Other Competitions Changes

Castle Sieges | Olympiad | Fortresses | Bug Fixes

 

Castle Sieges

The siege battle headquarters and advanced headquarters are improved. They now greatly increase HP, P. Def., and M. Def. The cost for summoning is now 300 Gemstones B for a regular headquarters and 600 Gemstones B for an advanced headquarters.

A clan that does not own a castle can now register for and participate in sieges for up to 9 castles (all of them) instead of being limited to one per siege session. When the clan that is registered that multiple sieges wins a certain castle, the sieges for the other castles are canceled, and the clan can then only participate in the siege warfare for their castle.

Characters registered for a siege no longer display the defending or besieging mark when they are not on the battlefield.

The defending-besieging relationship is applied independently for each castle. This means that temporary alliances can be made per castle for the clans registered to siege them.

  • For example, if multiple clans register to sieges of both Aden Castle and Goddard Castle, those clans can form a temporary alliance for both castle sieges. Alliances targeted to siege a certain castle remain in place until the castle’s lord changes.

Castle walls can now be destroyed more easily when using siege weapons.

The Ward of Life and Flame Control Towers in castles now have increased HP, P. Def., and M. Def.

Castle-specific cloaks are added to the game. Each cloak can be used by members of a clan in possession of the respective castle. It can be purchased from the castle NPC’s sales list.

The HP and MP Recovery, and Resurrection rates, and the maintenance costs for each castle are increased.

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Olympiad

The Hero-exclusive Infinity weapons have new item icons.

The stats of normal Hero weapons are increased in accordance with the stats increase of general higher quality weapons:

Weapon

P. Atk.

M. Atk.

Options

Infinity Shaper

881

521

Increases HP by 25%, MP by 30%, CP by 50%, Atk. Spd. by 15%, P. Atk. by 440, and PvP Damage by 15%.

Infinity Cutter

1,007

521

Increases HP by 25%, MP by 30%, CP by 50%, Atk. Spd. by 15%, P. Atk. by 503, and PvP Damage by 15%.

Infinity Slasher

1,225

521

Increases HP by 25%, MP by 30%, CP by 50%, Atk. Spd. by 15%, P. Atk. by 612, and PvP Damage by 15%.

Infinity Avenger

1,007

521

Increases HP by 25%, MP by 30%, CP by 50%, Atk. Spd. by 15%, P. Atk. by 503, and PvP Damage by 15%.

Infinity Fighter

1,225

521

Increases HP by 25%, MP by 30%, CP by 50%, Atk. Spd. by 15%, P. Atk. by 612, and PvP Damage by 15%.

Infinity Stormer

1,007

521

Increases HP by 25%, MP by 30%, CP by 50%, Atk. Spd. by 15%, P. Atk. by 503, and PvP Damage by 15%.

Infinity Thrower

1,983

521

Increases HP by 25%, MP by 30%, CP by 50%, Atk. Spd. by 15%, P. Atk. by 991, and PvP Damage by 15%.

Infinity Shooter

1,786

521

Increases HP by 25%, MP by 30%, CP by 50%, Atk. Spd. by 15%, P. Atk. by 893, and PvP Damage by 15%.

Infinity Buster

805

696

Increases HP by 25%, MP by 30%, CP by 50%, Atk. Spd. by 15%, P. Atk. by 598, and PvP Damage by 15%.

Infinity Caster

805

696

Increases HP by 25%, MP by 30%, CP by 50%, Atk. Spd. by 15%, P. Atk. by 598, and PvP Damage by 15%.

Infinity Retributer

981

765

Increases HP by 25%, MP by 30%, CP by 50%, Atk. Spd. by 15%, P. Atk. by 657, and PvP Damage by 15%.

Infinity Dual Sword

1,225

521

Increases HP by 25%, MP by 30%, CP by 50%, Atk. Spd. by 15%, P. Atk. by 612, and PvP Damage by 15%.

Infinity Dual Dagger

1,007

521

Increases HP by 25%, MP by 30%, CP by 50%, Atk. Spd. by 15%, P. Atk. by 503, and PvP Damage by 15%.

Infinity Dual Blunt Weapon

1,225

521

Increases HP by 25%, MP by 30%, CP by 50%, Atk. Spd. by 15%, P. Atk. by 612, and PvP Damage by 15%.

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Fortresses

The HP and MP Recovery, and Resurrection rates, and the maintenance costs for each fortress are increased.

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Bug Fixes

Ceremony of Chaos

  • After the match ends, the effects of Doubtful Herb of Power and Doubtful Herb of Magic now only apply to monsters.
  • The Ceremony of Chaos winner visual effect now appears more clearly.
  • The problem where the character names that have been changed into the Challenger X format all having the same color before the name change is corrected.
  • Skills that move the target back, such as Shadow Chase and Shadow Step, can now be used in the arena without issue.
  • The problem of the Ceremony of Chaos winning effect not being marked on the double NPC has been corrected.
  • The problem of not being able to target the next challenger through the /nexttarget action is corrected.
  • The system message error that appears when the Soulshot and Spiritshot auto-use is canceled upon entry is corrected.
  • The Enter Chat game option setting is no longer cancelled when exiting the arena.
  • The Top-Grade Royal Guard Earring item description now displays accurate information.
  • The Bratty Angma Summon Scroll item can now be stored in a clan warehouse without issue.
  • The issue of the first arena name not displaying as Ceremony of Chaos Arena is fixed.
  • Fixed a problem that moved a character requesting match participation from inside an instant dungeon to outside the instant dungeon instead of to the arena.
  • Fixed a problem of the caster being moved as well as the target when using the Shadow Snare skill in the match.
  • Fixed a problem where damage and debuffs would be applied to oneself when the enemy NPC and the damage zone cast by the player became set against each other.
  • Class changing skills can no longer be used inside the arena.

Other Bug Fixes

  • All gates of Aden Castle are now closed at the start of the siege battle and whenever the server returns to normal status.
  • The doors to the exterior and East and West midair passages of Aden Castle no longer open when siege warfare ends. 
  • If a castle gate is destroyed and then the server disconnects, the castle gate is no longer intact when the server comes back online.
  • The issue of the Chamberlain of Darkness NPC only selling Wyvern food is fixed.
  • Certain abnormal locations in Aden Castle can no longer be registered in the My Teleports system.
  • It is no longer possible to enter Aden Castle during a siege by riding a Wyvern from certain out parts of the castle exterior.
  • Fixed a problem in which the resurrection XP recovery rate was listed incorrectly in the menu of the dialog windows when talking to the Chamberlain of Light or Chamberlain of Darkness who appear at each castle.
  • Fixed a problem where the battlefield information mark would appear incorrectly when entering an unrelated siege war zone while engaged in siege warfare.
  • When moving from a peace zone to the battlefield, the problem of the battle information mark not being displayed is corrected.
  • Fixed a problem with characters being moved outside the fence of the Olympiad stadium.
  • Fixed a problem where the Anteroom door was not being created upon entering the Olympiad stadium.
  • Fixed the issue in which the Tournament Results interface would cease to appear from the second match onward in the Olympiad.

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