Dual Class and Subclass

Dual Class | Subclass

Dual Class

Dual Class Re-Awakening

Characters can now re-Awaken their Dual Class. Simply visit Raina in Talking Island Village while on your Dual Class and trade in your class and class cloak for the new ones. When re-Awakened your Dual Class level is reset to 85, your old Dual Class’ skills are deleted, and the appropriate 3rd class skills for your new Dual Class are given.

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Dual Class Skills

Dual Class skill certificates allow you to customize your character with special Dual Class-only skills. Certificates can be obtained upon reaching levels 85, 90, 95, and 99 through the certificate NPC Trandon. Trandon can also reset your character’s Dual Class certificate skills.

The following passive Dual Class certificate skills cost 1 Certificate each:

Skill

Skill Level

Skill Effect

Dual – P. Atk. / M. Atk. Increase

1

P. Atk. +3%, M. Atk. +4%

2

P. Atk. +6%, M. Atk. +9%

3

P. Atk. +9%, M. Atk. +13%

4

P. Atk. +12%, M. Atk. +18%

Dual – P. Def. / M. Def. Increase

1

P. Def. +3%, M. Def. +3%

2

P. Def. +6%, M. Def. +6%

3

P. Def. +9%, M. Def. +9%

4

P. Def. +12%, M. Def. +12%

Dual – Atk. Spd. / Casting Spd. Increase

1

Atk. Spd. +3%, Casting Spd. +3%

2

Atk. Spd. +6%, Casting Spd. +6%

3

Atk. Spd. +9%, Casting Spd. +9%

4

Atk. Spd. +12%, Casting Spd. +12%

Dual - Max HP Increase

1

Max HP +6%

2

Max HP +12%

3

Max HP +18%

4

Max HP +24%

Dual - Max MP Increase

1

Max MP +6%

2

Max MP +12%

3

Max MP +18%

4

Max MP +24%

Dual - Max CP Increase

1

Max CP +6%

2

Max CP +12%

3

Max CP +18%

4

Max CP +24%

The following Dual Class certificate skills cannot be upgraded beyond level 1:

Skill

Skill Effect

Certificate Cost

Dual - HP Drain
Passive

Has a chance of absorbing 5% of damage inflicted on the enemy as HP during an attack.

2

Dual - MP Drain
Passive

Has a chance of recovering your own MP during an attack.

Dual – Physical Attack Specialty
Passive

Increases P. Atk. by 9%, but decreases P. Def. and M. Def. by 9%.

Dual – Magic Attack Specialty
Passive

Increases M. Atk. by 13%, but decreases P. Def. and M. Def. by 9%.

Dual – Physical Attribute Increase
Passive

Increases success rate for physical attacks and defense by 20.

Dual – Mental Attribute Increase
Passive

Increases success rate for mental attacks and defense by 20.

Dual – Berserker’s Rage
Passive

Has a chance of increasing P. Atk. by 27% during an attack.

3

Dual – Master’s Rage
Passive

Has a chance of increasing skill power by 27% during use.

Dual – Light of Protection
Passive

Has a chance of increasing P. Def and M. Def by 27% when attacked.

Dual – Light of Blessing
Passive

Has a chance of restoring HP when over 1,000 damage is received.

Dual – Giant’s Chains
Active

Block’s the target’s physical skills for 5 seconds. Can only be used on player characters. 100% success rate. Skill cooldown is 10 minutes.

4

Dual – Giant’s Silence
Active

Blocks the target’s magical skills for 5 second. Can only be used on player characters. 100% success rate. Skill cooldown is 10 minutes.

Dual – Giant’s Yoke
Active

Decreases the target’s and nearby enemies’ Spd. by 90% for 5 seconds. Can only be used on player characters. 100% success rate. Skill cooldown is 10 minutes.

Dual – Giant’s Shield
Active

Increases damage reflect resistance by 100% for 30 seconds. Skill cooldown is 10 minutes.

When both main class and Dual Class are level 85 or higher, the new skill Dual Maximum HP can be learned. The skill’s level can gradually increase as the main class and Dual Class levels rise. (Example: if your main class is level 99 but your Dual Class is level 85, you can only learn the level 1 version of the skill.) The skill Dual Maximum HP has the following stats:

Required Level on
Main and Dual Class

Skill Level

Skill Effect

85

1

Increases Max HP by 463

90

2

Increases Max HP by 972

95

3

Increases Max HP by 1,458

99

4

Increases Max HP by 1,926

New Items

While there, browse Raina’s new wares that are exclusively for Dual Classes and main classes:

Required Level on
Main and Dual Class

Item Name

Description

87

Rising Shirt

STR+1, INT+1, Speed +7

87

Rising Belt

Weight 12800, 12 additional inventory slots

92

Blazing Shirt

STR+1, INT+1, CON+1, MEN+1, Speed +7

92

Blazing Belt

Weight 12800, 18 additional inventory slots

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Subclass

A character must now be level 85 in order to get the quest that unlocks the Subclass ability. See the Quests section for information on the new Subclass quest and for details on the removal of the old Subclass quest.

With the launch of Glory Days, all characters’ previously-obtained Subclass Certificate Skills are reset, to make way for the newly improved skill versions. A single Subclass Skill Certificate is the price for each of the following skills:

Skill

Skill Level

Skill Effect

Sub – P. Atk./M. Atk. Increase

1

P. Atk. +1%, M. Atk. +1%

2

P. Atk. +2%, M. Atk. +3%

3

P. Atk. +3%, M. Atk. +4%

4

P. Atk. +4%, M. Atk. +6%

Sub – P. Def./M. Def. Increase

1

P. Def. +1%, M. Def. +1%

2

P. Def. +2%, M. Def. +2%

3

P. Def. +3%, M. Def. +3%

4

P. Def. +4%, M. Def. +4%

Sub – Atk. Spd./Casting Spd. Increase

1

Atk. Spd. +1%, Casting Spd. +1%

2

Atk. Spd. +2%, Casting Spd. +2%

3

Atk. Spd. +3%, Casting Spd. +3%

4

Atk. Spd. +4%, Casting Spd. +4%

Sub – Critical Rate Increase

1

Physical/Magic Critical Rate +10

2

Physical/Magic Critical Rate +20

3

Physical/Magic Critical Rate +30

4

Physical/Magic Critical Rate +40

Sub – P. Accuracy/M. Accuracy Increase

1

P. Accuracy +2, M. Accuracy +2

2

P. Accuracy +4, M. Accuracy +4

3

P. Accuracy +6, M. Accuracy +6

4

P. Accuracy +8, M. Accuracy +8

Sub – P. Evasion/M. Evasion Increase

1

P. Evasion +2, M. Evasion +2

2

P. Evasion +4, M. Evasion +4

3

P. Evasion +6, M. Evasion +6

4

P. Evasion +8, M. Evasion +8

Kamael characters can now choose the Inspector class as their first Subclass, instead of needing to go through the process of leveling another Subclass beforehand.

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