Clans and Clan Halls

The new Clan Cloak is added to the game. It can be purchased from the merchant NPC in an auctionable or contestable clan hall, or from the Clan Requests Manager NPC, and can be used by members occupying a clan hall. When a clan registers an image for their Clan Mark it automatically appears on their Clan Cloak. (A Clan Mark must be a 256x256 24-bit or 32-bit TGA file or BMP file.) If there is no Clan Mark registered the cloak appears plain.

The following items are added to the clan hall NPC’s sales list. One item is purchasable per hour.

  • Fog of Blood District Teleport Scroll
  • Isle of Souls Harbor Teleport Scroll
  • Ruins of Ye Sagira Teleport Scroll (teleports you to Hadel)
  • Guillotine Fortress Teleport Scroll
  • Parnassus Teleport Scroll
  • Forbidden Gateway Teleport Scroll

Iss Enchanter buffs can now be purchased from clan hall NPCs:

  • Horn Melody
  • Drum Melody
  • Pipe Organ Melody
  • Guitar Melody
  • Harp Melody
  • Lute Melody
  • Knight’s Harmony
  • Warrior’s Harmony
  • Wizard’s Harmony

The HP and MP Recovery rates, rent prices, and maintenance fees for all auctionable and contestable clan halls is raised.

The Clan Advent skill is no longer canceled when entering an instanced dungeon other than the Olympiad.

The Clan Flag skill can now only be learned while the character is on their main class, but it can also now be shared between the main, Dual and Subclasses.

New teleport routes are added from all auctionable and contestable clan halls.

All Dion clan halls are upgraded from C-Grade to B-Grade. All related auction, deposit, and functions of the clan halls are altered to match the new grade rating.

 

Contestable Clan Halls

The siege methods for the Fortress of Resistance, the Fortress of the Dead, and Devastated Castle are changed in that the battles for ownership take place in instanced dungeons, each with a different set of requirements for winning the clan hall. Each instanced dungeon lasts 1 hour; players are withdrawn from the instance if the battle goes over time. When a clan wins rights to the clan hall they must confirm or refuse ownership by speaking to the clan hall NPC. If the winning clan opts out of ownership rights to the clan hall, the clan hall is then occupied by NPCs for the next two weeks.

Multiple clans participating in a single clan hall siege remain confidential to each other, but anonymous system messages inform the clans when one of the clans has won the clan hall.

Three new items can also be obtained in these instanced dungeons, respective to each dungeon’s raid boss: Nurka’s Belt, Lidia’s Belt, and Gustav’s Belt. Each item has the following stats: Increases damage by 5%, weight capacity by 12,800, and inventory slots by 18, and decreases damage received by 5%.

In accordance with these changes, some of the clan hall areas are changed from battlegrounds to being normal hunting fields.

Fortress of Resistance

The instanced dungeon can be entered on Friday of the relevant week from 21:00 to 22:00 (server time). Entrance is gained by speaking to the messenger NPC outside the clan hall, or from the clan leader using their new Summon Brakel skill. A maximum of 14 players can enter.

The clan that kills Bloody Lord Nurka the fastest wins the rights to that clan hall. The winning clan must then confirm or refuse ownership by speaking to Brakel the Chooser.

Fortress of the Dead

The instanced dungeon can be entered on Thursday of the relevant week from 21:00 to 22:00 (server time). Entrance is gained by speaking to the messenger NPC outside the clan hall, or from the clan leader using their new Summon Jacquard skill. A maximum of 14 players can enter.

The clan that kills Giselle von Hellmann, Alfred von Hellmann, and Lidia von Hellmann in order and the fastest wins the rights to that clan hall. The winning clan must then confirm or refuse ownership by speaking to Jacquard the Chooser.

Devastated Castle

The instanced dungeon can be entered on Friday of the relevant week from 21:00 to 22:00 (server time). Entrance is gained by speaking to the messenger NPC outside the clan hall, or from the clan leader using their new Summon Loken skill. A maximum of 14 players can enter.

The Devastated Castle instanced dungeon involves intensive strategy: there are three inner strongholds which must all be occupied, as well as a boss monster that must be defeated, in order to win the battle. A stronghold can become occupied by using a Scroll: Stronghold Siege (10, 20, 30, 40, or 50 –second duration), which is dropped from subordinate monsters in the area. A scroll occupies the targeted stronghold for the amount of seconds detailed in the scroll type.

  • Transportation Stronghold: This stronghold moves from one side of the castle to the castle walls on the opposite site. When it reaches the walls the stronghold reverts to unoccupied status even if there is time left from using a Stronghold Scroll. In order to keep this stronghold from reaching the walls clan members must use certain skills to impede its movement.
  • Attack Stronghold: This stronghold must be continuously attacked in order to stay occupied. Whenever it’s quickly-regenerating HP reaches 100% it reverts to unoccupied status.
  • Demolished Throne Stronghold: This stronghold can only be occupied for 3 minutes maximum.

The clan that occupies all three bases, and kills Gustav the fastest, wins the rights to the clan hall. The winning clan must then confirm or refuse ownership by speaking to Loken the Chooser.