def.

115 P. Def.
27 M. Def.

Seraph

Light

296 P. Def.
Evasion +5
M. Evasion +5

185 P. Def.
Evasion +3
M. Evasion +3

Robe

204 P. Def.
47 M. Def.

127 P. Def.
31 M. Def.

Eternal

Light

308 P. Def.
Evasion +5
M. Evasion +5

192 P. Def.
Evasion +3
M. Evasion +3

Robe

212 P. Def.
49 M. Def.

132 P. Def.
33 M. Def.

Robe set armor obtains a MP Recovery effect when it is enchanted to +6 or higher.

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R-Grade and Higher Weapons

The Critical Rate value for some weapon types is increased:

Weapon Type

Critical Before

Critical After

One-handed Blunt

4

6

Two-handed Blunt

4

6

Dual Blunt

4

6

Fist Weapon

4

6

Crossbow

10

12

For crossbows, the Atk. Spd. and attack range have increased, and the Accuracy and cooldown have decreased. The P. Atk. of grade-specific crossbows is changed:

  • Requiem Shooter: 748 P. Atk.
  • Apocalypse Shooter: 866 P. Atk.
  • Specter Shooter: 1,005 P. Atk.
  • Amaranthine Shooter: 1,067 P. Atk.
  • Dark/Bloody Amaranthine Shooter: 1,237 P. Atk.

The Shield Defense rate is lowered against bow and critical attacks.

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Augmenting and Enchanting

Head Accessories and Pendants

Head accessory pendant options have been consolidated so that a single stat pendant can apply its boost to all of the available head accessories, instead of needing a stat- and accessory-specific item for each.

The effected head accessories are: Rabbit Ears, Raccoon Ears, Cat Ears, Romantic Chapeau, Angel Circlet, Demon Circlet, Pirate’s Eye Patch, Outlaw’s Eye Patch, Eye Patch, Party Hat, Refined Angel Ring, and Refined Devil Horns.

Additional content has been added to explain when a pendant is equipped, the next hair accessory item’s equip slot being changed: Pirate's Eyepatch, Outlaw's Eyepatch, and Eye Patch.

The available pendant options include STR, DEX, CON, MEN, INT, WIT, Critical Rate, Critical Damage, P. Def., M. Def., Evasion, P. Atk., M. Atk., and Accuracy.

With this change, head accessory pendants obtained before Glory Days can be exchanged for new pendants via the Aden Reconstruction NPCs, Eeny in Talking Island Village and Moe in Giran.

GDaysPN_Pendant-Exchange.jpg

Dark and Bloody Amaranthine Upgrades

The stats boosts from Amaranthine upgrades now include an increase of Max HP, MP, and CP by 10% for all weapons, an increase of PvP Damage by 15% for Dark Amaranthine weapons, an increase of PvE Damage by 15% for Bloody Amaranthine weapons, and the following stats as well:

Weapon Type

P. Atk.

M. Atk.

Sword(Physical)

698

303

Sword(Magic)

558

405

Two-handed Sword

849

303

Blunt(Physical)

698

303

Blunt(Magic)

558

405

Two-handed Blunt (Magic)

679

445

Dagger

610

303

Fist

849

303

Spear

698

303

Dual Sword

849

303

Dual Blunt

849

303

Dual Dagger

698

303

Bow

1374

303

Crossbow

1237

303

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Miscellaneous Changes to Items

The Augmentation Effects tooltip is now more concise.

The following items are no longer consumed upon use if there is no HP or MP to recover: Temporary Healing Potion, Superior Quick Healing Potion, and Draco’s Mana Potion (Event).

The item skill from the Blessed Valakas’s Necklace, Blessed Antharas’s Earring, and Earth Wyrm Heart Ring can now be re-applied after 2 hours.

Some Talisman items now include Active or Passive in their descriptions to add clarity to their instructions. Talismans specific to the Tyrr Warrior class now have enhanced descriptions.

Awakened Kamael characters can now equip A-Grade and lower shields.

Tauti’s Ring now has extra information about how attribute resistance can be applied.

Enhancement backup stone slots no longer appear when enchanting a +3 or higher item with the following scrolls:

  • Scroll: Enchant Weapon of Destruction (D- through R-Grade)
  • Scroll: Enchant Armor of Destruction (D- through R-Grade)
  • Scroll: Enchant Giant’s Weapon (R-Grade)
  • Scroll: Enchant Giant’s Armor (R-Grade)

The enchant effect for a weapon bestowed with an augmentation option is now identical to the enchant effect of the item without an augmentation option.

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Crafting Changes

The crafting process for items up to S80-Grade now requires grade-specific crafting materials. Item recipes and main ingredients for items up to S80-Grade are now sold by Recipe Merchant NPCs. Grocer NPCs now sell the Dual Sword Craft Stamp item.

Old crafting materials can be traded in for the new kind by speaking to the Aden Reconstruction Society member Eeny in Talking Island Village or Moe in Giran.

The number of Tauti’s Fragments needed in order to craft a Tauti weapon is changed to 10.

