Blazing Swamp

Blazing Swamp

 

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The Blazing Swamp hunting zone has been changed to a solo hunting zone for characters above Lv. 97.
 
The monster’s status and type will change depending on the number of monsters defeated in a pit area. Below is a brief guide on the new Blazing Swamp Pit system:
 
A progress bar appears while hunting in various Pit areas:
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Zones are visually indicated by pulsating ground texture:
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The progress bar increases by 1 for each monster killed while standing in the pit area.
  • 200 Kills is the max amount of monsters for the progress bar.
Each pit has a separate memory counter for the number of killed monsters.  There is a slight delay in progress (5-10 seconds) after killing a monster.
 
When 200 monsters are defeated:
  • Pit changes to Defense Reduction Stage for 10 minutes.
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  • Monsters receive "Defense Decrease" debuff.
    • Debuff Effect: The blazing energy weakens and reduces P./M. Def. by 20%
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  • After 10 minutes, the Defense Reduction phase ends.
    • The pit then changes to Ifrit's Wrath stage for 10 minutes.
    • Monsters will be much stronger to all damage types, but are double XP/SP.

Depending on the number of monsters killed during Ifrit's Wrath stage:

  • You receive Fire Stigma Lv. 1 ~ Lv. 5 debuff.
  • The debuff causes a Blazing Saurus monster to randomly spawn while hunting.
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Some raid bosses that were in the Blazing Swamp will no longer appear. The following are the raid bosses that have been removed:
  • Storm Winged Naga, Menacing Palatanos, Kernon’s Faithful Servant Kelone, Death Lord Ipos, and Meanas Anor.
  • The location of the Flamestone Giant that was placed in Blazing Swamp has been changed.

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