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Bug Fixes

  • Blessed Valakas’s Necklace: The problem of the increased stats when equipped is fixed. The problem of the hold resistance effect not applying 100% when using the item skill is fixed.
  • Blessed Antharas’s Earring: The problem of the stun resistance effect not applying 100% when using the item skill is fixed.
  • Weapon Attribute Changing Crystal (R-Grade): The problem of the usable items in the being indicated incorrectly is fixed.
  • Scroll of Escape: Talking Island Village: It is no longer possible to use this item in the Olympiad.
  • Formal Wear: This item can now be registered at the Auction House without issue.
  • Dimensional Treasure Chest: When created, it is now possible to summon an Abyss Gate without issue.
  • Crossbow: The issue of animation not appearing properly when equipped by a Dark Elf female character is fixed.
  • Talisman: The problem of the wrist effect not being displayed properly when some of the race classes equip it is fixed.
  • Draco’s Mana Potion (Event): The item description now indicates the amount of MP that will be recovered.
  • Energy of Destruction: When acquiring this item, the system message now displays correctly.
  • It is no longer possible to use the Fairy Agathion Bracelet skills during an Olympiad match.
  • Amaranthine Thrower – Damage Up + Focus: The item description now shows the correct P. Atk. information.
  • Octavis Earring and Istina’s Earring: The item and skill explanations for these items now properly display the debuff resist and attack rate percentage stats.
  • For the rare Dynasty armor and “Earring of Black Ore,” the resistance to darkness defense value being incorrectly applied for the item effect has been corrected.
  • Blessed Scroll of Escape: Gludio: When used, now moves you to the Town of Gludio.
  • Fixed a problem with item acquisition not speeding up through the “Pick Up” action.
  • Corrected the information about the Critical Rate effect of the Elegia heavy armor 4-piece set description.
  • Fixed a problem where P. Atk and M. Atk were not shown for the items “Rapier of Protection,” “Mace of Protection,” and “Pata of Protection” acquired as a reward for providing a “tax bundle” to the revolutionary in each village.
  • Dynasty Platinum Plate – Weapon Master: The correct P. Critical Rate state now displays on the item description.
  • Eternal Breastplate: Fixed a graphical issue in the shoulder area when equipped by a Dark Elf female character.
  • Fixed a problem in which greater R-grade weapon and armor enchantment stones were given instead of normal R-grade enchantment stones after using Shining Draco’s Gift. The items acquired when using Shining Draco’s Gift have been amended as follows: - Greater Lucky Weapon Enchant Stone (R-Grade) -> Lucky Weapon Enchant Stone (R-Grade) -  Greater Armor-Type Enhance Backup Stone (R-Grade) -> Armor-Type Enhance Backup Stone (R-Grade)
  • Fixed the problem of rewards for the “Abbey Treasure Chest” item not being set. The reward item for this treasure chest is either: Scroll: Enchant Armor (A-Grade) or Scroll: Enchant Armor (S-Grade)
  • Heavenly CP Boost Cookie: The Drum Melody buff now applies correctly.
  • Scroll of Escape – Isle of Souls: Dystopia: This item is now properly consumed when used.
  • Energy of Destruction, and Adventurer’s Mark: These items can now still be obtained by characters that do not deliver the killing blow while hunting in a party.
  • Sword of Ipos – Earth, and Great Axe – Thunder: These items are now listed in the Auction House under the correct item categories.
  • Event – Vitality Recovering Potion 20 minutes: This item can no longer sometimes accidentally be consumed twice.
  • Rising Shirt and Blazing Shirt: These items can now be destroyed without issue.
  • Talismans with Damage Reflect in their name: The name now shows Damage Reflect instead of Damage Shield.
  • Fixed some talisman icons that didn’t have a border.
  • Fixed the problem of a character’s equipped cloak sometimes appearing black in certain areas.
  • Seraph Tunic: The graphical issue of a cloak’s position appearing incorrectly when a Human male fighter character equips these items is fixed.
  • Scroll: Cancel Sleep: When used, the character’s movement is no longer lagged.
  • Blessed Amaranthine Dual Blunt – Damage Up: Fixed the issue in which the Soul Crystal enhancement effects would apply differently than intended.
  • Lilith’s Soul Necklace: The item description now correctly indicates that this is a necklace instead of a ring.
  • Fixed the graphical issue in which certain hair styles would not display smoothly when a Human female fighter character equipped on a cloak.
  • The issue of more than two Subclass Skill Certificates being consumed upon learning a Subclass skill is fixed.
  • Warrior’s Helmet: The graphical issue of the helmet and the character’s hair combining is fixed. If the Big Head effect is applied, the helmet now increases in size properly.
  • Echo Crystal: The problem of not being able to craft an Echo Crystal through the Octavis and Kantabilon NPCs is fixed.
  • Tauti’s Bracelet and Refined Tauti’s Bracelet: The issue of the bracelet’s level 1 skill not applying correctly is fixed. When equipped, the inventory upper item icon and passive skill icon are now properly aligned.
  • My Teleport: It is no longer possible for a clan participating in a large-scale battle such as a castle siege or fortress siege to use My Teleports.
  • Weapon Attribute Change Crystal (R99-Grade): It can now be used on Dark and Bloody Amaranthine weapons properly.
  • The action of identifying the following Unidentified items now yields Standard or Bound versions as intended:
    • Unidentified Dark Crystal Gloves
    • Unidentified Dark Crystal Boots
    • Unidentified Tallum Gloves
    • Unidentified Tallum Boots

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